

Gerbilskij
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Posts posted by Gerbilskij
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Tropico Mi-24P
Now that we have a perfectly fitting tropical setting and one of the most beautiful attack helicopters, it's time for a Tropican Mi-24P skin. At the moment I am releasing it as a green camo version that is different from my previous Mi-24V skin, but blends quite well with the Marianas map; in the near future might also add another variant with a different camo scheme.
Please report any issues you have with the current skin, feedbacks are welcome too.
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How did you do to have a custom livery show up? I made one but it is not showing neither in the modelviewer nor ingame. (I placed the custom folder with the descriptrion.lua and .dds textures inside the CoreMods/Mi24P/livery folder).
EDIT: SOLVED, you have to place the custom folder in savegames/openbeta/liveries, not in the main game folder.
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Thanks, I got it now, I wasn't really aware about the Kidd class. More variation is always welcomed ;) Thank you again for your job. For textures, there are several talented painter around producing amazing skins for lanes, might be worth asking in the skinning forum. I would have proposed to help myself but I'm away from my main PC with all the necessary tools until Christmas. A proper layering with one layer dedicated to wear and tear effects can usually help.
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No, i didn't hear that but now i do and that will be the name. Thanks NavyBtown!!
So, I have been hearing a lot of chatter about a Spruance so I have one and i will be working it as well. Due to the type of missile launcher. It shouldn't take long to complete. Maybe i can do two versions. I want to get the San Antonio done first though.
Isn't this the missile arrangement of the old Ticondeoga CGs? Spruance never had Mk26 twin-arm missile launchers (USS Ticonderoga pic for reference: https://upload.wikimedia.org/wikipedia/commons/3/3c/USS_Ticonderoga_%28CG-47%29_underway_off_Puerto_Rico_on_9_April_1983_%286379851%29.jpg )
USS Spruance original config: https://upload.wikimedia.org/wikipedia/commons/thumb/2/2c/USS_Spruance_%28DD-963%29_underway_on_20_November_1986_%286416412%29.jpg/1280px-USS_Spruance_%28DD-963%29_underway_on_20_November_1986_%286416412%29.jpg
Spruance class after VLS+CIWS+Harpoon refit: https://lh3.googleusercontent.com/proxy/xVQmcukGC59T0tJqgGNKcm7-uv4wpN_ezwF6E8soePwclZcPiN_hl6IPhtgWq8t0WP-QcTrqyLUZAQCaeQwm5MecGodOqsYQyN2K8G1SZeQ64JOk7dPuQ0Y
In any case, your job providing surface ships around is very very appreciated, thank you very much!
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This is nice. You should add the Stars to the RoughMet textures for a better look.
Open RoughMet texture...
Simply go into the Blue channel, and add the stars as a black color.
Then, go to the green channel and add the stars as a mid to light-grey color similar to the antenna areas.
Thank you very much! RoughMet textures were something rather exotic for me :) Now I updated this and all my other metal liveries following your advice.
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Spanish Republican Air Force MiG-21bis
The first release includes two fictional FARE repaints of the MiG-21Bis. The hypothetical skins are based on the one created by "ce_zeta" in 2017, which mixed pre-war roundels and red wartime marks for a fictional post-war livery.
- Third squadron ('Seis Doble') of the 21st Group of Escuadra nº 11 de Caza. The livery is based on I-16 "Mosca" CM-249 of Jose Maria Bravo. In this case CM stands for "Fighter-Mig" (caza-MiG), while the white tactical numbers indicate a squadron leader.
- Fourth squadron ('Popeye') of the 21st Group of Escuadra nº 11 de Caza. This is an all metal livery, where the registration marking CM stands for "Fighter-Mig" (caza-MiG), while the black tactical numbers indicate a squadron member.
- Third squadron ('Seis Doble') of the 21st Group of Escuadra nº 11 de Caza. The livery is based on I-16 "Mosca" CM-249 of Jose Maria Bravo. In this case CM stands for "Fighter-Mig" (caza-MiG), while the white tactical numbers indicate a squadron leader.
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In this thread I will post some fictional "what if" skins in the colors of the Spanish Republican Air Force, Fuerzas Aéreas de la República Española (FARE), mostly for REDFOR aircrafts.
Feel free to post your thoughts and relevant content.
In general, I will try to keep in line with historical codes, markings and squadrons.
In the Republican Air Force, the first letter of the type code designated the role of the particular aircraft, the second letter identified the particular model. The second letter was usually derived from the aircraft manufacturers' name or the aircraft nickname (i.e. the I-16 had CM markings for 'Mosca')
Code letter stem / Original Type / Adaptation
A (Asalto) Ground-attack =
B (Bombardero) Bombers =
C (Caza) Fighters =
E (Escuela) Trainers & Light aircraft =
F (Captured aircraft) N/A
H (Hidroavione) Sea-planes Sea-planes, Amphibious aircraft and Maritime Patrol
L (bombardero Ligero) Light-bombers & Liaison aircraft =
R (Reconocimiento) Reconnaissance planes =
S (Sanitario) Ambulance planes =
T (Transporte) Transport planes =
X Amphibious aircraft Helicopters
Released content: MiG-21bis
Upcoming content: MiG-15; MiG-19; L39C
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The problem is still persisting as of 15 July 2020 patch. The posted fix still works, but it would be time for ED to fix it.
