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superhornete

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About superhornete

  • Birthday 03/14/1979

Personal Information

  • Flight Simulators
    BMS 4.32 , DCS Flaming Cliffs 3 , DCS A-10C , Microsoft Flight Simulator X , Open Falcon 4.7 , Falcon 4.0 AF
  • Location
    Arad , Romania
  • Interests
    Planes,flight simulations,traveling,mountain hiking
  • Occupation
    Train driver
  1. Thank you GGTharos.This is all I wanted to know.It seems I was wrong about it comparing the F-15 with F-16 and F/A-18 which are multirole fighters. So the simulation is accurate regarding this feature.
  2. I understand that I am able to obtain the proper altitude for the overhead approach by knowing the airbase altitude.But I thought there should be a radar altimeter in the real F-15C like F-16 and F/A-18. So , does the real F-15C have a radar altimeter or not?I have seen some F-15C flying very low.(F-15C not F-15E , I am able to make the diffrence between them). Here is a link with some F-15E and C flying low.(The last one is F-15C for sure). (1:47) Thank you for answering.
  3. Yeah , HiJack you are right , but this is from the old manual.In the new one ( the one released with the F-15C AFM standalone module - 149 pages) you won't find anything about radar altimeter. Indeed , the radar altimeter was functional only in older versions of Flaming Cliffs (FC1 , FC2). I will upload an image here showing the lack of radar altitude scale.
  4. Is there any way to make the F-15C's HUD display altitude above ground (AGL) instead of barometric altitude (MSL)? I have flown F-16C BMS and F/A-18E VRS Superbug and both aircraft are able to display radar altitude. I have searched the manual and I've found nothing about radar altitude.Maybe the real F-15C's HUD is not able to display it. Anyway , radar altitude (AGL) is very useful for overhead landing procedure and for low level flying.I would be surprised if the real jet has not this feature. Thank you!
  5. Hello everyone , I have noticed the F-15C HUD AOA scale does not disappear from the HUD in navigation mode after you raise the gear in 1.2.7 update as it did in 1.2.6 and previous versions.According to F-15 dash one flight manual(94648410-TO-1F-15A-1-Flight-Manual-USAF-F-15-Series-A-B-C-D-Block-7-and-Up-Change-5-01-Mar-1986) the HUD AOA scale should be present only with gear down and locked. Is this feature changed on purpose or is it a bug?Please let me know if there is a way to remove this scale from the HUD as I use to navigate a lot and it is annoying. Thank you!
  6. You are right.You can land using ILS at Sukhumi 30 and Gudauta 33 for example.The bars lead you to the runway.The problem is the red marks on the ADI do not disappear and turn white as it should be. So , I don't know what's the problem with these airfields but there is a list in DCS World Doc installation folder called DCS_VAD_Charts_FC3 Aerodrome Index that has all DCS airfields and their ILS active runways.
  7. You're welcome. What about the HUD AOA scale? Does it appear in your HUD with gear up?
  8. You won't see the big ILS bars in F-15C FC3 HUD because ED removed them.They were present in FC2 and earlier LOMAC versions.The real F-15C HUD provides only the Integrated Flight Director (pitch and bank steering-the small cross) for ILS approaches. You have to follow this cross with the flight path marker for ILS approaches. But , believe me the best way to conduct ILS approaches with the FC3 F-15C is monitoring the ADI bars.They will lead you to the runway threshold for the right touch down point.The FC3 manual is outdated.It is very similar with FC2 manual as it shouldn't be because there are many differences between FC2 and FC3. The AOA scale in the HUD should be present only with landing gear down and locked.Even if you are in ILS mode the AOA scale shouldn't appear in the HUD if the gear is up.This is the case for the real F-15C and all DCS FC3 previous updates.
  9. I know this is annoying.In DCS World there are some airports without ILS. The airports with no ILS at all are: Gudauta , Tbilisi-Soganlug , Sukhumi-Babushara , Anapa , Gelendzhik , Maykop , Krasnodar-Pashkovsky , Krasnodar-Center , Novorossiysk ,Krymsk and Mozdok. The airports with ILS are: Kobuleti runway 07 , Vaziani runway 13 and 31 , Kutaisi-Kopitnari runway 07 , Senaki-Kolchi runway 09 , Batumi runway 12 , Tbilisi-Lochini runway 12R and 30L , Mineralnye Vody runway 11 and 29 , Nalchik runway 23 , Beslan runway 09 and Sochi-Adler runway 06.The other runways have not active ILS. At the airports with no ILS you can't land using the instruments in bad weather.The only way to land there is visual. I've noticed that F-15C HSI localizer deviation does not provide correct ILS course deviation(if you follow the HSI on final you will miss the runway).The only way to conduct a decent ILS approach in the F-15C is following the ADI needles(localizer and glideslope bars).You may follow the HSI localizer until you have ILS signal(the red marks on ADI disappear).Usually you have ILS signal at 8-9nm on final. If you fly the F-15C and you have the last DCS World update 1.2.7 please tell me if you still have the AOA scale in HUD after you raise the landing gear in navigation mode.That scale should be in HUD only with gear down as it was in 1.2.6 update and previous versions.I think this is a bug.
