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Hoggorm

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About Hoggorm

  • Birthday January 3

Personal Information

  • Flight Simulators
    DCS
  • Location
    Kristiansand, Norway
  • Interests
    Ham Radio, Astronomy
  • Occupation
    Pilot

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  1. Thank you! The "Headset as default audio output device" seem to be the way to go!
  2. I am not able to find any place to select Headset as default in the Pimax Play Device settings? Under what submenu should it be? You say ensure Pimax is selected in Windows as sound. This is exactly what I do not want to do as this means I have to turn it back all the time after I'm finished with DCS. I'd like to play sound from my desktop speakers while not in DCS and when in DCS 2D. While in DCS VR I'd like the sound to come from the Pimax headset.
  3. Hello, Sound output is currently on Default in Windows 10. On the HP Reverb G2 those speakers were automatically selected and used once I started a VR session in DCS. With the Pimax, however, I either have to manually select the VR headset as both speakers and microphone. A hassle in itself or change the sound speaker in DCS. This gives its own issues... Any help so this goes automatic with the speakers and microphone still in default would be appreciated!
  4. That is the one that is been capped at 45, 30 or 25
  5. So how do you know if a change in setting was "good" or "bad" if you do not see the frame rate drop or increase? It looks nice, but the lag is quite unpleasant.
  6. Please find the (hopefully correct) log files attached. My specs are: AMD AM4 Ryzen 7 5800X3D CPU Kingston FURY Beast DDR4 3600MHz 32GB MSI GeForce RTX 3090 Ti GAMING X TRIO The VR headset is a HTC VIVE Focus Vision connected from VIVE Hub - Steam VR - DCS dcs.log dcs.log.old
  7. Thank you BIGNEWY, I turned off Motion Smoothing in Steam VR. It seem to have released the 90 fps issue, but I am still capped at 45 when trying to adjust for example Anti Aliasing DLAA - DLSS - from Performance to Quality. Quality looks better, I have the same framerate, 45, as Performance, but the frametime (that SteamVR shows in the headset) increases with Quality.
  8. Hello, Why am I capped at 90, 45 or 25 fps when trying to find a good setting for my VR setup? Is there one specific setting that does this? Why am I not at 76, 52, 41 etc frames?
  9. I got you Phantom711, Thank you for that good advice! I'll start with VIVE hub when I get back home.
  10. Hello Phantom711, These are the current VIVE Hub settings: Setting "Streaming graphics preference" to something like Performance (instead of Ultra) gives, for me, a very bad, blurry, picture. Selecting Ultra gave a huge improvement in visuals but also a heavy framerate drop. For the SteamVR settings I am unable to provide a screenshot now as I am at work and away for the next week. I can remotely access the computer, but the relevant settings will not show up since the headset is off. If I recall correctly however the only setting I've been playing with was the "Resolution per eye". I had it at 150% before I ended my testings. Together with the VIVE hub settings this gave a nice clean picture, but unfortunately a too big hit on framerate... With Performance in VIVE hub and 100% resolution per eye I had 90 fps steady With Ultra and 150% I had just 25...
  11. Thank you! I'll take a look at that. I find VR difficult to adjust. It seems like I need to adjust VIVE Hub, SteamVR and DCS settings at the same time and all have to match correctly or else... Am I correct? I struggle with the fact that the image is not clear enough. The framerate is fine (i'd say), but the image looks "foggy", unclear. Like looking through the bottom of a glass bottle... (It is not THAT bad really, it's just a figure of speech ) I've tried to watch several tutorial videos on YouTube, but they all seem to favor performance over quality. I'll take a look at MBucchias software next week. What I "fear" however with such 3rd party software is that, as mentioned, I already have three softwares that needs adjustments. I fear introducing yet another makes the process even more complicated. And for every software that needs adjustment the possibilities multiplies exponentially... For those that know what they do I guess it's fine, but for me... Oh my... Hoggorm, by the way, is the Norwegian word for a Viper. The only venomous snake we have
  12. For my part I would extend it to say that I have really no idea what OpenXR is... If you have a simple explanation I'd be happy to hear it. This is regarding the Vive Focus Vision headset.
  13. I see. I only have two... Desktop and VR mode. And nothing about OpenXR.
  14. I believe you are right. It might need to be set up though, so I'm checking that. Is that by using the --force_enable_VR --force_OpenXR command on the DCS.exe file? Or is there an easier way?
  15. Hello, I've been using the HP Reverb G2 until last summer. Since then I've been away from DCS basically so there might be some changes I'm unaware of. I'm trying out a new headset where I follow this procedure to fly DCS: First I added DCS as a Non-Steam Game to Steam (Since I own the standalone version only) Start VIVE Hub Start SteamVR From within SteamVR - Start DCS. Now I was wondering if the start of SteamVR is really necessary? The headset should support OpenXR, but I really do not know how to proceed. Is there a way to skip SteamVR or is it as necessary as Windows Mixed Reality was for the Reverb G2?
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