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Posts posted by Arakahn
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Since the last update I get a tremendous lag with the data display on the F18 UFC (5-10 seconds easily), where before the update the data displayed would be synced in less than a second
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Awesome, thank you Badger!
Really love the campaign so far; as all your other material it is quite fun, well done, great voice-overs and well worth every penny.-
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Even with the ADF turned off? What does the Off do then?
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That does indeed get rid of the beacon indicator on the HSI, however as soon as I go back to that frequency the beeping resumes, so it is indeed broken (when turned off it should actually turn off).
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Having the same problem as well
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Help :(
Finally decided to use the ADF (all AB I was using had Tacans before). When I turn on the ADF, everything works fine. When I put it back to off and reactivate the SQCH, the beacon still displays on the map and the ADF beeping continues. I tried everything; switching radios for the ADF, off, on, reactivate SQCH on both radios, etc.
Still cannot get the ADF to turn off...:helpsmilie:
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I used to have the Tacview item in the DCS options, but I noticed that I no longer have it. Currently running the latest version of DCS Beta. I tried uninstalling Tacview and reinstalling, both in version 1.7.1 and 1.7.2 (final release, not beta). It is exporting the files from DCS, but the menu just is not there.
I did find those lines in the DCS log though:
2018-08-30 00:02:10.446 ERROR SECURITYCONTROL: Failed to parse manifest: mods/tech/tacview/dcs_manifest.x86_64
2018-08-30 00:02:15.942 INFO Scripting: plugin: SKIPPED 'Tacview by Raia Software': not authorized
Help? :(
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I also offer my voice if you like; feel free to pm me
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Had the same issue as Sanatog, indeed deleting the lua file and rebuilding solved the issue.
I also had the issue that the export script messed up my Helios export, so I modified the script as such:
local lfs=require('lfs');
dofile(lfs.writedir()..'Scripts\\Helios\\HeliosExport.lua')
--dofile(lfs.writedir()..[[scripts\SRS\DCS-SimpleRadioStandalone.lua]])
dofile(lfs.writedir()..'Scripts\\TacviewGameExport.lua')
-- VAICOM PRO server-side script
-- Export.lua (append)
-- version 2.5.4
-- do not edit next line:
-- 075CB672-F323-4995-B97D-AB363BAE61E4
dofile(lfs.writedir()..'Scripts\\VAICOMPRO\\VAICOMPRO.export.lua')
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SUCCESS!!!! :D
For those who it does not work in the F18 with the latest OB update, here is the solution that @Hollywood_315 and I found.
In the DCS World\Mods\aircraft\FA-18C\Cockpit\Scripts\devices.lua you should have that line:
-- HOTAS Interface
devices["HOTAS"]= counter()--13 -- Stick and throttle grip
In vaicompro.export.lua change the device ID in this block:
if mod == "FA-18C_hornet" then
GetDevice(38 ):performClickableAction(3027,0.2)
GetDevice(38 ):performClickableAction(3027,0)
LoSetCommand(179)
would become
if mod == "FA-18C_hornet" then
GetDevice(13):performClickableAction(3027,0.2)
GetDevice(13):performClickableAction(3027,0)
LoSetCommand(179)
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Thanks all
@greyman It will depend on your speech timing. If you leave sufficient micropause Two will be recognized as the recipient else it will revert to the default i.e. Flight. You can practise with Audio Hints to get used to the rhythm.
@Sanatog OK so if I understand correctly things work normally just as long as you don't use the M2S option. That would be a separate issue. You could try disabling Operate Dial to see if it makes a difference.
@Luke Sounds good thanks for updating. Re the red line you need to update your VA profile using the FINISH steps, see manual.
@Arakahn They need to be both the same number and refer to the Hornet's Intercom device ID. To know what this has now become (was 38 before) you'd need to dig into the cockpit scripts devices lua in the Hornet mod folder. But given the SRS numbers I've seen 37 and 41 would be inspired choices to try a quick test with.
