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Neo-ST

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  • Flight Simulators
    FSX
    Falcon 4 BMS
    DCS World
  • Location
    Croatia
  1. Nice spot, I missed that one. Will try it out. EDIT: It does seem to improve fps somewhat.
  2. There's no way I could achieve those FPS, with those detail settings and 1.8 SS. And I have a newer processor and the same graphics card. How's that possible?
  3. I didn't have a 980Ti, but 1080Ti is a beast. It's just this game that is unoptimized, not really card's fault. Other VR games have no performance issues like this one, I pretty much run them all with high/ultra settings at constant 90fps.
  4. Indeed, turned off completely all trees, grass, shadows and mirrors and now I can run it above 1.3 SS. 1.5 is on the verge of maintaining 90fps, depending on the scenery.
  5. Hi. When you say it's "smooth as butter", does it mean you're running at constant 90fps without ASW/reprojection kicking in ? Because this is my experience: DCS World 2.0 Oculus Rift CV1 i7-7700K@4.5 16GB RAM Asus Strix 1080Ti OC Case 1: Supersampling (SS) at 1.0, graphics settings at VR preset. In-game weather: clear Result: running at almost always 90fps Case 2: Supersampling (SS) at 1.2, graphics settings at VR preset. In-game weather: clear Result: running at almost always 90fps, with occasional dips to 45 Case 3: Supersampling (SS) at 1.3, graphics settings at VR preset. In-game weather: clear Result: running at almost always 90fps, but dips to 45 when looking at buildings while flying low or on runway - Anything above 1.3 just creates less than 90fps experience - Case 4: Supersampling (SS) at 1.0, graphics settings at VR preset. In-game weather: cloudy Result: running at barely 30fps - Haven't tried going above 1.0 SS for obvious reasons - Case 5: Supersampling (SS) at 1.0, graphics settings at everything low. In-game weather: cloudy Result: still running at barely 30fps Case 6: Supersampling (SS) at 1.0, graphics settings at VR preset. In-game weather: clear Result: running at almost always 90fps, but getting near to any cloud in the sky dips it to 45fps Conclusion: This game has serious issues with clouds. They seem to hit performance the most, regardless of other graphics settings. Using Oculus performance HUD, where I can see current FPS, performance headroom, etc., I've come to conclusion that if I wanted to maintain true 90fps in more than 90% cases, the maximum of settings I can aim for is: SS at 1.0-1.2 Graphics settings: VR In-game weather: always clear Anything more than that and I'm inviting ASW to kick in often, which creates weird artifacts since artificial frames are being injected in. So, reading that you're running at SS 2.0, I'm genuinely interested to know how's that possible and are you running at constantly true 90fps or below ? Thanks
  6. Hi all from the noob, I'm new to this forum, DCS World and FC3. Can you please recommend some tutorial, I don't know where to begin with. Currently I'm trying to fly a F-15C but all I know for now is step on the throttle and fly around. I use X52 pro for flying (with which I have troubles binding functions, btw.)... For example, what's the difference between weapon fire and weapon release? Salvo? I know it may seem funny to you but I don't know even the basics, plus, specific english terms don't make it any easier :/ It was long time ago since I played F15 Strike Eagle 2 on my PC 386 and later Jane's series, F-22 Lightnings, etc. Games have evolved much since and I didn't keep up. :) Thanks!
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