dslawek
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Posts posted by dslawek
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No one will help? :(
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Bug in SET_GROUP:RemoveGroupsByName()?
Test script:
function SetGroupAdd() SetGroup:AddGroupsByName( "TankGroup" ) SetGroupFlush( "- after add TankGroup" ) end function SetGroupRemove() SetGroup:RemoveGroupsByName( "TankGroup" ) SetGroupFlush( "- after remove TankGroup" ) end function SetGroupFlush( msg ) env.info("SetGroup Flush START " .. msg ) SetGroup:Flush() env.info("SetGroup Flush END " .. msg ) end SetGroup = SET_GROUP:New() SetGroupFlush( "- Empty" ) SCHEDULER:New( nil, SetGroupAdd, { }, 5 ) SCHEDULER:New( nil, SetGroupRemove, { }, 10, 10 )
Result:
13:27:47.904 INFO SCRIPTING: SetGroup Flush START - Empty 13:27:47.904 INFO SCRIPTING: 5879( 13)/E: SET_GROUP00045.Flush({[1]=Objects in Set:,[2]=,}) 13:27:47.904 INFO SCRIPTING: SetGroup Flush END - Empty 13:27:53.002 INFO SCRIPTING: SetGroup Flush START - after add TankGroup 13:27:53.002 INFO SCRIPTING: 5879( 13)/E: SET_GROUP00045.Flush({[1]=Objects in Set:,[2]=TankGroup, ,}) 13:27:53.002 INFO SCRIPTING: SetGroup Flush END - after add TankGroup 13:27:58.011 INFO SCRIPTING: SetGroup Flush START - after [color=Red][b]remove TankGroup[/b][/color] 13:27:58.011 INFO SCRIPTING: 5879( 13)/E: SET_GROUP00045.Flush({[1]=Objects in Set:,[2]=[b][color=red]TankGroup[/color][/b], ,}) 13:27:58.011 INFO SCRIPTING: SetGroup Flush END - after remove TankGroup 13:28:08.019 INFO SCRIPTING: SetGroup Flush START - after [b][color=red]remove TankGroup[/color][/b] 13:28:08.020 INFO SCRIPTING: 5879( 13)/E: SET_GROUP00045.Flush({[1]=Objects in Set:,[2]=[color=red][b]TankGroup[/b][/color], ,}) 13:28:08.020 INFO SCRIPTING: SetGroup Flush END - after remove TankGroup 13:28:18.022 INFO SCRIPTING: SetGroup Flush START - after [color=Red][b]remove TankGroup[/b][/color] 13:28:18.022 INFO SCRIPTING: 5879( 13)/E: SET_GROUP00045.Flush({[1]=Objects in Set:,[2]=[b][color=red]TankGroup[/color][/b], ,}) 13:28:18.022 INFO SCRIPTING: SetGroup Flush END - after remove TankGroup 13:28:28.039 INFO SCRIPTING: SetGroup Flush START - after [b][color=red]remove TankGroup[/color][/b] 13:28:28.039 INFO SCRIPTING: 5879( 13)/E: SET_GROUP00045.Flush({[1]=Objects in Set:,[2]=[b][color=red]TankGroup[/color][/b], ,}) 13:28:28.039 INFO SCRIPTING: SetGroup Flush END - after remove TankGroup
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My night landing (a lot to improve).
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I use 3 monitors (1280x1024 + 1920x1080 + 1280x1024) with config:
_ = function(p) return p; end; name = _('3_Monitors'); Description = '1280 + 1920 + 1280' Viewports = { Center = { x = 1280; y = 0; width = 1920; height = 1080; viewDx = 0; viewDy = 0; aspect = 1920/1080; } } UIMainView = Viewports.Center
I can't move 2D overlay NS430 (there no is window bar).
If I remove 'UIMainView' from configuration, the window bar is and I can move 2D overlay NS430.
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Thanks for reply.
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If set is dynamic weather (ANTICYCLONE) and try use C-101, then DCS crashing. Problem is only with C-101 (with other modules all OK).
