Hi, i'm new at this forum, but been reading it for quite a long time. I'm very excited about NTTR and Strait of Hormuz maps, but even more excited about the new graphics engine. The last video looks amazing, especially the level of detail of the ground and clouds. I have a couple of questions, though:
- Some posts ago someone said that the clouds have been improved a lot since the recording date of this video (October if I'm not mistaken). I understand that now the clouds cast shadows on the ground, which will add a lot of immersion to the simulation. Besides that, the shape and detail of the clouds is also improved? I mean, the "high" layer of clouds looks amazing, i can say that they look photorealistic, but the first layer (the "puffy" ones) looks a little "simple" in detail to me. Don't get me wrong, even at this level of detail they look amazing, but to me they don't look as photorealistic as they could. Is that item improved yet?
- When Wags first told us about the Strait of Hormuz map on the official update post, he said that they were hoping to release it on December 2014. Obviously that didn't happen, and I'm not complaining. The thing is that, besides the pics on that post, we haven't seen a video of that map yet, and have seen several videos of the NTTR map. If Strait of Hormuz is so close to being finished, why haven't we seen a video? I repeat, I'm not complaining, just was a little curious about that. Maybe the map is not that close to release date as I thought.
- Are there any new features implemented on the graphics engine that we didn't see on the last video (besides the clouds casting shadows)? As far as I can tell, the map and graphics engine look as good as they can get, so maybe the ED team is just killing bugs right now.
I want DCS World 2 so much I'm finding it hard to wait this long :lol:. I was hoping to be flying the NTTR map as a Christmas present from ED, but that didn't happen. I really hope we all can be doing it by this month. Anyway, thanks ED, without this team the flight simulation genre would be almost dead. We owe you so much just for that :thumbup: