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Thai Police Flight Sim

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  • Location
    Bangkok Thailand
  • Occupation
    Helicopter Specialist
  • Website
    http://www.facebook.com/FlightReplicator
  1. so to get the speed we would need to network with a high clock speed pc then use this system to process the graphics
  2. the only way we can make this work is with a collective group of people spanning a wide range of industries, so anyone interested in working with this system is welcome, call it a form of crowd funding on an intellectual level.
  3. FAA approval Dont need it, I dont deal with civilian companies, this is for the military and they dont come under FAA rules. the military are self governing, if the Air Force loose a plane the Air Force investigate not the FAA! the FAA does not give approval on F22 flight simulators :-)
  4. as this is a server board it is set up to move data, that means with more than one flight sim they will be able to interact, an instructor with a good laptop will be able to log in with VR glasses and head movement software and be in the co-pilots seat from anywhere in the world. The goal is to reduce the cost of training if you dont have to fly the instructor out and put them up in a hotel then you are saving big money, if you can run it like a standard class over weeks of training then you get better memory retention. There are some fantastic options!!!
  5. this system was designed to be expandable, as no one really builds things this big as a rule so I expect to come across many problems over the coming months, hence leaving ourselves options for computer expansion. the interesting point is that we are building this to be professional system, that means we will do what it takes to do it professionally, time is not an issue, quality is. As we are not building this as an order from a client, we set the time line not a client, so the engineers on the floor are the ones that control the project. What we need we can get. as long as we are making good progress then our investor is happy. as long as we are making progress out partners are happy (police) This has been set up for pure engineering without the crap of politics and major time lines, we have goals and they are hard and fast, but they are only timeline goals set by us not a client.
  6. where the fun will begin will be the software set up on the system, how to make all the screens work. I feel we will be ok on the hardware side of things, if need be we can increase specs with some overclocking and push the system up to nearly 3 gig on the cpu's with no problems with overheating, if 24 cores at 3 gig super cooled is not enough then we will get bigger processors. If the ram is not enough then we will add another 64 gig and see what it says. this mother board can handle up to 512 gig ram and 20 hard drives we can expand this system to what is needed.
  7. ok frame rate will be the issue I agree, this is going to be greatly affected by heat! we are starting with 2 x Xeon CPUs running at a full time turbo of 2.5gig, these units each have 6 cores and 12 strings giving us a total of 12 core 24 strings, this is plumbed into 64 gig of ram. It is jumping out to 4 x Radeon R9 270X graphics cards. DCS on one screen hardly uses this system, FS2004 running on one screen uses 3% cpu and 4.37 gig ram. This is going to go a stage further when we have the system running, it will be submerged in oil that has a refrigeration system to drop the temp down to about -40 C ( - 40F) when idle with a desired running temp of - 20 C ( -4F) this way we can run it on any hanger floor in the world without overheating problems, it also gives a thermal buffer in case of a failure, it will take time to heat the oil giving you time to save and shut down. All systems will be submerged including graphics cards and power supplies along with motherboard. The graphics processors put out an amazing amount of heat so heat management is very important to holding a constant frame rate.
  8. the budget for the computer system and the screen system is $9,000 usd, but in reality most things here in Thailand are cheap so that will mean our purchase budget would be more along the lines of $18,000 USD if built in USA. that is parts and materials NOT labor costs. we are a group of professionals building the thing and labor is free at this point.