  10. I have noticed the F-15C HUD AOA scale does not disappear from the HUD in navigation mode after you raise the gear in 1.2.7 update as it did in 1.2.6 and previous versions.I thought it is an issue with my installation but I checked this on another computer and with gear up at 350 knots I still had the AOA scale in HUD. Is this feature changed on purpose or is it a bug?
  11. In the F-16 from BMS 4.32 the only way to know your set altitude is by checking the DED (Data Entry Display) and bring the ICP(Integrated Control Panel) STPT page on it.The F-16 HUD has a diamond in it which should point to the selected steerpoint altitude , but it points to the ground in BMS 4.32. Perhaps this should be the case for the F-15 ,too.But the DED and ICP are not implemented in FC2 and FC3 , so the only way is to memorize the planed altitudes.Maybe the real F-15 has some HUD cues for this ,only a real F-15 pilot could tell.
  12. In FC2 the only autopilot mode that controls throttle is the "A" key.This key also follows your steerpoints.I use "Alt-6'' - route following mode for navigation on the planned route.This mode controls only steering and altitude(takes the jet at the proper altitude and steering from the planned route).I can adjust speed with throttle as desired.Also , there is "J" key that controls throttle , but this is kind of "autothrust" I suppose.I don't use "A" and "J" keys because I don't think the autothrust feature is real. Indeed , the analogue gauge doesn't give me a clear mach indication.Unfortunately I think the only way to see HUD's Mach number in FC2 F-15C is switching to a combat mode and the "Alt-6 - route following " autopilot will lose autosteering to the next steerpoint.I think the real F-15 doesn't have this issue.Anyway , I enjoy FC2 as it is , waiting for a new F-15C release for DCS.Is FC3 similar to FC2 in respect of F-15C realism?
  13. Thanks.I heard a lot of good things about DCS A-10C. I think I will give it a try though the A-10 is a purely attack-bomber aircraft and is not among my favorites. I like intercept , sweep missions and I need a fighter for that. Is the A-10C modeled similar to the F-16 in bms 4.32?
  14. Thanks for yours quick replies! It seems the only way to see mach number in FC2 F-15C navigation mode is to look at the analog display which is pretty hard to read as it is not pretty accurate ( it has large increments ).Changing to combat mode while navigation is not a good idea as the "route following" autopilot won't follow the waypoints anymore and the steering index ( the cross you have to follow ) will disappear from the HUD. I've also noticed that TACAN is not modeled in FC2 because there is no unique code for each airfield in the theater like in Falcon 4.So you are not able to navigate to a specific airfield using TACAN (in BMS or Open Falcon you have to introduce the airfield unique TACAN code and the airfield unique radio UHF frequency and when TACAN is in range you have steering information on the HSI). For example if you want to navigate from Sukhumi to Anapa you have to cycle to all airfields and try to communicate with each ATC until you find Anapa (this is the only way I found for this type of navigation). I know LOMAC has not the level of realism that BMS 4.32 has but I found a few annoying things like these ones. Otherwise I really like the F-15C cockpit graphics and theater graphics ( they make you feel almost like in a real life jet ).I hope the F-15 release for DCS will be closer to the real thing and I am looking forward to buy it as the F-15 is one of my favorites jets.Will it be released this year?
  15. I used to play Falcon 4 derivatives (Falcon 4.0 AF ; Open Falcon ; BMS 4.32 ) and the F-16 's HUD displays Mach Number in Navigation , Air-to-air , Air-to-ground and Missile Override(MRM) modes , Dogfight mode is the only mode without Mach Number. The F-15C's HUD in Flaming Cliffs 2 doesn't display Mach Number in Navigation mode and I think it is important to know it as you have to adjust speed to optimum mach number during navigation to save fuel especially during long missions. I don't know if the real life F-15C's HUD displays Mach Number in Navigation mode and I am waiting for your opinions. Is there a way to see it in Flaming Cliffs 2 F-15 Navigation mode that I am not aware with ? I really appreciate any help.
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