DCS version: 1.5.8.12667.412
00061.612 INFO EDCORE: # -------------- 20180101-105827 -------------- 00061.616 INFO EDCORE: D:\Gry\DCS World\bin\Weather.dll 00061.619 INFO EDCORE: # C0000005 ACCESS_VIOLATION at 6E99DB16 00:00000000 00061.626 INFO EDCORE: 00000000 00000000 0000:00000000 00061.631 INFO EDCORE: 6E99DB16 012FEA60 0000:00000000 D:\Gry\DCS World\bin\Weather.dll ?getCeiling@DynamicAtmosphere@Weather@@UEAANAEBV?$Vector@$02N@Math@@@Z()+106 00061.635 INFO EDCORE: 5CDD51E1 012FEAB0 0000:00000000 D:\Gry\DCS World\Mods\aircraft\C-101\bin\C101EBSyss.dll 00061.638 INFO EDCORE: 5CDDFEB3 012FEC40 0000:00000000 D:\Gry\DCS World\Mods\aircraft\C-101\bin\C101EBSyss.dll 00061.647 INFO EDCORE: 5CDBEC2E 012FED80 0000:00000000 D:\Gry\DCS World\Mods\aircraft\C-101\bin\C101EBSyss.dll 00061.647 INFO EDCORE: 62AD8A6E 012FEDC0 0000:00000000 D:\Gry\DCS World\bin\CockpitBase.dll ?start@avDevice@cockpit@@QEAAXI@Z()+2E 00061.647 INFO EDCORE: 62A9B6CF 012FEDF0 0000:00000000 D:\Gry\DCS World\bin\CockpitBase.dll ?get_cockpit_render_position_local@ccCockpitContext@cockpit@@QEAA?AV?$wPosition3@M@@XZ()+34F 00061.648 INFO EDCORE: 62A9D221 012FEE20 0000:00000000 D:\Gry\DCS World\bin\CockpitBase.dll ?start@ccCockpitContext@cockpit@@QEAAXXZ()+51 00061.648 INFO EDCORE: 62A8DA52 012FEE50 0000:00000000 D:\Gry\DCS World\bin\CockpitBase.dll ?c_draw_debug_cockpit_tripod@cockpit@@YAXAEBV?$wPosition3@M@@@Z()+D32 00061.648 INFO EDCORE: C9DD54D6 012FEE80 0000:00000000 D:\Gry\DCS World\bin\DCS.exe 00061.649 INFO EDCORE: C9EC20F6 012FEF10 0000:00000000 D:\Gry\DCS World\bin\DCS.exe 00061.649 INFO EDCORE: C9DB61E7 012FEF50 0000:00000000 D:\Gry\DCS World\bin\DCS.exe 00061.649 INFO EDCORE: CA067C8E 012FEF80 0000:00000000 D:\Gry\DCS World\bin\DCS.exe 00061.649 INFO EDCORE: CA068380 012FEFE0 0000:00000000 D:\Gry\DCS World\bin\DCS.exe 00061.649 INFO EDCORE: CA074979 012FF010 0000:00000000 D:\Gry\DCS World\bin\DCS.exe 00061.650 INFO EDCORE: CA0439D0 012FF060 0000:00000000 D:\Gry\DCS World\bin\DCS.exe 00061.652 INFO EDCORE: CA043449 012FF0B0 0000:00000000 D:\Gry\DCS World\bin\DCS.exe 00061.652 INFO EDCORE: 7B236C2C 012FF0F0 0000:00000000 D:\Gry\DCS World\bin\WorldGeneral.dll ??4GoToWaypoint@AI@@QEAAAEAV01@$$QEAV01@@Z()+DC 00061.653 INFO EDCORE: 928BC373 012FF170 0000:00000000 D:\Gry\DCS World\bin\World.dll 00061.653 INFO EDCORE: 928BC921 012FF1D0 0000:00000000 D:\Gry\DCS World\bin\World.dll 00061.653 INFO EDCORE: CA0A09A6 012FF240 0000:00000000 D:\Gry\DCS World\bin\DCS.exe 00061.653 INFO EDCORE: CA0B0D5E 012FF2A0 0000:00000000 D:\Gry\DCS World\bin\DCS.exe 00061.653 INFO EDCORE: C9D208CB 012FF2D0 0000:00000000 D:\Gry\DCS World\bin\DCS.exe 00061.654 INFO EDCORE: C9D22379 012FF9D0 0000:00000000 D:\Gry\DCS World\bin\DCS.exe 00061.655 INFO EDCORE: CA22B163 012FFA10 0000:00000000 D:\Gry\DCS World\bin\DCS.exe 00061.657 INFO EDCORE: A22C2774 012FFA40 0000:00000000 C:\Windows\System32\KERNEL32.DLL BaseThreadInitThunk()+14 00061.657 INFO EDCORE: A3540D51 012FFA90 0000:00000000 C:\Windows\SYSTEM32\ntdll.dll RtlUserThreadStart()+21
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Bump.
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Using three monitors I have a problem with size of fonts on map (F10 view). Fonts in names of towns and villages look like tightened up.
DCS version: 1.5.4
Multimoniotor configuration: 3x monitor (1280x1024 + 1920x1080 + 1280x1024)
Monitors configuration file:
_ = function(p) return p; end; name = _('3monitors'); Description = '3monitors' Viewports = { Center = { x = 0; y = 0; width = 1280 + 1920 + 1280; height = 1080; viewDx = 0; viewDy = 0; aspect = (1280 + 1920 + 1280)/1080; } } Gui = { width = 1920; height = 1080; x = 1280; y = 0; } UIMainView = Gui
Screenshots illustrate the issue.
3 monitors (incorrect fonts):
1 monitor (correct fonts):
Does anyone have an idea how to correct problem with fonts?
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I would like to change the position of the window controls indicator. In most of the modules can be done by editing file 'Mods/aircraft/[MODULE_NAME]/Cockpit/Scripts/ControlsIndicator/ControlsIndicator_page.lua'.
Unfortunately, in the case of the module MiG-21bis does not have this file. I assume that the performing the same functions file is 'Mods/aircraft/MIG-21bis/Cockpit/CONTROLS_INDICATOR/Indicator/cip', but it is a compiled lua file.
Can you somehow get the original, uncompiled version of lua file 'cip'?
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Как изменить положение окна "индикатор джойстика"?
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How can I move Controls Indicator position window for FC3 modules?
I have $101.00 in bonus cash
in Payment and Activation
Posted · Edited by dslawek
In my opinion, a reasonable/fair solution would be:
- conversion of current bonus points to 1/2 * 1000 miles (1 bonus USD = 500 ED Miles)
or
- leaving the current state of having bonus points for 1 year from the last purchase (in accordance with the current rules)