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Jowen G. Bruère-Dawson

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Posts posted by Jowen G. Bruère-Dawson

  1. Hi guys, I would like to up this thread, I have a similar problem, but with the AWACS on a multiplayer server (French BFR server). On this server, the maps rotates between Caucasus, Mariannas and Syria. Everything works fine on Caucasus and Mariannas, but on Syria I have no comms at all with both AWACS and ATC. This seems to happen only with FC3 aircrafts. Full fidelity modules seems to work correctly. 

    I can hear when another player asks ATC or AWACS something, but when I ask a Bogey Dope for exemple, there are no dialog neither from the demanding aircraft or the AWACS. I have the ''AWACS request bogey dope'' binding on a custom key, but I have also tried to go through the usual communication menu. Same results, nothing at all. And the AWACS dont communicate by itself anymore when an enemy group pops for exemple.

    I have tested on my own missions and it works fine. I have discussed with the server staff and they said they have the basic IA AWACS running, no scripts, mods or special editor things running except SRS, but since comms works on the other maps, I suppose SRS have nothing to do with that.

    Is this related to the ongoing bug or another problem ?

    If mods think its necessary, I can move this post into a specific Syria or FC3 bug/problems thread. 

     

    Thanks.

  2. I flown the F1 today and I found that turning completely off the steering system will help you keep centerline on braking. It doesn't overcome the problem since with the EE, as grim_reaper68 tested, the aircraft will go on the left on braking, but having only the rudder available reduces the induced oscillations when braking, making it easier. I should try with the SPAD and steering both turned off.

    Hope it will help by the time devs take a look at this.

    • Thanks 2
  3. Same here. I did a little training with just runway runs to try to get better, it's really hard to brake correctly and you get really fast in what we can call ''pilot induced oscillations''.

    Is there any word from the devs about that ?

    • Like 1
  4. Hi, in a French mutliplayer community, many of us also pointed up that right now the DL is completely offset and useless. I walked through the detailed start up and aliglement process without success. Even a short 5 mins straight line flight results in the DL points to be offset by several kilometers.

    In the ME, INS is in realistic, and alignement on normal + gyrocompassing.

    I doubt a DL which points 10kms away from the designated point should be considered as ''correct as is''.

    Is there something to be known or is it a bug that require a fix ?

    Thanks

    • Like 3
  5. On 2/9/2022 at 1:13 AM, RustBelt said:

    If you're on Ground power, you're mostly doing things that you would rather have the systems stay isolated for. Like running one engine, while changing the hydraulic fluid on the other side etc...Since you're supposed to pull Ground power once your Right engine stabilizes (because Ground power is right up next to the left intake and so you wouldn't want to unplug it after starting L), it's no big deal in normal operations since you check the Hydraulic Transfer pump between starting R and Starting L.

    Ok, thanks for the answer

  6. Hi guys, I up this because, few years later, I still had the same question as lucky-hendrix and I found the answer, but it also bring another question about the hydraulic transfer system :

    If you turn off electrical ground power before cranking left engine, the HYD transfer pump will pressurise the COMB hyd. system from the FLT system.

    But if you don't turn off electrical gorund power, the HYD Transf. Pump wont work. It means this HYD transf. pump is not working under GPU ? 

    Thanks

     

    EDIT : It's in the NATOPS : When ground power is on, no working hydraulic transfer pump, except if the ground crew make it running. I still wonder why this choice.

     

  7. I can confirm the radar is completely screwed. Completely. Sorry to say this but it's really disapointing. I've made a bug report on the radar picking a target on the ground when pressing the Undesignate/NWS button, even if the contact was on my six. I just made another flight right now, with Mk-83s and Mavs, when trying to boresight my TGP, I pressed many buttons cause I don't master the Hornet, and my radar locked a contact 163°left, unable to break the lock. Even worse, the radar operation knob was on STBY...

  8. Hi guys, I think i found some problems.

     

     

     

    First : is the radar supposed to be emiting on the ground by just setting the RADAR knob on OPR ? I doubt about this, major risks for ground crew.

     

    I took a look into the manual provided by ED it says ''OPR. Commands RADAR to full operation if all safety interlocks have been satisfied and initial warm-up time is complete.''. So no clear information about the radar being active on the ground without any kind of ''test'' or ''maintenance'' mode/procedure.

     

     

    But the main default is here :

     

     

    after a combat sortie with -88C and -154, I landed at kish, and when i needed it, i pressed the ''Undesignate/Nose Wheel Steering'' button on the stick to activate NWS. My radar was still on OPR, master arm off, nav mode. what happened is that the radar locked a target in the air like if I was in TWS. I had all the A/A HUD symbology, same on the DDI (see screenshots).

     

     

     

    Most importantly ! when I first activated the Undesignate /NWS button, the aircraft locked by the radar was in front of me. After i left the runway, i turned 180° but my radar was still able to lock the target, and even shown me that the target was 173° left (so clearly behind me). I don't remember if I activated the datalink for this sortie, 90% of the time, i fly without the L-16.

     

     

     

    So, to summarize :

     

    -Radar emiting and locking a target on the ground. Intended behaviour or bug ?

     

    -Radar locking a target on the ground when pressing the Undesignate/NWS button

    -Radar able to keep track of the locked target even when it's outside of its scan capabilities.

     

     

     

    I have been able to reproduce it with an airplane on a runway and 3 awacs at different altitude in the air.

    Screen_200222_151924.thumb.png.3f52c6227fb2872a6a698578a8fe5898.png

    Screen_200222_152011.thumb.png.bf4851bfab6d121cbd827f209f748778.png

    Screen_200222_152056.thumb.png.c5d0e3c45e7aeaef8487fe2454db55a0.png

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