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blast

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Everything posted by blast

  1. I already use this tool but only for single mission. You can't use it during online server.
  2. Thanks for the answer. I will try to switch PRF to ENT next time. I used to stay on HFR all time. About this point, the manual mention that PRF set to ENT is not able to follow the target in STT but only in TWS. I assume you switch to HFR before launching the missile?
  3. I want to clarify something: 1. When i select a target in TWS mode, is the pilot aware that i'm locked on him? Or he's warned just when i lock him in STT mode? 2. About losing the target when im locked on it (TWS or STT), it happened for me every time in this situation: i fly very high like 40000 ft, the target is flying toward me in my 12 o'clock at a lower altitude such as 10000ft at a distance about 18 nm. I lock the the target in TWS mode only. Then i dive gently in order to move my nose in it's direction and i wait until my missile is in its range to fire (around 10nm). I lock the target in STT mode then. During this process i can lose randomly the lock. The radar change automatically the vertical tilt during all this process. And when i launched the missile, i lost the signal even if the target is in front of me . I should make a video soon to show you. 3. Is it possible i lose the lock due to micro-lags in multiplayer (not talking about big lag)?
  4. What is the notch? And what ground clutter have to do with it?
  5. @Azrayen, thanks for your answer. What do you mean by it happened "when target is beaming"? Does it mean when the target is locking me on its radar too (TWS/STT)? Or when the target is just scanning the area where i am (RWS)? About the tuning, are you talking about the PRF settings? Mine is always set to high PRF (HFR). Is there another parameter? I noticed there was a gain button, do i have to tune this one? I was wondering something: is it possible that i lose the lock because of target chaffs? For this, the target must know that i'm lock on him. Is the targeted pilot aware when I lock him in TWS (PID) or just in STT (PIC) mode?
  6. Hi guys, Today I have another question about losing the radar lock in TWS and STT modes (aka PID and PIC). For some reason, my radar unlock its target very oftenly, even if the target is in front of me at more or less the same altitude, and with no ground obstacle such as mountains between us. I also precise that it happened even when the target is not using ECM. Which is VERY annoying since you have to select manually the target every time until the other guy finally took advantage of the situation. :joystick: I also see that in close combat mode too. Please, tell me it's a bug and it's going be corrected! If not, some advises would be appreciated. Thanks for your answers.
  7. Jojo, do you mean that we are supposed to get an alarm when an enemy fox 1 missile is launched ? If yes, is it going to be implemented? I would think it is normal to not have any warning when an enemy fox1 missile is launched. For these missile the guidance is only made by the radar inside the plane and not by the missile itself. Or may be it would be the same system which will detect fox2 (infrared) missiles? :helpsmilie:
  8. great, ty for your answers
  9. Hi everyone, I read all the manual of the M2000 and got several hours of flying now, but I still cannot figure out everything about the warning system sounds and symbols. 1. Where can I find a full explanation of this warning system? 2. It looks like that only fox3 enemy missiles (AIM120 for example) are detected by the warning system when they are launched. Is that normal we can't see fox1 missile launch? (im pretty sure it is normal but i want to make sure Im not missing something) 3. Do we have a warning when a fox2 enemy missile is launched? If not, is it going to be developed in the future? Thanks for your answers, and fly safe :pilotfly:
  10. thanks everyone for all your answers! When I posted this thread, I didn't imagine there were so much people really active on this forum and really well informed about the mirage 2000 mod. It's really appreciated. I read all your answers then let me do a sum-up about what I read until here: 1. We still don't know when the final version of the M2000 will be released 2. If I want to know when next upgrades comes out, I should follow the "upgrades and fixes" thread here on the forum. Honestly, we should ask the developpers to desactivates coments on this thread ("upgrades and fixes") in order to avoid "spam" coments every day. At least people could create a new thread if they want to ask informations about updates. 3. I'm not sure if I understood because we have differents answers, but the infrared detector missile is not implemented. Correct me if I'm wrong. 4. The auto-countermeasures for chaff and flares are still not implemented. 5. The LL switch is for activating the coutermeasure, but as explain on n°4 it doesnt work in automatic yet. 6. When INS finished, we will be able to add and edit waypoint inside the cockpit to localize ground targets with a margin error of 30 meters. 7. The INS won't be able to guide GBU12 to it's ground target especially because of the margin error mentionned above. Finally, the mirage 2000 pros and cons : Pros: - Its a good looking plane (my opinion) - It is modelised realistically - It has a good turn rate - its very stable thanks to the FBW system - It is fast (mach 2.2 at maximum speed) - It can operate both air-air and air-ground missions Cons: - It doesn't have fox 3 missiles (medium range missile radar shot and forget). It would be interesting to have MICA missiles to balance the fights against AIM120. - Magic II and Super 530 missiles are not as efficient as its equivalent opponent (AIM, R27) - It can't be competitive against others modern fighters for the reasons explained above - If we want to drop guided bombs (GBU12) during a multiplayer session, the mirage is completely dependent to others pilot who can (and want) lase the target for you. And JTAC for lasing target doesn't exist on multiplayer session (if it does, thank you to provide the server name and evidence). - The INS won't be able to guide GBU12 to its target. (I was hopping we could enter the coordinates of the target inside the INS and drop the bomb easily on it). - It's an expensive mod (59€) for a beta version and compared to the others flaming cliff planes. Conclusion: In it's actual state, Mirage 2000c is a mod which is average in air-air combat, not very good either for air-ground attack. Since F15 and SU27 have both weapons they are not suppose to have in reality, it must be fair if we would have in the future development of the mirage 2000c MICA missiles (shot and forget fox3 missile) and precise guiding bombs with the INS. If some players think its not realistic, they would have the choice to not use these features.
  11. hi everyone, I have some questions about the mirage 2000 future developments. I bought it 1 month ago and i already have hours spend on it. In my opinion it's a good mod, but to be honest I think it cannot face an su27 or an f15 in its actual version during multiplayer sessions. I think and i hope It would be better when completely finished in order to be competitive against moderns fighters. Here are my questions: 1. When will we have the final version ? (approximate date) 2. How can i be notified about new updates and fix of the mirage mod? 3. Does the warning infrared missile is implemented today (i think it is the D2M) ? 4. Concerning the auto-countermeasures about chaffs and flares, how this feature will be supposed to work when finished? Would it launch chaffs and flares automatically when a threat would be detected? 5. What the LL jammer is supposed to do ? is it already implemented? 6. About the INS, I heard it's the heart of this plane. What would we have more when finished? 7. About laser guided bombs (gbu12), today we can only use this bombs in solo mod by creating a mission with buddy laser guy. It makes then impossible to use these bombs during multiplayer sessions (personnaly, i never seen a server with jtac options with lazer guidance). Of course, we can ask an A10 to laze the target... which is absolutely not usefull. My question: will it be possible to drop guided bombs on targets with gps coordinates when the INS will be finished? :pilotfly: Thanks a lot in advance for your answers. They will make me sleep better ^^
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