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Frodo13

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  1. Going over 100% does mean that the ABs are ignited however in real life RPM needles don't move when you engage the AB. I guess ED was making the RPM gauges as 'power indicators'?
  2. What I meant by naked/clean. Basically, no pylons or anything hanging off the wings or fuse. Anything hanging off the plane causes drag. Just the like aircraft itself, these objects hanging off the aircraft have their operational limits as in speed and G. Yes, I am talking about level acceleration. Say from 275 KIAS to 750-780KIAS at 10,000'.
  3. If you aren't on the airshow circuit the TAC maneuvers are different. Big difference. Airshow maneuvers are deemed safe for the crowd and the FAA. Go higher and away from the populated areas, things change. These demos are a glimpse of what the plane can do 'safely' in front of the audience.
  4. Goya, All those high Mach runs are configured with the plane 'naked/clean'. As for data, you give cite me the data results in game provided you list the fuel state, altitude, starting - ending speed and I can looking in my DB. I haven't touched LOMAC in awhile but did they ever correct the airspeed bar from TAS to IAS/CAS? I know in the past, I have been able to get the F-15 to accelerate verticaly for a short stint when I was under 5.0K of fuel and altitudes under FL100.
  5. Nice correction Jamal! Actually the F15A has done several a lot of high speed test runs then was replaced by the Charlie from conversations with our consultant. There was also one or two Charlie(s) with the -229 engines that unofficially broke the "World Climb Record" set by the SU-27 several times. There are severl test aircraft (15/16) at EDW that have the F119 installed to keep up with the F22 in acceleration tests. Anyhow... As Rhen pointed out, engine trim is lowered for costs and maintainability and the VMAX switch (98% RPM) is wired shut. The question is what engine trim is ED modeling? If one was to go by their engine gauges to find the engine trim their maximum readings are: MIL 100%, AB 110% which are completely inaccurate. Given the indication of 100% at MIL does that mean that they tried modeling at engine trim at 100%? They only to way to tell it do so some tests in-game and compare how close it is to the 102% figures and verify that the results over past the 97% figures. However, in real life, the F15 engines are trimmed to 96% so the thrust is lower than you think. Turn performance. I hope some of you aren't expecting the same performance at lower altitudes. Around FL300, you must fly at least M1.2+ to sustain nearly 4G whereas at SL, you could do this around M0.35-0.4 As Jamal mentioned, the stick gains aren't exactly perfect. There are things you can do in the real Eagle from what our consultants tell us that you can't do in LOMAC. Ps... Can someone get some aerodynamic and propulsion data from LOMAC? So one could compute the Psub to compare to the real thing? Airshows... Please STOP using your MKI to validate what see at airshows to validate what is in LOMAC. There's a big difference because you have no idea what the configuration (weight, DI, fuel state) and weather these planes are flying at. These planes are light and not in operational 'war' mode. Too many ppl go by what they see too much. Let me give you an example: F18 doing a High alpha pass Most people think the following: doing at least 45-50 Degress of AOA! In reality... He's only doing 25 Alphas around 120 KIAS, he has to pull the nose up to maintain LEVEL FLIGHT! Julian aka "Jewels 201"
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