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EmperorDragon

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Everything posted by EmperorDragon

  1. I'm currently building a combined mission with a dynamic airport capture land battle but, having trouble with groupToRandomZone. All works well but units simply refuse to stay off road. No matter what settings I try ("off road" formation, use roads true or false...), units always try to get to the nearest road and follow it, even if it's on the opposite side of the map. I actually tried moving the battle to the middle of nowhere to see what happens, both armies turned around and headed off in opposite directions looking for the nearest road to follow. They really seem to have an obsessive passion for tarmac. Is there any way to get them to ignore roads and drive offroad? I'm currently using Mist, having grown accustomed to it over the years. Would it be worthwhile to switch over to Moose instead?
  2. I am slowly starting to build up hype about this too, I actually bought Combined Arms years ago in the hope that carriers, or other ships, would become playable/steerable one day (you can already give movement orders to ships in CA). If it would require the purchase of a separate carrier module, then I would buy it. Only catch is what ships would be playable, is the Admiral Kuznetsov still on the cards? I am more of a Su-33 + Kuznetsov guy myself. As far as I gather, the Kuznetsov will only come later after the module's release. I don't mind waiting a bit longer, but please don't neglect the non-US side, it's not often that games allow you to play as a side other than the US so it's nice to have something different for a change. Please give the old gal some love too! Making the current Kuznetsov model steerable for the module's release would be great. All the other carrier functions can come later.
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