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syn

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  1. Nice job but this is actually a hack for the game. I hope ED fix their integrity check before we get all sort of unrealistic modifications in MP sessions... for the shake of realism.
  2. Well, if: 1.) system was never fitted to the M2000C AND 2.) system details are classified and nobody knows how coverage angles/cockpit display presentations are The obvious decision should have been not to simulate it... but well.... yeah.... RAZBAM....
  3. If you refer to the "radar using" option, that is only available for aircraft, not for ground groups. AFAIK the only way to control ground groups is through the 'alarm state' option, but that's an overkill with several undesired side effects. Hopefully ED will provide some additional scripting functions in future versions.
  4. As a big fan of weaseling, I also started a script project to improve the IADS. The scripting support in DCS opens a lot of possibilities to customize the behavior of the AI on a case per case basis. However, I never finished the project as the scripting system provides a very limited set of functions to interact with the ground groups. Currently only limited stuff can be done through changing "alert state". A function to toggle on/off specific radars (sensors) within the group ('alert state' affects all sensors, including visual), for example, is something that the scripting system really needs.
  5. ^^^^^ This :thumbup: EDIT: But again, semantics and mistakes aside. As long as the final release does meet the features/quality advertised, and is not delayed by further "Betaware" early-access products, I don't have any problem with parking this one until it is fully complete.
  6. From Wikipedia: Definitely not this case. I am also not very happy with the flight model, both with or without FBW. Nothing to compare to the A-10C or Mig-21. Well, lesson learnt. Next time I wait for a post-release sale.
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