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In the meantime I created a simple Hungarian People's Army Air Force metal skin using the new template.
It is based on MiG 21 displayed at the Szolnok Aviation Museum and the 'silver' skin made by Jack in 2017. The only major inconsistency should be the Russian stencils instead of Hungarian ones (and possibly the exact shade of grey). "Jack" really did a great job replacing all of them for his skins.
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Tropican MiG-21Bis textures updated to be compatible with the new model, I also added a bare metal version from the Chupacabras squadron.
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Hello. Any chances to have these skins updated for the new 3d model and texture structure? Thank you
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Well, there's the reason that Ugra only make terrains, not only for DCS but also for other sims, but still only terrains. They would probably need a different set of programmers for a different job.
S!
If I remember correctly, Ugra made some assets for IL-2 (was it the P.o.2 biplane?), So they should have the skills in their team. Still, I won't bet much on an official AI pack included with the map.
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Albania MiG-19P (J-6)
Since it was a pretty easy skin to do, here it is (not 100% accurate, but close).
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Here is a semi-historically accurate camo skin for Cuban Revolutionary Air Force Mig-19. Originally, all Cuban Mig-19 in service had the common polished metal skin; however, after the Cuban Missile Crisis, given that the bare metal skin was too visible for recon planes, the fighters were camouflaged. All were ultimately retired after less than 5 years of service in 1966 (while the first operational unit was in late 1961).
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Tropico JF-17
Awaiting the official paintkit, I made a basic Tropican low-vis skin from the "Chupacabras" squadron based on the default "Proto06" skin.
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Those will be at home in the Marianas map! Well done mate.
Yes, really, can't wait for the Marianas to give FART a proper new home (VPC assets will do the rest of the trick on too "Western style" airports).
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Tropico MiG-19P
Long delayed, finally here a couple of Tropican skins for the Mig-19P, one bare metal and one camo. Both are based on real Cuban liveries. The camo version will also be released for Cuba with proper markings.
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Very nice, thanks.
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Tropico Su-33
Since Tropico 6 actually has a Kuznetsov carrier and a kind of Su-33 in game, I decided to create a skin for that plane too. I tried to make it similar to the one present in Tropico 6, with some elements from the Russian Naval Aviation Su-33.
So, without further ado, here we have a Tropican Su-33 straight from Tropico 6 (sorta)
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Hello all, I made a set of three Italian Air Force skins for the AI C-130, plus one adapted for the KC130 too. Other authors might post/advertise their C-130 skins in this thread if they so desire, to keep all more or less in one place.
ITALIAN AIR FORCE C-130
The skins represent three different periods of the C-130s used by the Italian Air Force 46th Air Brigade, based in Pisa.
- 1 white and metal skin used by the first airplanes delivered to the unit in 1973
- 1 camo skin used between the '80s and '90s
- 1 low visibility livery currently used by the Italian Air Force for C-130J
- 1 low visibility skin for the KC130
Some minor details might need some more work, but I'm still releasing them in the meantime (it's an AI aircraft after all).
SCREENS
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Non ho ancora rimaneggiato la skin del F-104 per renderla ancor più realistica, però nel frattempo ho fatto qualcos'altro, presto disponibile nella sezione user file.
Ma questo mod come funziona?Ha anche un cockpit?usa avionica fc3?
Ed il modello di volo?
Rispondo un po' (tanto) in ritardo ma in sintesi è un classico MOD VSN, usa il cockpit e l'avionica del F-15 e del A-10A per cui è necessario avere FC3. In alternativa c'è un modo per utilizzare anche quella del SU-27 e del Su-25T. Il modello di volo non è estremamente realistico per un F-104, come ho già detto in un precedente post.
Per essere pilotabile, è pilotabile se hai FC3. Però in pratica è un F-15 con il modello 3d di un F-104G. Magari hanno aggiustato un pochino il modello di volo con un SFM proprio ma non saprei dire di più, non volo con lo F-15 e in ogni caso non è molto credibile come F-104. Io personalmente lo utilizzerei soprattutto come aereo coreografico ed AI. Magari avessimo un F-104 (S) 'vero' per DCS...Il mod è disponibile qua: https://www.lockonforum.de/community/thread/7654-f-104g-starfighter/ Link diretto al file: https://filehorst.de/folder.php?key=b6O86Ll4
Giuseppe Garibaldi C-551 Carrier By T-Pap (Forza Italia)
in Utility/Program Mods for DCS World
Posted
Great news, really looking forward to it. Just a small note: the name is Giuseppe Garibaldi, not Guiseppe (sorry for being pedantic).