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ShagrathBG

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  1. As somebody pointed in another thread, i name the lead car of the ground crew group "GroundCrew #1" and name the resupply trucks with names not contaning "GroundCrew". This works great in singleplayer, but in multi they only refuel me and take away any ordinance i already have, but don't rearm me. Doesn't matter if i'm the host or client.
  2. As far as I remember, they disabled those options since the new implementation of the BK-90.
  3. I'm being specific, because there are lua files that correspond to the rotary in question and i suspect my answer may be there. The issue is that rotary turns well and smooth when i turn it with the mouse wheel, but with my encoder (using mmjoy) it turns from 0 to 100. Or maybe from 10 to 80, i can't really tell. Same with a keypress, it turns very fast to very high values. And the second issue is not really an issue, i was just wondering if it can be done. In absolute mode, the potentiometer tells the targeting pod it needs to be on specific coordinates and i want it to tell "a little bit to the right" instead. It's not terribly important though.
  4. Hello, I have a semi working button box and am trying to bind 2 encoders to the ABRIS Axis and Brightness rotaries in DCS Ka-50. However a single impulse of the encoder turns the rotary more or less it's full range. I thought 50ms, which is the encoder timer I used in MMJoy, is too long, but manually typing a timer value doesn't seem to work. I couldn't find anything interesting in the DCS lua files either (that doesn't mean it isn't there though, more likely i don't know what i should be looking for). My second question is, i have 2 potentiometers, that i want to bind to fine slew the shkval in Ka-50, but DCS only has options for absolute slew. Is there a way to achieve what i'm trying or am i better off putting 2 more encoders and binding them to the digital slew bindings?
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