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slopps

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Everything posted by slopps

  1. thanks for this push. so okay, things are a lot better. it took a huge amount of fiddling with destRect - i have 2 further questions which im hoping someone here could help with! see here: 1. notice the left screen. this is the only way i could get the size of the picture to 'match' the primary screen, by scaling down the resolution. This in turn, scaled down picture size, so ive ended up with black borders. The left screen's native res is 1360 x 768. here is why i am puzzled. The right screens native res is 1680x1050 (so still lower than the primary screens native res, of 1920 x 1080). However with the right screen, i had to scale UP, and make the picture 'bigger', to make it match the primary screen. ive copied and pasted the text from the config below, any ideas what im doing wrong? i dont get why there has to be borders on the left screen and not the right. 2. in another game, (an older game too with worse graphics), my graphics card just cannot cope. After about 5 minutes, the primary card just shuts down due to high temperature, and computer resets itself. (frame rate is proper smooth and fine though). is this a bug? or do i need to set something properly in the config file? [main] renderResolution=4960x1080 nonlocalFormat=RGB16D keepComposition=1 smoothing=1 debugD3D=0 zClear=1 vsync=0 tripleBuffer=0 screenshotFormat=jpg dllPathD3D9=auto dllPathDXGI=auto dllPathD3D11=auto [overrides] forceResolution=0 antialiasing=0 processAffinity=0 FOVForceHorizontal=0 FOVForceVertical=0 [debug] compatibleIB=0 compatibleTex=0 compatibleVB=0 [head_primary] ; borderA=0 ; borderL=0 sourceRect=1525,0,1920,1080 screenMode=1920x1080 [head_1] ; borderA=0 ; borderL=0 devID=1 sourceRect=0,106,1360,768 destRect=250,125,1100,600 transportResolution=1360x768 transportMethod=local noSync=0 fpsLimit=0 [head_2] ; borderA=0 ; borderL=0 devID=2 sourceRect=3280,30,1680,1050 destRect=-350,0,2300,1250 transportResolution=1680x1050 transportMethod=auto noSync=0 fpsLimit=0
  2. softth setup with 3 different screen resolutions - struggling to make sense of it! i am struggling to set up softth, really hoping someone here can help. my setup: primary screen: 1920x1080 27 inch right screen: 1680x1050 22 inch left screen: 1360x768 27 inch i drop the .dll file into the game directory, and load up the config tool. so here is the default baseline when the config tool first loads: game loads like this: and looks like this: so.......i go back to the config, and try this (changing the resolutions of the side screens to ones where they match and are both compatible with) and game now looks like this: i just dont get it. ive tried fiddling with positions of all 3 screens in a logical sequence through trial and error and the expected result never materialises. what am i doing wrong???
  3. hi, could you help me, ive got a very similar set up to you, and im struggling to get my head around what im doing wrong, it looks like youve cracked it. see my thread here> http://forums.eagle.ru/showthread.php?p=1763045#post1763045 as you noticed, softth forum is useless!
  4. here is my setup: primary = 27" 1920x1080 right = 22" 1680x1050 left = 27" 1360x768 its an odd mix. i run softth config tool and get something like this: but when i run the game, 1. the top left of the window starts in the top left corner of the PRIMary screen. 2. i have to drag the window to the left side monitor 3. its all wrong anyway... 4. ive had to adjust to 1020 px vertical, as the game only works in windowed.... ive fiddled about with all the variations but i dont get what im doing wrong. please can someone help me run through the logic of it. i am not fussed about bezel sizes for the moment, i just need to set it up generally correct in the first place. thanks.
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