Firstly you should know I fly/race in VR, so my following comments are based on my experience within VR.
I know this is a DCS forum but I'll start with commenting on my race sim (ACC) experience as there is a common saying that you "drive with your bum" in race cars (please dont hang me mods). I believe the feedback from the seat has already made me a better driver in the short time Ive had it. Im not necessarily quicker (though I have had a few PBs with the seat) but Im more consistent as I feel more connected to the car and what its doing.
For example, I can detect the start of wheelslip in a corner through my seat before my eyes can detect that the rear of the car is trying to overtake the front of the car. I can feel when I hit curbs, bumps, other cars :music_whistling: ...all of these types of feedback coming together at different levels of intensity and frequency to give me a 'bigger picture' so to speak.
Anyhow, enough of the boring car stuff, in DCS you can tweak your feedback settings for each plane, this is very handy when jumping between piston and jet engines. At this point in time I havent finessed my settings yet, by default each type of feedback is defaulted to 50%. I need more time to tweak to my own personal preference as IMO your better having different intensities for different types of feedback so you can learn to understand what type of feedback your getting in game.
I spent most time with the seat in the F18, both carrier and land based and the feeling of the engines coming the life, the flaps moving, the concrete slabs under wheel as your plane moves, the clunk of the undercarriage, the general buffeting from the engines in flight, the afterburners, arrestor hook deploying, the plane shaking as you increase your AOA to near stall...its something else. Ive only ever flown commerical (as a passenger), so not a clue what it really feels like in a small fighter plane but its kind of how I imagined it would be prior to owning the seat.
The greatest immersion asset for me in DCS is feeling the plane close to stall or aileron reversal when Im busy looking away from my hud ...its killed me many a time in the past :cry:
If you have VR yourself you'll know how much of a leap in immersion that was from a monitor setup, this seat takes that immersion to another level by connecting you to your plane physically.
I've also jumped in the P51 and that plane (in my hands) will kill you without a care in the world if your too aggressive with the stick in turns, through the seats feedback I can now turn it better as I have a physical connection to the plane - something I dont get from my VR headset or my non-FFB hotas.
Im sure there are plenty of other seat owners who are more than happy to provide their experiences and how they see it benefiting them.
Regards