Jump to content

Crowman

Members
  • Posts

    141
  • Joined

  • Last visited

Posts posted by Crowman

  1. Hi All.

    I have noticed after a bit of flying in the F-15E module, if you fly inverted for any length of time the engines cut out, presumably due to fuel starvation, I wouldnt have thought this would have been an issue for an aircraft such as this, I will also check to see if Neg G flight affects it as well, dont know if this is intentional or a bug. Happy Bug hunting.

    Crowman.

  2. Hi All.

    Just reading your posts, just a quick question regarding Radar Altimeter operation, are you trying to alter it from a cold start state or Hot start, I ask this because so far from a cold start there dont seem to be any issues, but others including myself, are reporting being unable to alter the state of the altimeter from a Hot start situation, fortunatly its in operation from a hot start, you can confirm this from the Monicle display ("I" toggles), Radar altimeter should be displayed in the lower right of the display. Hope this helps.

    Happy Bug Hunting.

  3. Hi All.

    Something I have noticed whilst going through the training missions, when the trainee is asked to activate a control or press a button (that item may be highlighted), the first time user would find it very handy if the applicable default keyboard command was listed in the dailog box, this would also be helpful on other training missions.

    Cheers.

    • Like 1
  4. Hi All.

    I have noticed that amongst all the official training missions that ED and their fellow developers have released for their Helicopter Modules, non of them that I have found so far include auto-rotation training, which is a fundamental part of Helicopter training, the problem I have noticed so far whilst trying to practice this in all the modules vary in the extras that are needed, for example if trying it in the AH-64D, you loose electrical and Hydraulic power, and thus flight control, result fire pit creation, you can start APU and Emergency Hydaulics prior to practice but wouldnt have time in battlefied situation, your thoughts on this would be appreciated.

    Happy Bug Hunting.

    • Thanks 1
  5. Hi All.

    Newsflash: Reports are coming in from McCarran International Nevada of an Unidentified Flying Object showing on their radar screens, the object was being reported as a Military Helicopter believed to be a AH-64D flying 70 Miles NNE of the airport and at the time it’s transponder was showing as inoperative, but officials have denied this as the altitude and speeds obtained by the object do not tally with the performance of any known Helicopter, altitude of approximately. 558,212 ft AGL, and speeds of approximately 2977 kts. No wait there are images coming in from the International Space Station who are using their long range, Cameras. The Mystery deepens what is this strange object, it can’t possibly be a helicopter can it????

    UFO#03.png

    UFO#02.png

    UFO#04.png

    UFO #01.png

    UFO#05.png

    • Like 1
  6. Hi All.

    I thought with the issues that are affecting some of us, and Game mode being mentioned as causing issues, I thought "I wonder what game mode causes" so I activated Game mode on both settings that are available and retried the AH-64 module to see what happened, It was hysterical to see over Mach 1 in horizontal flight and over 200,000 ft in altitude, also of interest and more relevant to this post was the fact that at one point during my messing about, I had the engines and rotors running so I thought lets try changing to/from AI to see what happens and lo and behold the blades and hub remained. I will do some more checking and let you know, Just thought I would mention this to try and help nail the issue. Happy bug hunting. and yes I will switch game mode off again when I've finished messing about. Catch you all later. Gigidy.

  7. Hi All.

    I have also come across this issue with the AH-64 and it occours when taking control from or giving control to the AI system using R-ALT+J and happens with a Hot Start, checked on the caucasus map no mods or tweeks installed, I will try a few more methods to see if happens consistantly, please find attached a couple of tracks showing the issue, hope this helps.

    JC#01 AH-64D Loses Main Rotor Blades.trk JC#02 AH-64D Loses Main Rotor Blades.trk

  8. Hi Chuck.

    Links are as per ED website via the Forumn, it is going back to asking for Google log in again, I checked the Mi-24 that works ok, The link for the MiG-21 on the forumn site is:

    https://drive.google.com/file/d/0B-uSpZROuEd3Uy1oVW9kZ1hpdDg/view?usp=sharing&resourcekey=0-5MFZN8HO6EpI73I4JezOHg.

    I have noticed there are a few others with issues and they have similar links, those that are working on like the Mi-24 are as follows:

    https://drive.google.com/file/d/1BGFVa1HwuwGXunNQ_mEMwycXciApUD6j/view?usp=sharing

    Quite a few of the files are affected Spitfire, Mustang, Fw-190D9, Viggen, Sabre, MiG-15, MiG-21, A-10, Hawk, F-5E3, UH-1H, Gazelle, Blackshark.

    Browser is Firefox latest version, also the same on Microsoft Edge, Inet security in use, Windows upto date.

    Hope the above info helps.

  9. Hi Frederf.

    I appreciate the reply and agree with you if I were adding a 2nd missile to the same pylon, but what I am talking about is adding a 2nd identical weapon complete with all the same mounts, ejectors etc to the opposite wingtip in effect mirroring the stores.

  10. Now I'm no maths genius by any means, but when you add 2 identical numbers it should double the value or am I missing something. Now for the point of this post, in Mission Editor if you select the payloads selector, let us use the A-10C for example, If you install an AIM-9L on the wing tip it changes the weapons weight by 256 lbs, so my simple logic says if I load an identical weapon on on the opposite wing tip position thats another 256 lbs thats 2x256 =512 lbs, thats what my maths says, and yet the result in the weapons total weight has increased by a total of 509 for the two missiles from the no missiles weight, this weight difference varies from weapon to weapon. I first found this discrepancy on the F-14 because I was making a weight calculator to suss the landing weights post mission on the return to the boat, and was comparing to in SIM weight calculations, so far it affects, F-14, A-10A, A-10C, FA-18C, AV-8B, I have also checked it with metric units and the fault is still present so in theory units conversion isnt a factor , checking continues, your opinions on this would be appreciated.

×
×
  • Create New...