  9. This is a team sport, not a one man show!!! I have a fantastic team! We have a Helicopter Maintenance Department assisting us, we have FAA cert teams of electrical and mechanical helicopter mechanics. I cant steal them full time but then can assist when needed. We have a computer specialist that is full time on the project. We have one hydraulic/mechanical/electrical/refrigeration engineer full time. (myself) We have one very stable investor. We have a simple agreement with the police, we will build and test our simulator at their hanger (where I work on huey hydraulics) using a decommissioned huey, in return when complete I will rent it to them cheap so that they can increase training and reduce damage. After all this simulator with the amount of visual input will allow for simulated auto rotation like no other sim can do! This unit will also run the original flight controls in place to the point where they join the swash plate at the main rotor. after that it gets simple, more later on that. I will use the hydraulic system on the huey and run it from a 3 phase electric hydraulic power pack on the floor. this will allow for better feeling on the flight controls. yes that last part is all about a REAL helicopter, not a sim! yes power up the hydraulics on the helicopter to give the correct feeling. It is what I do in life, hydraulic test stands and hydraulic overhauls for flight components. trust me when I say there is some neat stuff about to happen!
  10. yes I have been looking about the place and see some fantastic things. over the next two weeks we will be making some leaps and bounds on a physical level, so I will be able to post pictures of the build. As of this moment in time I have not started the frame for the TV's, that will be next week, the goal is to have a frame that wraps a huey in full HD, this frame will be on wheels, allowing it to be unplugged and moved over to another airframe and plugged back in, meaning changing from a 205 to 412 then over to a 206 can all be done in just a couple of minutes. This is designed to be the universal sim, the frame will evolve over time to be a unit that flat packs for ease of transport, the computer will have its own refrigeration system to allow it to run on a hanger floor as opposed to a air conditioned room, reducing cost further. you can see the micro sim we played with as a proof of concept on our fB page. www.facebook.com/FlightReplicator So what happens when you take an old Huey on the hanger floor and plug in DCS with a total of 14 monitors and 2 - 3 tablets for pilot graphics, switches hard wired (Dashboard done with monitors) and two screens for the Flight Sim Manager all of that connected up to a server running as a PC?????? we think the effect might be a little breath taking! So we went out and purchased everything last week, TVs, computer, the lot!
  11. Hi Wilcox the screens we are using now are for testing whilst we wait for the price of curved TV's to come down, I dont like the projector style as this is very restrictive. I have just come back from Singapore after having an engineering tour of Eurocopters flight simulators, both the static and dynamic sims, both of these units run projectors, both have pour graphics. The goal is to have monitors at all visual points, with a projector system you can put a screen at your feet and you cant put one above your head. The screen at your feet is important and most commercial sims do not have this, the result is that auto rotation cannot be done well, as you flair the aircraft you can no longer see the landing point with projectors. no way can a projector beat the definition from a LED. I note that the cost of the wrap around screen was $1,700 add to that projectors and it is very expensive, 4 x 48 inch LED and 6 x 32 inch LED the purchase of those ten units was about $900 usd new, a lot cheaper than projectors! Welcome to Asia, electronics are cheap here! Projectors are old school in my books and are very limiting, best to use today's technology so that the sim can deal with tomorrows programs. But thanks for that suggestion please keep them coming!
  12. many thanks for the reply. I sent the email before registering on this forum, started with a ticket got an answer very prompt with an email address, so wrote an email over the morning coffee. The next stage was to post on the forum, although I do wonder have I posted this in the wrong area?? I scrolled down and noticed general discussion and now think it may be wrong. Admin could you please slot this onto the correct area if incorrect.
  13. here is a vid of the micro sim it was a proof of concept that you can connect a game to a helicopter! putting youtube on here was a failure here is the link
  14. The Micro Sim was a proof of concept that the PC Flight Sim Games can have real world value in the professional world, in the past we have been working with FSX now with other clients interested we need to look at a more combat styled program. I have never played with DCS so have only the basic idea of the platform. Please remember that a commercial flight sim cost in the range of $3 million USD, if you dont have that budget then you have to send your poilots to the simulator incuring another massive cost. This means that good training is cost prohibitive, so we have a plan to take the simulator to the pilots with a digital based system that is a fraction of the cost of a commercial flight sim. The experience that so many of you have I would like it to be used in building this training platform so that cost effective training can be available for people that cant afford to purchase a commercial simulator. No FAA or CAA needed as this is military, we dont play by civilian rules!
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