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Midgard117

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Everything posted by Midgard117

  1. DCS: F-5E Remastered in colors of F-5E Tigre III of Chilean Air Force (FACH) 1.0 Here's my entry. For now, I'm only sharing the DDS files for download. If you can send me FTP access privately, I can upload the layered Photoshop files, since they weigh around 15GB. DOWNLOAD
  2. Hi, Nine. I found the error. It's the civil traffic option. I turned it off, and the problem seemed to be solved. Strangely, this option doesn't give me problems on any other maps, but in Normandy 2.0, using MT causes something that feels like a memory leak. Let me know if I can provide you with any extra information. Thanks!
  3. Hi NineLine, Attached are the requested files. All tests were conducted on the Open-Beta version of DCS, updated to the latest date, with repaired version and no mods. As I mentioned before, this is not a common behavior on my machine. I don't have any issues with MT on other maps, and I even gain a significant amount of FPS, making them feel smoother. I have attached the following files: Logs MT: - dcs.log - mt.trk Logs No-MT - dcs.log - no-mt.trk Extras: - Test Mission (Empty) - DxDiag File - Settings (screenshot) Please let me know if you need anything else. Thanks!. Extras.zip logs mt.zip logs no-mt.zip
  4. Hi. When I use the Normandy map in the multithreading executable of the simulator, it feels like something is overloading it. The FPS drops and they feel slower than they actually are. I've been testing the MT since it came out and I haven't had any problems. I've flown perfectly in desktop and VR, and the simulator on MT runs great on all maps, even on Marianas. I performed a test by looking at the sky, and attached the results (With MT, it doesn't go beyond 90fps, even looking at the sky, but these 90fps feel like they are 50fps.). The tests were carried out with the same mission, which only contains a parked F-18 aircraft at an airfield, with a few clouds at midday. With MT, the FPS fluctuates quite a bit and it feels overloaded, while without MT it runs smoothly and reaches the maximum of 144hz (VSYNC enabled). As I mentioned, I haven't had this problem on other maps. Does anyone else have this issue? Has this problem been reported? Let me know if you need more information.
  5. The problem still persists, no solution? enough time has passed to have a solution...
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