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Der_Peiper

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Everything posted by Der_Peiper

  1. Hi guys thank you very much for comments. The wip of this cat still continues but in a very slow progress. @Flycat yes thats my wip blog page where i put most of my progress in there. (just finished model Emb-312 tucano for simulation specs as well) If theres any dcs developers here needs 3d modeler, let me know. could reach me through PM or email siregar3d @ gmail.com sorry if bumped a zombie thread (old thread)
  2. No, I dont work for tamiya.
  3. Hi everyone, Sorry if i bump this thread again, Im the modeler of the f-14D here. Good to see some great 3d modelers around here. Top works, I really enjoyed seeing the progress. :thumbup: So ill try to answer some of questions from the 1st page. Well, this f-14 model are just for my personal portfolio works, I did it for a hobby purposes.. on and off during my free time / killing time. So its not a paid work, not even plan to sell it. If its a paid work, it probably finished less than a year (I think). About the bump map vs modeled rivets, this f-14 wip uses modeled rivets and modeled panels are just for my own research. As you might seen my Su-27/30 wip, those were using bump mapping, in which looks fine in a small renders (800-2000 pixels big), but it start to looks quite horrible if renders something bigger lets say 8k to 10k pixels no matter how big your bump map is, it wont do much. The panel lines bump are the same issue here, especially if I rendered it on low focal length camera/wide angle. So this are the things Im trying to avoid on my F-14 wip since im planning to makes some prints for it. About the poly counts, the total polys on this F-14 so far was about 5 million of polys, or somewhere around 3 million tris count. and please, stop comparing between artist A, B, C etc works.. its pointless. I believe we all modelers here are good friends, theres no point comparing works with other people. If you want some comparison, compare your own latest works with your old ones, as I always do this all time. So I know what improvements Ive made during all these progress. and yes, I worked with some developer, as its my first start this year. I needs to learn alot and catch up things with flight sim requirements. But so far it was fun doing it. :) anyway heres my latest F-14D exterior renders (1920 size).
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