Hi guys, on reading through, this article I came across the section that refers to skins being in resolutions devisable by 2.
I have an interesting re-skin todo however the resolution turns out to be something around 3482 x 1024 (ie divisible by 2). And I was wondering would this strange resolution cause any problems further down the track ?
I guess I’m asking a boarder question which is : Does LOMAC care if the res is not (1024, 2048, 4096, as is common throughout the community). ie performance implication(s) (other than the size of the image).
Thanks for any wisdom in this matter
ive also posted this over here