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vracan

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Posts posted by vracan

  1. 11 hours ago, STONE SKY said:

    On my 4090 it works perfectly.
    The problem is definitely not in the mission, sir!
    I would advise you to remove third-party mods if there are any.
    Perform a DCS files recovery, files integrity check.

    Just in case, I'll test it again today. I have 4090, Quest 3, 64RAM, i9-12900

    I never use mods , def cannot be 5090, so maybe could be my cpu then. Please let me know how you test goes for mission 2. Thanks

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  2. I'm using quest3 with RTX5090 and 10900k cpu and even before the heli is started up already performance tanks to be unplayable. (Maybe the cpu is problem). Definitely not going to back to 2D as  I find 2D not fun at all anymore after bieng in VR 6+years, sorry.  Is this the only mission that has this problem or is there other too?

  3. Thanks for the reply.

    No it's not all the voices, but most. In mission 1 for example  the frigate girl voice sounds like a mouse and speaks way too quickly. I believe its not the voice themselves but the filtering/modulation effect is too strong. Also in general pretty much all voices are way too low volume, even with the audio settings at maximum. You should have the recorded volumes very loud, and so that we can adjust it to be lower in the audio settings to our liking.

    btw, on mission 1,  I also discovered the adf 440KZ instructed does not point us to the frigate.

    Having said that it's nice that you care about the quality.

    Do you think it's still possible for these to be corrected in a future DCS patch?

    Thank you

  4. Hello,

    I just bought this campaign and have big issue with the voice-overs audio. It is VERY nasal/high frequency and low volume. Add the very strong accents and it becomes unusable for me. I am forced to have to read text all the time. There is no issue with audio in any of my other campaigns so had to abandon this campaign.

    I am using lates DCS patch.

    Any one else having issue with audio in this campaign?

     

  5. Playing on servers with static ground units is getting so old for me. Makes me wanna go back to warthunder where you at least  feel like you are in a battle and not doing target practice.

    Anyone know of any servers where units actually move before I depart DCS and go back to simplified flight dynamics(unfortunatley)?

  6. On 1/12/2023 at 8:35 PM, TenienteDan said:

    Thanks for confirming. I don't even know what to say, the game works wonderfully in single player. So I guess it's not worth it until they fixed it...

    yes single player performance is good even in VR. I also play warthunder multiplayer and performance is excellent with just as much action and players , if not more.

    edit; notice fps issues also happen in campaign mode so not just multiplayer problem. Seems related to cpu bottlenecking where there is enough movement of units

  7. Hi there,

    I am having difficulty trying to select and spawn into a farp of my choosing. On the F10 map the farps are labelled by names/words (ex:AN Nasiriyah), but when I try to select role when joining the server the FARP's are labelled by digits(ex: farp-04). How do I correlate the two? 

    Edit: Never mind! As much as I would love to play multiplayer, unfortunately the framerate fps drops way too low to be playable on my VR PC (gtx3080ti/10900K). I'll wait till DCS gets better optimized. In the meantime I'll be playin single-player. : (

  8. Well I give it a go once more. I have the Index and reprojection is called Motion smoothing and ASW for Oculus.

     

    In previous attempts with Motion smoothing I had warping/ghosting of the wingtips in the cockpit and flybys (F3) where terrible with planes bending out of shape or ghosting at the nose, wings and tails. It is true that my FPS does wobble up and down all the time but I do not notice this in flight.

     

    yes reprojection using oculus ASW gave me double-vision too of aircraft passing by, same using Pimax.

    I believe the reprojection software algorythm from one headset to another cause the difference in this ghosting...

  9. That description of 45fps is nothing like the one I experience. I very rarely see double vision or two targets. It’s all very smooth for me.

     

    I guess we won’t be seeing any more comments from you as you won’t be playing any more!

     

    not really cuz I still play but only on openbeta 2.5.5 where its pretty good. I tried 2.5.6 couple months ago and thats where I saw the double images and stuttering and low fps (and that's an pretty low settings), so I switched back to 2.5.5

     

    I check this forum often to see if people are saying performance is like it was at least on 2.5.5. But still see many complaints unfortunatley.

     

    My PC: 8700K, 1080ti, 32GB mem, SSD

  10. stutters not often, i have my settings tuned, and the same with double vision, sure it happens (rarely)... that doesn't make it unplayable, by any stretch of the imagination

     

    sorry but that double vision not playable for me. How do you aim when you see 2 possibilties for all targets. At 45fps for double-vision is there most of the time, and even if was there occasionally only I still would not play. I guess everyone is different so accept that!

  11. horse twaddle ... 45 fps is not unplayable in either ground attack or dogfights ... i know i do both at 45fps with motion vector switched on, and consistently put bombs on target and get kills against AI and human players both ... would 90 be better of course it would. But your claim above is at best an exaggeration...

     

    Don't you get double-vision on passing aircraft at 45fps ? Stutters? Just like him I consider that unplayable too!

  12. Nah, 2d with a home-built cockpit and 55 inch or larger screen with TrackIR is absolutely fantastic in DCS! I have no problem with sticking with them both for the foreseeable future.

     

    I used to use 3 monitor with trackir setup but once I got my pimax5+ vr headset I got rid of them. The 3D depth perception is EVERYTHING when it comes to flying. I almost instantly became a much better pilot and was actually getting twice as many kills, not to mention that immersion!

    So its vr or nothing for me.

    Thank god its summer anyways Im always outside but really hoping they figure it out by winter, or I'm off to another sim

  13. Just tested the new update, on worst settings possible. Played on a MP server with 16 online and got 30 fps just sitting on the ground before engine startup...

     

    a little confused about the way you are testing. You say the game was unplayable before this update in mp and now you put the settings at worse possible settings?

    Do you mean all settings at highest or lowest quality?

  14. Speak for yourself mate.

     

    Game runs fine on my box, happy with the progress I'm seeing.

     

    really? in VR? where's all the rest of the happy customers?

    what fps you get typically(with no asw timewarp)?

    no stutters? no aircraft double-images when they fly past you?

     

    I have much better pc than you so hard to believe

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