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BigShot

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  1. yea thats what i thought...luckily though i just realized i have some room on my hotas for aileron trim since one my rotaries has an unused switch state!...i just bound the Rcntrl+, and Rcntrol+/ for aileron trim. By the way is that true aileron trim or is it merely the keys for rudder trim?
  2. up and down trimming is "elevator" trim....you'll also find "aileron trim" (to control either left or right wings always dipping due to unbalanced weapon loads) to be very necessary in this game...although i dont think aileron trim is actually modelled in this game you can use the "rudder" trim instead which is a knob that can be found on the left side panel in the cockpit. By the way...dunno if the real plane has aileron trim or not but if im just not seeing it in the cockpit would appreciate someone pointing it out to me, heh (other than the override method i mean). I really dont like having to use rudder trim all the time to correct for weapon inbalance but i need to use an in-cockpit control as I have no room left on my Hotas :-)
  3. Hi, and welcome aboard!...I am new to this game as well, I've only had it a few weeks now. As you know it comes with a huge learning curve and is known as a true "study sim" which is a breed of game that had pretty much gone extinct years ago, at least until now :pilotfly:. Here is what I think is the single most important tip for folks like us who are so new to this sim: 1. BE VERY PATIENT with yourself, the game and the tutorials you're about to weed through over the next couple of weeks. Some are not so easy to follow and not all have voice overs. Take it very slow, and one thing at a time. ...for instance..it's going to take you a few days or even a week to get your joystick buttons all setup just the right way to your liking, take a look at some other people's configurations to guide you but in the end it is personal preference and that will take some experience in using the sim to know whats most important to you...therefore it is likely that your setup will change a few times until you get it just right. As far as joystick types, a full HOTAS system is what you really need for this game if you intend on getting away from the keyboard during combat missions. The Saitek X-52 Pro is about the cheapest FULL Hotas around that has enough buttons, switches and powerful enough software to accomplish some of the more daunting multi-keystroke and timed combinations that await you. Be aware though that you will likely find some driver issues in the beginning. As far as the game...one thing at a time, and slowly...so spend a few days just learning the plane itself and how to start it, take off, navigate around the map, and landing it. Once you can start, fly and navigate in your sleep then spend another few days just getting to learn the guns and rockets, then another few days learning the Maverick missiles...and so on. Spend lots of time with each weapon getting to know one at a time as well as you can and what it IS and is NOT capable of doing for you out in the field. There are tons of tips for this game that will help you...but it all starts with the learning process itself so that is why im stressing that aspect. If you rush it, and push yourself into combat too soon you will not enjoy the experience at all. Also, if you are looking for someone to practice and learn with feel free to shoot me a Private Message on here with your email address and we can get together on voice. Good luck!!...and enjoy it!
  4. ...is it normal behavior for my AI wingman to rtb if i get too far ahead of him after takeoff? sometimes i get tired of flying 150kts for 15 minutes waiting for him to catch up.
  5. hi Speed...havent been able to get that to work as of yet, although I have tried it. Another issue that id like to know if there's a work-around for is this: Is there a way to make the radio triggers remain after respawning (in mp)?...for example, you know that radio call you make to the rescue choppers in the mission CSAR, so that they come to rescue the downed pilot?....id like to know if there's anyway to make it remain available in my radio menu even after i respawn due to a death before i called them into pick him up. ***EDIT: nevermind i think i found the solution for the radio triggers
  6. oh well too bad...hey thanks for that fast response though!...much appreciated.
  7. anyone know if its possible to change the default respawn point in a a mission to something other than waypoint 0 (SP)? I have a mission that starts on ramp but is far away from fighting area so if i respawn id like to have the option to respawn at a different waypoint closer to the battle....is this possible?
  8. Just curious here which version drivers everyone is using for Win7 64 bit? From my experience the newest DRIVER i was able to find for 64bit win7 is 6.2.2.4, so that's what im running with, BUT...as far as the SST software im running 7.0.3.7. I think this may be why im having some stability issues and even blue screens form time to time as well as often losing calibration within the game, but i dont know where to get a 7.0.3.7 driver for win7 64bit. So, what version drivers on win7-64 is everyone else running here?
  9. woa, really?...callouts like this from other friendly units seems to me an important part of the game since it provides another option to help find enemy units on the ground. Are the devs planning on fixing it anytime soon do you know?
  10. ...would love to try your mission when it's completed...im very new at this and need lots of practice...sounds like a great idea to me.
  11. was wondering if someone knows why I seem to be having trouble getting the recon plane in my mission to call out correct and reasonably accurate Bullseye offsets? Im a new user and created a simple mission in the editor for some target practice where all of the enemy units are placed north and northeast of Batumi...i successfully setup JTAC with no issues, however when i added a recon plane to be able to practice offsets all of his callouts seem to be bogus and are off by 10-20 miles or more...this happens consistantly. Does it matter where i place the bullseye in the editor? (i placed it at Batumi which is also acting as my homebase airfield. Is this a known bug?
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