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Winston 60

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Posts posted by Winston 60

  1. I was fortunate to have a female DCS user make voice overs for me in my "Steel Winter" series of missions. Kimi "Sockmonkey" Hahn played the parts of a C-130 pilot and a drone pilot in 3 of the 6 missions. With today's woman taking an increased part in civil and military aviation, I think it added realism and immersion to the missions, breaking the monotony of all male voices.

     

    I would welcome the option of selecting a mix of male and female voices in DCS, for both ATC and pilots.

    • Like 1
  2. Thanks knix15. Great video! Although recent patches have broken some things in these missions, I'm glad you still enjoy them. Our squadron is flying them again right now and I've had to make some hasty repairs so they work properly again in ver 1.5.7

     

    Once 2.5 is out and fairly stable and if I'm still around, I'll update them all and perhaps make a few new ones.

    • Like 1
  3. I know what you're feeling like Ramstein. I've been flight simming for 35 years and I'll be turning 70 in a few months. The old Mk I eyeballs are not what they used to be but I'm still getting in 4-5 multiplayer flights per week in 3 different sims. I can still see my monitor well but I realize that I could possibly not be able to drive my car in a few more years. I don't worry about having lost some reaction time, some of my squadron mates are older than I am! We're known as "The Old Fokkers".

  4. Just thinking, how many of you use a custom autoexec.cfg for network traffic handling?

     

    The 104th server still has one in place too, here is the contents of my file and the one from the 104th server.

    Is the autoexec.cfg file even used by the game anymore?

     

    My server has the line:

     

    options.graphics.render3D = false

     

    added but it no longer prevents graphics from showing. So is my line no longer supported, or is the entire autoexec.cfg file no longer used by the game? :dunno:

  5. Was really looking forward to checking this out. Dl'd, un-rared to directory as install instructions state. Load up game, go to mission editor, look at plane list..not a one listed.

     

    Anyone got an idea why I do not see the new planes in my aircraft list? I have a dedicated SSD drive for DCS 2.0(E: drive)

    Path I used was as install txt states.

    C:\Users\Torso\Saved Games\DCS.openalpha\Mods\aircraft(dropped the CAM folder in there)

     

    load up game/mission editor

     

    I did not see them.

     

    exit out, go to module manager, see it listed and checked.

     

    Close MM and go to main screen, scroll through all modules icons at bottom, do not see CAM icon..so the mm sees it, and it is checked. But the game itself does not..

     

    So for the hell of it I tried also dropping it in the E:\DCS World 2 OpenAlpha\Mods\aircraft dir as well. I loaded up game, ME, aircraft list, still not listed.

     

    I don't see how I can be f'n this up. Anyone got clue what simple thing I am missing here?

    Don't put in the "CAM_beta" folder. Use the folder inside named "Civil Aircraft Mod".

  6. Well I already have the Saitek Combat Pedals and they are fine for me. They are not a top quality product but they also didn't cost me as much as the premium pedals cost nowadays.

     

    I've had my Saitek Combat pedals since 2011. I bought them when they were $180 U.S. dollars. They've always worked perfectly compared to my old Thrustmaster ones which kept breaking springs, and my Saitek Pro's which would often come off the track if pushed to end of their travel.

     

    You have to understand these are not $360 Crosswinds, they are medium priced pedals made of plastic and aluminum. Mine work as good now as they did when they were new 6 years ago, no problems. The toe brakes are a bit sensitive and the springs for the toe brakes are too light. Other than that I'm very happy with them. Unfortunately they are nearly impossible to find new, and the price is too high when you do. Logitec/Saitek will no longer repair them if you have a failure, so you'll have to tear them apart yourself. Found this out when a friends Combat pedals failed after years of hard use.

     

    And be careful who you listen to about reviewing Saitek products. Listen to owners and previous owners only. Often comments come from those who don't even own Saitek but just want to jump on the bashing train for some of their known issues. I'd buy another pair if the price was right, but I don't see that happening. I don't know how long my 6 year old pedals will continue to work so I'm putting some cash away here and there for Crosswinds. :thumbup:

  7. Here's a video that shows several instances of these problems. My favorite instance is from 5:30 to 5:40 seconds in the video. You'll see a missile miss, passing over and to the rear of the Su-27 by a large amount, then 5 sec later the plane explodes. This has happened to me several times since 1.5.7. I've evaded the missile fired at me, even watched it as it went by me, missing by a fair margin.... no other missiles in the air... then a few seconds later my planes explodes.

     

    __________________

     

    If you're not a mutiplayer pilot.... you're just playing with yourself.

  8. Buckeye +1

    Coxy 99 +1

     

    Yes, the multiplayer suck factor is at an all time high with the new 1.5.7 version. It wasn't so bad a few versions back, right?

     

    So is ED going to:

    1. fix this?

    2. Do nothing because something better is in the pipeline?

    3. Continue to remain silent, fix nothing in the current bad netcode and watch as more multiplayer users just give up?

     

    I understand silence and the least amount of communication with users is policy, but ED could save losing more multiplayer users with some communication/explanation for this.

    ___________________________

    If you're not a mutiplayer pilot.... you're just playing with yourself.

    • Like 2
  9. In the mission editor try increasing the Carrier's speed to at least 40kph with a headwind of at least 5m/s. We are able to takeoff from the front launch points at 32,000kg which includes a good missiles and/or bombs loadout with 80-85% fuel. This is on the Caucasus map in the latest ver 1.5.7

     

    You can do it like you said, by spawning in one-at-a-time and taxiing to the rear most point near the wires, but you have to wait for quite some time for the second player to be allowed to enter. In the meantime the first player has used a lot of fuel flying around waiting. Better to takeoff together with 80-85% fuel I think? :thumbup:

     

    You can also try... move forward some, towards the ramp, before you begin your hard turn to taxi back to the rear takeoff point(s). This way you won't hit each other.

  10. I once lost everything except my CPU, tower case and monitor when my bargain basement power supply let all of it's smoke out one day. The room smelled like burned wiring all day. It fried itself plus the motherboard, RAM, graphics card, hard drives, sound card, X-52Pro HOTAS, rudder pedals, and even the keyboard and mouse. I've purchased only EVGA gold certified power supplies since.

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