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Habu_69's post in F18 Inhibit the pilots voice.. was marked as the answer
Speech is controlled by these files: "DCS World\Scripts\Speech\common_events.lua" and "DCS World\Scripts\Speech\common.lua" Elements of speech for player and AI can be eliminated by commenting out ( -- ) the speech statements you want silenced. You will probably need to experiment a little. I have silenced wingman "Mudspike" calls, for one example.
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Habu_69's post in F18 Inhibit the pilots voice.. was marked as the answer
Speech is controlled by these files: "DCS World\Scripts\Speech\common_events.lua" and "DCS World\Scripts\Speech\common.lua" Elements of speech for player and AI can be eliminated by commenting out ( -- ) the speech statements you want silenced. You will probably need to experiment a little. I have silenced wingman "Mudspike" calls, for one example.
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Habu_69's post in F18 Inhibit the pilots voice.. was marked as the answer
Speech is controlled by these files: "DCS World\Scripts\Speech\common_events.lua" and "DCS World\Scripts\Speech\common.lua" Elements of speech for player and AI can be eliminated by commenting out ( -- ) the speech statements you want silenced. You will probably need to experiment a little. I have silenced wingman "Mudspike" calls, for one example.