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DemonHunter

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Everything posted by DemonHunter

  1. I have an error and cannot get this to work: shader "deferred/resolve Depth.fx" failed to compile - HRESULT: ERROR_PATH_NOT_FOUND
  2. Here is my latest problem. Seems to have started an update or 2 ago. I have stutters while playing now. I did all the suggest set-up a while back and all was good. I have 4 monitors in a T config running Helios on a touchscreen. 3 monitors are on a Gigabyte AMD R9 280 w 3GB. The touchscreen is on a XFX AMD HD6700 @ 2GB. I have 32GB of mem, an 500gb SSD, and an AMD 8 core at 4.7. So my resolution is 5760x2160 and about 30-35fps with stutters. So I changed to 5760x1080...wow 40-45 and runs awesome...BUT now I cannot use helios because of basically dropping the touchscreen. Any suggestions???
  3. I found someplace on the SoftTH site a website someone made that use java to view your monitor layout and then you can adjust and it will create the file settings for you to cut and paste. Try this: http://www.mechatronics4you.com/wp-content/uploads/tool/test.html
  4. Well no joy. Something fishy.... Tonight the reticle was at the bottom of the HUD on top of the heading indicator numbers. After a few minutes into mission in moved to center. When I was diving on a target, the reticle itself actually started moving up and down inside the HUD while all else was fine....think I need to reinstall....Ugg I tread that.
  5. Thanks P*Funk....that was a big help. I had been trying to adjust view, but could not fig out how to move camera up and down...all I had been getting was my head moving up and down like on a swivel. Much better now.
  6. Well, I have tried alot of things and I am sure you are right that it has something to do with my set-up. I have made so many changes to get this 4 monitor setup with 3 for the main view and a 4th in a T-shape that is my touch screen. I am attaching several set-up files. Maybe someone can figure it out. I am not so good at understanding all of the settings. Too bad it is so hard to get this stuff set every time you make a mod to the set-up. Any help would be much appreciated. I have a perfect rig going, but no idea how to get this set-up just right I reckon. HAWG-4-Eyefinity.lua options.lua SnapViews.lua View.lua Server.lua
  7. Yes...this makes it worse.
  8. I agree. The problem is where the reticle is being placed. Makes it impossible to dive on anything. It is also not a TrackIR issue. I have tried it without TrackIR running and still have the same issue. I think some lua file needs some work, but not sure what??? Very frustrating:mad:
  9. Actually I lower the seat all the way down to adjust, but still have the same issue. I have no idea why it started doing this. I have also played with snap-views, but not much help there either. It seems to me the HUD itself is off. Everything else seems fine. IDK:cry_2::cry_2:
  10. Still looking for some help here. I have a few pictures showing my issue with the Target Reticle Dive: Level Flight: Climb:
  11. About 3 weeks ago I did a major overall to my sim and added in 3 27" Monitors. I am also running a 23" Touchscreen. I have all this running using SoftTH, and all works great, expect for 1 major issue. My Target Reticle is too high in the Hud. It is almost like the HUD view itself has some sort of issue. Everything else is fine. I have tried changing my snap view, the FOV, and such, and even when I lower the seat all the way down in the Sim I have the same issue. Straight and level is not that big a deal, but if you go into a dive the Target Reticle pretty much disappears in the top of the HUD. I have been reading and reading and cannot find out what I need to do to fix this.
  12. I have been having the same issues. :helpsmilie:
  13. Nice Tetra! I like the monitor to kill part. I was think about a post flight shutdown batch put that is a better idea:thumbup: Thanks!
  14. This all helped me. Been having issues for 2 weeks. Even wiped my PC and started fresh to see what that would do. Looks like it was the ATI Catalyst the whole time. BIG THANKS!!!!!
  15. So I had a real FPS issue the last 2 weeks. Did lots of research and one of the things that helped was some tweaking on my ATI cards, but specifcally killing the Catalyst crap from running before flying. So I started thinking how cool it would be to use a batch file to kill stuff and start stuff up. Basically open up notepad and write your code, than save it as a .bat Here is how I wrote mine for now. Sure to change as I move along: :: Kill Catalyst Control Center taskkill /F /IM CCC.exe :: Kill Catalys Control Center Monitor taskkill /F /IM MOM.exe :: Start TrackIR start /d "C:\Program Files (x86)\NaturalPoint\TrackIR5" TrackIR5.exe :: Start Helios start /d "C:\Program Files (x86)\Gadrocs Workshop\Helios" HeliosControlCenter.exe :: Pause for 15 Sec to give time to start Helios profile timeout /t 15 :: Start DCS World start /d "C:\Program Files\Eagle Dynamics\DCS World\bin\" DCS_updater.exe
  16. Helios I am using Helios already. It is in one of the pics with the mock up of the UFC Box. Great software.
  17. I have been wanting to have a working UFC for sometime now, and decided to build my own. I have been looking all over the place at what others have done, and it seems difficult to really piece it all together. I almost have mine done. As hard as it is to find the info and just build one, I thought I would see if anyone would be interested in purchasing these if I were to start building them. With all the parts cost and labor it would most likely be around $400, so I am not sure if that is very cost effective. What you get is a fully working 35 button UFC, that you can program to do what ever you want. It is not an exact replica, but a working component as cheaply built as I could make it while trying to maintain some realism in design. The plan is to have a cheap Front panel Express cut of the holes, and then put on a black sticker with white letter labeling when complete. Saves alot on cost. I have been using paper and cardboard to prototype with. Here are a few pics. Keep in mind this is not the final product yet. I will post my completed UFC in a few weeks or less when I am all done.
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