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Posts posted by damienntrix
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the mysteries of dcs!!! I'm talking about the 3d model to see how I made the animations while respecting the DCS arguments, a short demo video of my ka52 will follow.
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I have created several helicopter mods for DCS including a ka52, I can provide you with the 3d model for the
train animations if you want
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Il y a 3 heures, toan a dit :
Bonjour, A ma connaissance, Damientrix a produit de nombreux superbes hélicoptères français (Alouette 2 et 3, Dauphin, Fennec, Super Frelon, Puma, Panther, NH90), ainsi que quelques camions, buggys, pickups et motos, avec de nombreuses livrées.
Il y a beaucoup de camions et de chars également dans le Pack Français, mais je ne sais pas s'il est compatible avec les dernières versions de DCS.
Apprécier
in 2021 I have a shared part of my mods. Since then I have created others which to this day have not been shared.
Pour information, le porte-char Ceasar mesure 18,14 m de long et 3,45 m de large sur l'image publiée. Un bon point de départ pour faire évoluer votre c-ram ld-3000
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dimension problem of your ld-3000 c-ram, see comparative photo
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Same here, first 502 then 504. Everything deactivated.
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same thing whith me !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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reduced mod size with low textures, ovgme compatible: original mod 611MB with low texture 59MB with very low visual impact
link: https://e1.pcloud.link/publink/show?code=XZsTs8Z5Lp5d6KV4f4eneC6cvfLdHwdxvG7
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hello currenthill, I watch your work carefully, I think you use 3ds max 2021 to create your models. Can you give me a valid link for an edm plugin for 3ds max 2021 please
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21 hours ago, MTrenda said:
Je ne suis pas sûr du bruit, ça devrait être la ligne 137 ou autour de là
résultat += couleur * noise3((i.projPos.xy*0.5+0.5) * 400, gModelTime * 10) * noiseFactor ; //Apporter une fonction de bruit ? Noise3 utilise noise2 qui utilise noise1
la seule chose que je n'ai pas faite est d'ajouter le * noiseFactor qui devrait probablement être fait. Je vais devoir jouer avec pour comprendre ce qu'il fait.
works with this modification:
result += color * noise3((i.projPos.xy*0.0+0.5) * 400, gModelTime * 0) ;
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mod mis à jour
voir page 1- 2
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no because I'm not good at editing textures but as said on page 1 any help for this is welcome
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On 07/08/2021 at 09:23, Patrick56 said:
OUI c'est normal qu'il y est un conflit avec notre Tigre puisque damienntrix's a appelé le Tigre comme le nôtre et qu'il utilise nos livreries pour qu'ils soient compatible il faudrait
qu'il change le nom de son Tigre. Notre version du Tigre est sortie le 17 juin 2020.
I'm updating my mod Pack 8 French Army AI helicopters, various structures, 17 vehicles, I'm going to change the name of my tiger to avoid bugs. (new name tiger: dams tigre)
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bug fixed
mod under test
upload of the new mod imminent- 1
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my mod bug with dcs 2.7.5 I am looking for the reason and I will update the mod
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very good job, your mod is a must. would it be possible to transpose it to ka-50 by taking the ka canon as a reference?
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Good news!!!!!
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the death of the modder for dcs is near
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bug lods nh90 file corrected nh90 lods file placed in: C: \ Users \ "" \ Saved Games \ DCS \ Mods \ aircraft \ mod_tech_aircraft_damien_dcs_14_03_21 \ Shapes
link: https://e.pcloud.link/publink/show?code=XZBtjXZdHLdyS9AmhLr3rdImvNOqHoypyIX
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helicopter landing gears are controlled by argument 192 which in dcs corresponds to navigation lights. because I have not found how to animate landing gear for helicopters in dcs. do not take off the helicopters with the engine running and there will be no problem. if that she knows how to animate the trains of the helicopters I am taker
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modification of the Clemenceau.lua file to have 14 helicopter parking spaces in AI, not yet tested with a multi player link:https://e.pcloud.link/publink/show?code=XZmG7XZr61F3gzphshCHcGIgysuE8JRY94X
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dcs bug, all helicopters do this
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version 14.03.21 available link on page 1
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Military Assets for DCS by Currenthill
in Static/AI Mods for DCS World
Posted · Edited by damienntrix
hello, I am the author of "Pack 8 French army AI helicopters, various structures, 17 vehicles" and I would like to update the operation of the landing gear of my helicopters like your ka-52. My animation arguments landing gear are like yours but they only work in the game if the helicopter starts from a boat. If the helicopter starts from a farp or an airport the landing gear does not fit??. Can you help me understand why this is not working. Thanks damienntrix.