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Zoltar

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Posts posted by Zoltar

  1. I have attached the screenshots. The first one is my over all graphic configuration. The second one is to denote there is some issue with my resolution, you can see the distorted contours, the third one is about a white line appearing at the edge of land and water and fourth is the way runway looks. I think there is a bigger problem here.

     

    Zoltar

    ScreenShot_000.thumb.jpg.23575f674564550f404aa341576b660c.jpg

    ScreenShot_002.thumb.jpg.053c7f67c9592ab055cc5e72fc7bd457.jpg

    ScreenShot_003.thumb.jpg.1e9ebc3530971593a416a9a68f80d391.jpg

    ScreenShot_004.thumb.jpg.3361818f2c5dacff09274133124d5776.jpg

  2. Hello All,

     

    I have re-installed my LOFC and put the graphics setting to "High" just to check how much Frame Rate i am getting. After that i reset it back to "Medium" accepting the defaults put by LO. Now whenever i approach the runway during my FAF, i don't see the familiar white runway strip with center line and tyre marks. All i see is a white strip...well i can still land on it :music_whistling:..its just i don't understand what went wrong. Please help

     

    Zoltar

  3. Hello folks,

     

    I have bought a brand new CH Pro throttle and "used" combatstick and "used" pedals. The pedals haven't arrived yet, but the stick and throttle arrived yesterday. I found that stick is having hyper sensitivity for left side on X axis and on lower side on Y axis. In other words the a/c rolls vigourously to left compared to right and pitches up to great extent compared to pitching down for similar stick movements.

     

    Is it a calibration issue? Driver/USB port issue? Or I have made a mistake by going in for a "used" one frown.gif. Please help.

     

    Thanks

     

    Zoltar

  4. it is this aspect of "survivability" which adds to the game play experience for both A2G and A2A.

     

    I totally agree with NotiA10. If the goal is to just take out units, the only tactical flying left is to fly "kamikaze" missions and ram ur jet into the units causing destruction. But then where is the fun. The one who survives the day has chance to win the war next day. Just my thoughts...though ;)

  5. I was flying a practice mission for identifying and destroying convoys and with the help of RBKs wiped out 8 out of 10 tanks of a T-80 convoy. However, the remaining 2 tanks still pressed against the heavily defended enemy armour and BMP columns and attacked them. The result was expected as they got waxed in few seconds. I don't think such suicidal attempts are made in real life..

     

    I think there should be some threshold where the attacking armour won't be effective and turn back especially against heavily defended targets like airbases, command centers or convoys which outnumber the attackers by huge margins..What you guys say?? Is this a feature worth for BS ??

  6. If A/C is struck by AAA or MANPADS or any AD and right or left engine catches fire even if the engine is shut down (which is confirmed by drop in the respective engine RPM to 0) it keeps on burning and ultimately A/C explodes.

     

    Are there any different keys or steps to estinguish the fire?? Or is this a bug?

     

    Zoltar

  7. I am facing a strange issue while flying with AI wingman. For the sake of practicing formation flying, i select the wingman aircraft in F2 mode and hit Alt+J to switch to wingman cockpit. This way i can fly as a no.2 and practice formation flying with the AI.

     

    However, when i hit Alt+J to switch cockpits either on runway or taxiway the nose wheel is damaged, it fails to retract after takeoff. As a workaround i switch the cockpits after takeoff...but is this a bug or am i missing something here??

     

    :pilotfly:

  8. By lightness i mean the amount of deflection you get by pulling stick in X and Y direction. When the lightness reduces you can "feel" more linearity in the responses for your input....Well...its just other way of saying calibrate :smilewink:

     

    Zoltar.

  9. Try this..works for me.

     

    Roatate the stick couple of times in clockwise and ani-clockwise direction smoothly till you fill the "lightness" in the sprig diminishing. Repeat the same thing for rudder. Twist it couple of times before you start the taxi roll. I find this corrects to some extent the accuracy of the stick.

     

    BTW..I found this trick on the same forum. I don't remember who posted it.

     

    Zoltar :joystick:

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