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Snaut

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  1. Update: As of 1.5.8 this is still not fixed. Exactly. It's sad that it's a regression. It worked perfectly well in the beginning.
  2. This issue is many years old. I believe ED changed the input handling and introduced a bug where mouse movements that are smaller that one unit per frame are not accumulated properly. That's why the stuttering effect is most visible when you have high frame rate and pan the view slowly. It's also most pronounced with high polling rate mice ( basically the better ones or gaming models).
  3. It is something that worked fine until ED broke it around version 1.2 IIRC. It's been broken literally for years now. Don't expect a fix.
  4. Not every mouse has software to change this. It worked fine. ED broke it and IMO they should fix it, not the users.
  5. I tried removing it but it doesn't make it work. It seems hardcoded somehow.
  6. Not for chat. I had it assigned. Now it seems it cannot be effectively assigned anymore.
  7. After latest beta update TAB key suddenly stopped working. Can anyone confirm?
  8. Still not fixed in 1.5.3. On the brighter note - at least mouse in GUI doesn't lag anymore.
  9. Latest beta reverted to old behavior - gamepad sticks work again but triggers are not properly separated.
  10. I bet the common factor is using mouse to look around and pan the camera. It worked fine before, it's broken since some changes in the input system around version 1.5. There was a video in the initial post: http://forums.eagle.ru/showthread.php?p=2712266#post2712266 Original thread about the same issue: http://forums.eagle.ru/showthread.php?t=152300
  11. +1 It's not performance issue.
  12. Steps to reproduce: 1. In-cockpit view 2. Fly straight and level (optionally - Pause simulation) 3. Slowly pan with mouse left and right. (optionally - set mouse speed slow with "LCtrl - [" before) Symptom: View is not panning smoothly but with stops and slowdowns.
  13. It won't help. I have a "gaming" mouse with much higher polling rate yet the problem is apparent. If you have a side by side install of 1.5 and 1.2 the difference is clear.
  14. Looking around with mouse is not smooth anymore, like it was in 1.2.16. Despite much better framerates, it feels like there is a crude mouse acceleration implemented. It is evident when zoomed in. Slow panning don't follow the speed of mouse moves. It feels like there is a threshold of speed above which the mouse pans the view very fast and below which the panning becomes very imprecise and slow. ETA: It seems there's a deadzone or a filter in place. Mouse movements below certain threshold are ignored. This makes slow panning on large zoom choppy and imprecise. A regression from 1.2.16 implementation, in my opinion.
  15. I have a mouse button set up as a modifier (for fluid camera zoom using mouse axis). It always worked in previous versions. Since 1.5 sometimes the modifier gets stuck and I need to press it and release to unstick it. It happens randomly but quite often, every other minute or so.
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