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icemacan

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  1. thx
  2. Greetings, I'm trying to create ATC in DCS for my group, which I would of course forward here if it works properly. The script relies on mist and for now most things work as they should, from startup permission, taxi, take off, all the way to the landing logic. What's holding me back is determining the engine status, whether it's on or off, as well as the radio frequency. Can anyone help me and is it possible to get information about which handlers are in question?
  3. Hi!

    Is this mod downloadable? Is there a link?

    Thank you!

    1. icemacan

      icemacan

      not foro now,i work on modul

       

  4. if the model comm to life, of course skins can be made, anyone who wants to
  5. Serbian J-22 uses maverick A. The TV guided variant. As far as releasing it to the public, it's too early. There is still a lot to do. Currently it uses 25T avionics. A lot of people can't afford FC3 and that's why it's 25T. As for full fidelity, I don't do progamming. For something more serious, a serious team is needed and I'm alone. At the moment I can't solve the damage model, so I'm not even thinking about full fidelity XDDD I hope that I will get a response for somebody who knows more about DCS coding and help me with this. It would be the shame not to have this mod come to life.
  6. nose_gear_pos = { 3.681, -1.710, 0,007} main_gear_pos = { -1.882, -1.785, 1.458}, this mi coord in 3ds max
  7. thanks for the answer, I tried with 3.73 and it's the same, it's about coordinates, I took them from 3d max, the only thing I'm not sure about is { Y , Z , X } instead of { X , Y , Z }, I'm not sure where do i look
  8. hello guys, this is my J-22 Soko mod, I have a problem with a damage texture and the plane turns quickly in a circle at low speed when taxing on the taxiway, I changed, tand_gear_max, but nothing happens, I don't know anything about programming, i not know make FM dll, if someone wants to help me I would be very grateful, as for the damage texture, I don't know how to make a texture and how to implement it in 3ds max,I tried the explanation from page 5, but I don't seem to understand enough and I'm missing something,this is the only thing i get from the damage model
  9. hello guys, this is my J-22 Soko mod, I have a problem with a damage texture and the plane turns quickly in a circle at low speed when taxing on the taxiway, I changed, tand_gear_max, but nothing happens, I don't know anything about programming, i not know make FM dll, if someone wants to help me I would be very grateful, as for the damage texture, I don't know how to make a texture and how to implement it in 3ds max,I tried the explanation from page 5, but I don't seem to understand enough and I'm missing something,this is the only thing i get from the damage model of course, the model is still under construction, chockpit and efm
  10. Thank you for your help
  11. Does anyone know what the helper point is for the camera, and how to implement it in a static object i mean the lua file
  12. hello friends, I made a tower, as a static object for a friend who wants to be an ATC, but I don't know how to put a view in the tower
  13. I read a post about the AIM-120 problem, in my opinion, it's not so much a problem in loading but in intercepting the target, the rocket makes a big angle of interception and that's why it gets lost and if it's in pit bull, probably Ed already knows, but if they didn't notice the suggestions,maybe u right,start from scratch and wee wayt 2 yearsXDDD
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