Sent from my SM-G960F using Tapatalk
Here is what I have in the devices.lua:
-- Radio & Comm
devices["UHF1"] = counter()--38 -- VHF/UHF Receiver-Transmitter - ARC 210
devices["UHF2"] = counter()--39
and the vaicompro.export.lua:
Flush = function(self)
local mod = LoGetSelfData().Name
if mod == "FA-18C_hornet" then
GetDevice(38 ):performClickableAction(3027,0.2)
GetDevice(38 ):performClickableAction(3027,0)
LoSetCommand(179)
return
end
I see in the PTT tab that COMM1 is at device 38 and COMM2 at device 39, recognizing FA-18C; works in easy comm but not in full comms :(
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Thanks for this Brun. There seems to be a change in device numbering i.e. 38/39/40.. If in VAICOMPRO.export.lua you find the line refering to the Hornet PerformClickableAction command you may have some success by changing the number used there. Grtz
@Bear looks like you need to just complete the command with correct keywords e.g 'Two...Radio Check' or 'Darkstar...Request Picture'. Have a look at the reference tables and send me a PM if you need more help.
Verstuurd vanaf mijn SM-G960F met Tapatalk
Tried playing around with the values (38, 39, 40, in every combination), no luck :(
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Just tested with easy comms and it works, still no go with full comms though
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Ok, been browsing all 76 pages in am unable to fix the problem. Since the OB's last update I too have the problem many have had; VA recognizes the command but is not being activated in DCS until I press my COMM1 hotkey (ralt+\).
I tried everything; resetting everything in VAICOM, reinstalling to the latest version, removing and re-adding the chatter.dll, deleting all the .lua files as mentionned by another poster, repairing DCS, redoing my key binding and making sure I don't have any conflicts in DCS. No error in the log file. I'm at a loss...
Attaching here my export.lua in case.
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Thank you for this!
Got it to work flawlessly on my Android tablet using spacedesk. A bit too small and sluggish (low-end Lenovo 10'' Tab) so I guess I'll start shopping for touch monitors :)
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I was looking for an X52 blank template but none of the ones I found was to my satisfaction, so here is my own in PDF Form if anyone wants to use it.
I only made it for 1 mode as I wanted it to fit on only 1 page. Left columns are blue and right columns are red for shifted state.
I will use this to try and make a F/A-18C profile as close to the real thing as I can and put it in the user files shortly. Any feedback welcome :)
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Congratulations LeLv8_Archi!!! :)
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Donation made to the Jon Egging Trust
Confirmation Number: 31X37722GL9694005
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Very nice, thank you Fish!
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Cool Bahger; let me know. And hey, I'd be happy to just give you a sample voice file for future projects if you want (that goes for any mission developer who needs voicing)
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Damn, I was too slow on this...
Bahger, if you ever need additional voices, let me know, I'd be glad to help :)
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Very awesome!!!! I suggested something similar not long ago (having a section on the forum just for files, and for the exact reasons you mentionned) and was shot down quickly as there are files on the main DCS site (not from administrators but simply members). The wiki is indeed the best place for it, and I constantly forget about it due to it's current lack of content.
I am very happy to read this; this is definitely where the documents belong, and especially for new users of the sim it's going to make it so easy for them to find what they need to learn this great piece of software.
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I use the Logitech H530. The sound quality is very average, but I never use it for the gaming sound. That is why I like USB headsets; they have their own sound chip so I can set my main sound on my LogitechZ505 5.1 speaker system (ancestor of the new Z906), and my voice chat on the headset. The mic sound quality is pretty decent and great for the price.
And when I want to use headphones instead for gaming because it is late and I don't want to allienate my neighbors, I connect my audio-technica digital monitors (well they are plugged in tee front panel of my Creative XFi Fatality card, which means they are always plugged and on, with it's own separate volume, and turn off my speakers).
http://www.audio-technica.com/cms/headphones/12e12d2eae19de14/index.html
I have used it with Shoot voice command software flawlessly. And yes, it is very useful, especially for in-game comms. I have yet to create a simple profile for WH though, which I will do shortly (very simple profile just for the comms, basically 1-10 for the F1-F10 keys and cancel).
Voice Chat Volume Always Off
in Voice Chat
Posted · Edited by Arakahn
For some reason, my Voice Chat master volume is always at 0% when joining a server, and I seem to be the only one in my group that has that problem.
For the life of me I am unbale to find out why.