This is the default 3 display setting:
{
Left =
{
x = 0;
y = 0;
width = screen.width / 3;
height = screen.height;
viewDx = -1;
viewDy = 0;
aspect = screen.aspect / 3;
},
Center =
{
x = screen.width / 3;
y = 0;
width = screen.width / 3;
height = screen.height;
viewDx = 0;
viewDy = 0;
aspect = screen.aspect / 3;
},
Right =
{
x = screen.width * 2 / 3;
y = 0;
width = screen.width / 3;
height = screen.height;
viewDx = 1;
viewDy = 0;
aspect = screen.aspect / 3;
}
}Changing this to the following crashes the program at start.
(the classic just not starting with no error message issue)
To make use of this setting I have to start the game, change the config to this while it is still running and then start a mission. Feels kinda unecessary if you ask me.
The reason i have to do it like this is because i have 2 different displays. 2 smaller displays in portrait mode on each side of the main display.
Viewports =
{
Left =
{
x = 0;
y = 0;
width = 1050;
height = 1680;
viewDx = -1;
viewDy = 0;
aspect = aspect.ratio / 3;
},
Center =
{
x = 1050;
y = 0;
width = 2560;
height = 1680;
viewDx = 0;
viewDy = 0;
aspect = aspect.ratio / 3;
},
Right =
{
x = 1050 + 2560;
y = 0;
width = 1050;
height = 1680;
viewDx = 1;
viewDy = 0;
aspect = aspect.ratio / 3;
}
}