borderlands is 32bit, dont you mean atiumdag.dll? i was doing this for borderlands 1 after 11.7 on my 4870x2 when framerates had a massive drop
this method is for anything & everything, dx9, dx10+, ogl, games, benchmarks, apps like photoshop, anything, just pick the appropriate dll for the api used (can even fix things like DXVA video decoding issues, but i dont know which dlls are used)
no such thing as modded DLLs, it's absolute BS
there is a guy named dellon..something on guru3d posting fake legacy modded drivers, claiming to support new drivers on old cards, but i inspected them...
guess what he was doing? the newer drivers were with a smaller filesize than the older legacy supported ones since the legacy cards were removed from the code (13.1 7mb vs 12.6 10mb for example), so in order to trick everyone, he picked an even older legacy supported dll that was a similar filesize to the new one (11.4 7mb vs 13.1 7mb for example), absolutely disgusting
at best we have moded packages that are basically frankenstein drivers, making a soup of dlls from different versions in order to get specific features working
one could also theoretically edit the CAP XMLs so that different internal driver tweaks or profiles get loaded for a specific game
for truly modded dlls, one would have to decompile & recompile, basically the same techniques as cracking & i've only seen a single person come close to that... TwL on guru3d a few years ago, but i never got around to testing & inspecting his drivers to see how much he dug into them
anyway, it sounds like this DCS engine is very cpu limited & only single threaded or something? that's unfortunate... i would be interested in forcing entire game profiles to see if performance changes, just use CCC or rename the game exe
first ones i'd try would be borderlands2 & skyrim (due to the major cpu related changes & boosts they have done)