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Eagle_Rising

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Posts posted by Eagle_Rising

  1. I've seen a couple videos of DCS F18's flying with NVG's and their cockpit controls are pretty legible.

    It's completely illegible in the Gazelle.

    So while being able to see outside the cockpit to know if you are going to crash into something is great, but for the sake of navigating or operating videos etc, it is extremely difficult.

     

     

     

    I know the videos you’re talking about and I’m pretty sure they just focused it for inside because they never had a scene where they show both the inside and outside without a scene cut.

     

    I’m telling you from personal experience that the inside will be blurry with goggles on.

     

    One option could be to add the AN/AVS-7 which gives you a HUD overlay on your goggles. We probably won’t get that lucky though.

     

    Just get used to looking underneath the goggles it will eventually get easier.

     

     

    Sent from my iPhone using Tapatalk

  2. If the devs have any interest in my 2 cents- as former CH 47 Flight Crew I can tell you the NVGs we had could be refocused for inside the aircraft or outside the aircraft through adjustment to the apature. This was done by pilots and flight engineers/gunners regularly, because sometimes you needed to see inside or outside the bird.

     

    The ability to adjust focus would be awesome.

     

    Sent from my moto z3 using Tapatalk

     

     

     

    Coming from the 60 community I haven’t heard of anyone doing this. However, I guess maybe it makes sense, since you guy actually can move around in the back but I still can’t see the point of adjusting focus inside for front seaters.

     

    I do agree it would be a cool feature to adjust the focus but I also would like them to fix the auto brightness control first.

     

     

    Sent from my iPhone using Tapatalk

  3. Really the fact is the -10 says you are limited at this many knots then you are just limited. It’s not really up to the pilot to decipher it. There are some limitations that are either arbitrary or there to reduce stress and with a letter from the manufacturer it’s kinda hard to know.

     

    For example in the UH-60 we are limited to roll on landings below 60 knots and for years every one said it was because of limitations to the tail wheel until someone wrote Sikorsky. Their response was that the military gave them the requirement of 60 knots so they didn’t test it any further.

     

    We are probably both right but without knowing from the engineers it’s kinda hard to tell and you would go mad trying to knit pick everything in the -10.

     

     

     

    Sent from my iPhone using Tapatalk

  4. Well it does say starts are limited to 30 knots.

    In forward flight the aircraft knows no different.

     

    I think the reason you are limited is actually because of the nature of the rotor system it being a semi rigid underslung rotor system. Mast bumping is a real problem and in those wind conditions you could get into mast bumping conditions. In hover flight it could also be because of the tail rotor but the fact that the starting limit is the same is an indication to me.

     

     

     

    Sent from my iPhone using Tapatalk

  5. As has been addressed before this is realistic. NVGs have a set focus that is adjusted by the pilot and usually the pilot adjusts the focus well outside the aircraft so that they can see. NVGs are not like cameras and cannot focus automatically. Usually the pilot just looks underneath the goggles to see all the instruments. For VR I highly recommend Tacca’s NVG mod (formerly Frenchy’s NVG mod) this Mod makes the use of NVGs in VR a much more realistic as usable experience.

     

     

    Sent from my iPhone using Tapatalk

  6. Nope, we don’t do this IRL. Couple of big problems with it:

     

     

     

    1. Loss of tail rotor effectiveness. If you turn right and decel moving left, you are in danger of tail rotor VRS. If you do it the other way, the aircraft will want to weathercock and you will run out of left pedal.

     

     

     

    2. Door gunners. If you are doing a tactical insert like that, your door gunners can’t shoot anything to defend your aircraft if the LZ is cherry.

     

     

     

    3. Skids straight. If you lose an engine (or the engine in game, since I fly a twin), you will hit the ground sideways and flip in a spinning mass of death

     

     

     

    4. Sidewards flight limitation. My aircraft (CH146 Griffon) has a limit of 35kts sidewards flight, related to point 1 above. Don’t know about the Huey.

     

     

     

    5. There’s no need, we can get her slowed down in a Tac decel straight ahead just fine :)

     

     

     

    I couldn’t have said it better myself.

     

    Also I think a lot of people are missing the whole multiship aspect. If you do a crazy maneuver like this you might have another aircraft up your ass.

     

    Also the chapter 5 limitation for sidewards flight is the Huey is 30 knots

     

     

    Sent from my iPhone using Tapatalk

  7. https://www.globalsecurity.org/military/library/policy/army/fm/3-04-203/fm3-04-203.pdf Fundamentals of flight is also a great one as well it is more from the military perspective.

     

    And just to reiterate my previous statements. I really don't want to put down Backspace for his flying but I can not recommend anything he said really I just recommend that you get a good understanding of the principles of flight first so that you can connect it to what you are doing in the aircraft and practice deliberately.

  8. Quicker hook-ups - number of crates slung a minute is more important than finesse/doing it properly in the MP server I play on, so I've trimmed as much fat as I can to go as quickly as possible. I have great respect for the guys doing it properly and/or in real life, I'm mainly after the roller-coaster thrills in VR and I drive a computer in real life, so no danger of anyone getting hurt :)

     

     

     

    I guess at the end of the day it is a game and you are free to do what you want. I just think you are failing to see our point. When you learn bad habits it’s extremely hard to unlearn them and giving advise like just fly until you stop crashing is not constructive. I’m not really sure what the OP wanted if he would like to take your advice than that’s fine it’s a game. But I would suggest trying to see the bigger picture. Take an air assault for example where you need to get three helicopters into an area no bigger than a football field. The goal is to get troops on the ground at the same time, does your method work. Now think about this could you even fly precise enough to pull off an air assault like that. I would say probably not because you haven’t practiced deliberately. However I can tell you that I can fly just as erratically as you in DCS and I do sometimes because it’s a game. Take my original video for example or this

     

    Again I know this is a game but if all you can do are those quick landings for slingloads DCS will get pretty boring pretty quick having the ability to integrate into a formation flight is where DCS can really get fun.

     

     

    Sent from my iPhone using Tapatalk

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