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Posts
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Community Answers
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-Rudel-'s post in Essex Liveries was marked as the answer
When things settle down, I'll be implementing the ability to change deck numbers via the ME options.
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-Rudel-'s post in Autorudder was marked as the answer
As a quadriplegic myself, I understand! I'll forward the message to our programmers. 👍
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-Rudel-'s post in WWII Essex and catapult/launchbar mechanimations was marked as the answer
The Essex class carrier is not setup for catapult launches.
I have submitted a feature request a few years ago asking for bridal cable support and animations.
Until ED properly develops this new catapult system, we will not implement the current system.
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-Rudel-'s post in Small typo in the manual was marked as the answer
Hi, we are aware. The fix will come along with the sector fix too 👍
Don't know when the update is though.
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-Rudel-'s post in 1834 NAS: Wrong number format on fuselage was marked as the answer
Correct, 15.
The system gets even crazier trying to figure out the letters and numbers together. 🥴 (not the Letters on the tail fin)
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-Rudel-'s post in [TEXTURE BUG] Panels disappear if you don't use an ID number was marked as the answer
Hi, I'll take a look. Looks like, I forgot to get rid of some visibility animations.
Also a history note: These blue Mk.IV liveries are suppose to be 3 digits. "1" represents the pilot count. The next two numbers is the aircraft number.
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-Rudel-'s post in ON /OFF switch for rocket control sticking through closed cover was marked as the answer
Not a bug, look at the switch during the day. Once it's on, the cover is closed to prevent the switch from turning off.
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-Rudel-'s post in cold start carrier with wind, wingtips contrails and Corsair moving back on the deck. was marked as the answer
Moving backwards is correct. We have fixed this with implementing the missing wheel chocks. Just remember, the F4U doesn't have a parking break.
We'll take a look at the contrails thx!
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-Rudel-'s post in Square "hole" was marked as the answer
That's for the missing approach light....which I've accidently have hidden. 👀
https://thanlont.blogspot.com/2012/04/night-carrier-landings-in-beginning.html
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-Rudel-'s post in F4U-1D Corsair – Flight Model & Systems Observations was marked as the answer
A lot of issues have been looked into already. However, we'll take a look at the HVAR fusing 👍
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-Rudel-'s post in Module Dependency Issue with "TORA! TORA! TORA!" Mission (F4U-1D Corsair) was marked as the answer
We have rectified this already, by replacing it with a new mission. We are not sure when it will be in the update yet.
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-Rudel-'s post in Wing vortex visible in spread position with folded wings was marked as the answer
Thx, we'll look into it. Probably a missing connector or it's not linked to the wing fold animation 👍
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-Rudel-'s post in Voltmeter incorrect was marked as the answer
Are you pushing the button for Volts?
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-Rudel-'s post in Direction Gyro Adjustment Only Works When Caged was marked as the answer
We'll look into the knob rotation......In the meantime, I have provided the cage operation below.
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-Rudel-'s post in Landing gear desync in multiplayer was marked as the answer
There were no Desync issues during testing. This bug creped up after release. No way of telling at the very last moment of release.
In any case...it has been reported many days ago.
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-Rudel-'s post in Gunsight Reticle and A-type scope offset was marked as the answer
Thank you for the report....we are aware and currently fixing it.
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-Rudel-'s post in Possibility to remove front antenna mast was marked as the answer
Planned, but do not know when it'll be implemented.
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-Rudel-'s post in Cockpit textures too dark? was marked as the answer
I'm currently working on adjusting PBR values on all black surfaces. Compare the auxiliary panel to the wall.
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-Rudel-'s post in Essex front elevator "open" and will not close was marked as the answer
It's damaged, not really a bug. With that said, I've already submitted a possible fix by increasing the area life from 50 to 150.
I don't know when it will be released in a patch yet.