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Cobra847

3rd Party Developers
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  1. Cobra847's post in [[2.9.5.55300] Game Crash When Creating Waypoints Using Manually Typed Coordinates was marked as the answer   
    Should be fixed in next patch
  2. Cobra847's post in CPU bound with only 20-30 FPS (even with lowest settings) was marked as the answer   
    First, we'll ship our hotfix which should improve radar CPU performance impact - then we will circle back and try to find these hotspots for everyone. 🙂
  3. Cobra847's post in Stabilator angle issue was marked as the answer   
    Can very likely confirm this is a bug; fix in progress. Thanks again for reporting!
  4. Cobra847's post in [BUG] HeatblurUI.exe network requests was marked as the answer   
    Hi, thanks for the feedback.

    I posted in here shortly after this thread was made but wanted to confirm a detail on one of the items and subsequently got sick and didn't circle back.

    Our privacy policy is linked in the EULA in the game folder, this is the avenue we as module makers for those sorts of things, but I will touch on this subject to link it somewhere more prominently (e.g. the store page). It's also available directly on our website.

    I agree otherwise, we will add a offline checkbox which should inhibit any http requests for those who do not want any connectivity to happen at all. Note though, that while our UI elements will always be fully usable offline - if we e.g. add baseline functionality to use e.g. Olympus or anything else, it will not obviously not work as these elements will be dependent on connectivity.
     
  5. Cobra847's post in [Known Issue] Jester UI blurry in 4k was marked as the answer   
    Hi! We're currently rendering this at a lower resolution for performance reasons. We are working on some methods to upscale it to 4K without any performance loss, so hopefully in a future patch soon it will be razor sharp at 4k
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