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Gnark1ll

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Everything posted by Gnark1ll

  1. Interesting... The Tank and vehicles in this game do not have a damage model approaching the complexity of, for example, those in 'World of Tanks'...which has a very complicated 'zonal' damage modelling..whereby individual armour plates, and tank systems have theri damage calculated...with hits and spalsh damage included. It was always my understanding that vehicles in this game simply have a 'health bar' for overall damage...perhaps a multiplyer is applied for hits in the rear and or top...and that is as far is it goes at this stage? (I may be far wrong, its not something I have really explored and havent yet had the time to really even explore Combined Arms itself..what with all the other amazing modules that keep getting added!....) but is for instance.. a 'mobility kill' possible in CA/DCS World, as it is in a dedicated armoured warfare game like World of Tanks? That game in general is far simpler than this, and in fact I suspect that most of the complexity resides in the damage modelling of indivdual parts and systems...In that game they even model 'gaps' in armour from the real tanks...that a skilled player will try and exploit...such as thin sections surrounding a mantlet, or gaps of thin armour where welds would be present etc...its quite impressive for agame that appears so 'pick up and play'! It would be intersting to know how far DCS is willing to go in modelling vehicle damage though...especially as someone mentioned, we are all using very powerful computers for our simulators these days....that are not currently being worked as hard as they could be.. I would certainly be interested in purchasing an 'Armour Module' of some sort for DCS World, that introduced realistc weapons and armour performances... A proper Tank simulator, perhaps in the dream world, with a tank or two modelled to 'A-10c' levels....would be of great interest indeed!
  2. Its absolutely fantastic to be able to 'skid' and turn and in general flick it around in what should be the 'post stall' area for most aircraft, in the ways the Flanker is so famous for...but were never quite possible with the old FM that used to just feel like it was on rails! The new FM really does give a feeling of weight and and thrust and lift battling inertia, and just overall realism in characteristics...how close to the real deal it is, i cant say...but I do know that replays of my aerobatic manouvers really do 'look real' in ways that they simply didnt before. Its kind of a shame in one way....because the Su33 isnt going to feel quite right, after tooling around in the 'new Flanker-B'!
  3. Ah Im glad others have been having problems with the current autopilot...(and its not just me..phew!) I have to say that it has tried to kill me a couple of times since the new FM release ; D (my fault activating it before being nicely trimmed and stable) I shall be watching with interest if this is resolved or is the expected behaviour... Not the 'trying to kill me ' bit...but the very noticeable (and thus likely innefficient) 'wobble' that is introduced in all modes of autopilot (Radar alt hold, H hold, baro alt hold).... Sometimes it seems to 'settle down' after a while, and sometimes it gets worse and worse.... I take it others have been seeing the same thing? The only mode I have not tried yet is 'route following AP'...
  4. But why does my every post on the forum (not many I grant you.. I lurk) come out as a block of text no matter how I set it out? sorry..I digress!
  5. I also second the general 'Thanks for everything' thread : D Ive been in your 'world' since the week LOMAC came out in the UK (when I made a trip to a SHOP to buy it...those were the days) .... and it has just got better and better ever since... I know Edge will probs ruin it for me (until I upgrade)...but DCS right now runs better and smoother than any previous incarnation for me...not to mention just having 'more' in every respect... Its great..so yeah..THANKS!
  6. Thanks for that..Im going to give them a try (I had profiles for the old Lock On Flaming Cliffs, but they are far out of date I expect).. Are there any control guide type info to go along with them anywhere? That would be even more helpful, especially if the clutch and shift functions are used...as well as the modes... I dld the files but I cant see anything there in this regard. Thanks!
  7. OK I am all fixed up now I think... I found this link http://www.digitalcombatsimulator.com/en/myserials.php does show my serials, although thats supposed to be just for the multiplayer accounts or something...according to - http://www.digitalcombatsimulator.com/en/news/introducing_serial_numbers_management_for_multiplayer/ Still a bit confused, my game is still not showing on my account in the normal place, but at least its showing SOMEWHERE.... oh and above all it works ofc. (Ps my game is now showing in serial numbers manager, so something obviously got updated somewhere along the line when I logged in a server online....dont know if a serial is now showing in 'module manager' in game, but Ill have to check tomorrow...bedtime, lucky I got it sorted quite fast or I would have been up all night doing this sort of thing : D))
  8. Well I uninstalled and reinstalled everyything (well DCS WOrld and A-10c all from the site, not from Steam) started it up, looked in module manager where listed is:- A-10c (excpected but with no key still) FW190 (not expected, I have not purchased or installed this...unless its free now like the Su25?) Su25 (expected...fine) So, I go into multiplayer and get the server list, join one...and it works! I have not entered the either of the keys at any stage after the reinstall...A-10c still not showing up on my account on the site, BUT it is working and so is MP so I suppose just not worry about it and it will be rectified at some point? Anyway, V happy it works but confused as to why reisntalling made it work, especially as I never re-entered a key or anything. Though this is kind of solved, I still wouldnt mind finding out what is going on with the activation process here. I only have the one account so its not anything to so with that... Upgrading to FC3 at the weekend, maybe registering that will give me an option to add the A-10c key again or something...
  9. Hey all. I have an issue with DCS world and the A-10c module. I activated and registered the code long long ago (been playing this series since vanilla Lock On), but the code no longer shows up in module manager OR on my profile on the DCS website. Now I have only just noticed that I now actually have 2 codes...in Steam on 'My Games' list I have a serial number along with the original 'Digital Combat Simulator- A-10c' but I also have one under 'DLC' for the new entry on the game list 'DCS World'. I have never installed DCS World via Steam, I always use to get teh .exe from the site, and I am currently reinstalling everything to try and solve this, since I can play A-10c but I CANT get access to the online, and Im particularly concerned that my account does not show the module I have. It just says I dont own anything. So before I screw it up, anyone know which code is most likely the right one, (the one showing as a DLC for DCS WOrld, or the one that caem with my original purchase of A-10c from way back?) or any idea why 'DCS a-10c' isnt showing up on my account as purchased? I really want this sorted because Im planning to buy FC3 (still playing FC2 atm) and I dont want to add another game to the account and screw things up further. Thanks all. (by the way, there seem to be a lot of people who are having this problem, and no advice yet on how to fix it.....kind of adding my voice to the clamour really, because it is pretty annoying)
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