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press

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Posts posted by press

  1. You don't usually land with over 11000 lbs of fuel, this is one of your problems. Try with less, let's say 3000lbs of fuel and a cleaner jet (maybe with only two empty bags).

    Also your 2.5 degrees line should be aligned with your FPV and with your runway aiming point (touchdown zone) while maintaining 11 degrees AoA. You are using a Hornet style landing technique which doesn't work on the Viper. The Viper glide path angle (not AoA angle) should be around 2.5 to 3 degrees max, that translates into around 500fpm of vertical speed on final approach, you have around 2000fpm which way is to much.

    You're in a Viper, not in a Hornet. The Hornet technique will destroy the Viper upon touchdown.

  2. I use HTS with AGM-88 HARMs to destroy the radars (their ability to see) and afterwards I come with either CBU-105 or Mavericks to finish the job.

    I stay at a safe distance from the SAM and from here I force them to fire their missiles on me. There are SAMs that have the ability to shoot down your missiles or bombs (AGM-154) that's why I choose to destroy their radars first. I wait for a break in their fire and that's when I use my missiles to destroy their radars.

  3. 15 minutes ago, G.J.S said:


    Hello again,

     

    the block 50 does not use a drag chute if you imagine the 50 as the base model of a car - customers can order the drag chute ‘as an option’ - but it does not come with one as standard. 

    What if it's the other way around? What if the basic model has the chute, and the customer (USAF in this case) chose not to add it? What's your source?

     

    Blk 50s have drogue chutes, but this won't be simulated in DCS because we have a depiction of a USAF model.

  4. 17 hours ago, Smoked said:

     

     

    Perhaps.... USAF ANG block 50's do not... We do not have anything but that block..

    I know and understand that the aircraft depicted in DCS is a USAF block 50 circa 2007 (if my memory serves me right about the year). I was just answering to G.J.S. who stated that block 50s don't have drogue chutes, when in fact there actually are blk50s operating with it in other air forces. As is with the A/B models (portuguese don't have chutes, while dutch models have).

  5. 5 hours ago, G.J.S said:


    Wrong block, 50’s didn’t have the chute pack. 😉

    Polish, greek and turkish block 50 F-16s have drogue chutes.

    • Like 1
  6. On 6/27/2021 at 7:59 PM, rayrayblues said:

     

    I hope so.

     

    So far, besides the Auto Pilot Channel H, the biggest change I have made is zero curve on the collective axis.

    It makes it far easier to control your descent rate. Do not descend any faster than 200 m/min.

     

    DUbkUYu.jpg

     

     

    In the Russian VSI one notch is 1 m/s. If the needle is on 5, than that's 5 m/s of vertical speed.

     

    200 m/min is around 3 m/s which might get you in VRS or at least a 'bumpy' landing.

  7. 46 minutes ago, RealDCSpilot said:

    Go to axis settings, choose the G940 Column and check under FF options if X and Y axis are set to inverted or not. I have to set them to inverted (unlike the other heli modules from ED). Also check if force is set to 100.

     

    Inverting X and Y in the FF Tune options worked. Thank you so much for the assistance.

    • Like 1
  8. I fly helicopters with a Logitech G940 with FFB. In the Special meniu I have selected the Default trimmer settings and also I have selected pedal trim (as like in the Mi-8 module) but it doesn't work. It doesn't trim the cyclic. The trimmer button doesn't work and also the trimmer hat doesn't work. Sometimes it trims the pedals, but not always.

     

    If necessary I will provide a track file.

  9. Unfortunately I've messed up my cockpit view point in DCS while playing with TrackIR. I've tried moving the position of the pilot's head view point, but it's still weird. Can anyone help me with the original file that sets the default cockpit pilot head view position?

  10. When rearming and refueling if I have an exterior fuel tank attached that is empty and I request the ground crew to rearm and refuel, when they finish with their work the external fuel tank is still empty.

     

     

    The only way to refill it is to again select the rearm and refuel menu, uninstall the external fuel tank and then reinstall it on the wing or on the center pilon.

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