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Skyspin

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Everything posted by Skyspin

  1. Hi Bovsam, Looking forward to flying your campaign. I too have created missions as you can read about in the thread above; The Prelude which also links you to a CASE III Qualification mission. Sincerely, Skyspin
  2. I have now added a third mission in the Persian Gulf series that follows the story line of The Prelude and The Initial . The Resolute.. The Link: https://www.digitalcombatsimulator.com/en/files/3301826/ There will be several more missions in this series. Sincerely, Skyspin
  3. I have added a second mission that follows the story line of The Prelude It is named The Initial This is the second of a series of Persian Gulf combat missions. Strike on Hormoud power facility. With the rescue of the CIA operative versed in Iranian nuclear secrets during The Prelude mission, the President has given the go ahead for the invasion. To begin the initial phase, the Hormoud power facility and it's surrounding equipment and resources have been targeted to reduce available electric power generated for coastal emplacements. Link: https://www.digitalcombatsimulator.com/en/files/3301740/ CASE III Recovery... Skyspin
  4. Hello Everybody, I've uploaded a new mission that spotlights a CASE III APPROACH on recovery from a combat mission that involves air to ground and air to air engagements. The Initial v1.0 Link is here: https://www.digitalcombatsimulator.com/en/files/3301740/ This mission is the second of a series of missions I'm working on that follow a story line of a conflict that flares up in the Persian Gulf. The first mission is. The Prelude Link: https://www.digitalcombatsimulator.com/en/files/3301669/ Sincerely, Skyspin
  5. I was asked by bpmorris in the Users files downloads comments section of this mission; So here's what I was able to come up with.. Skyspin
  6. Hello Everybody That's good news: Deadnine wrote Congratulations and thanks for the good comment. Yes it's quite a relief to trap after flying that approach especially in VR. What really pushes the "pucker factor" is when you do it in multiplayer with others and trying to keep it all together and real, knowing everything must be coordinated with precision to trap. I hope the airbase visuals with parked aircraft and the departing aircraft help to enhance the realism. It is very dark though. Flamin_Squirrel wrote: Again thanks for the nice comment and suggestion. I will be working on suggestions and enhancements to improve this experience. Thanks to all and I might mention that I have a combat mission uploaded (but not yet approved) that includes a CASE III recovery. I flew it in multiplayer a few days ago with a good friend and the recovery is every bit exciting as a CASE III can be. Thanks again, Sincerely, Skyspin
  7. Primarily the F-18 but also A-10C, F-5, AV-88, Persian Gulf Map, Stennis, carrier landing See the link : https://www.digitalcombatsimulator.com/en/files/3301669/ Skyspin
  8. Hello Everybody, First post here but I wanted to announce that I'm working on a series of multi player missions (played single is fine too) that will involve a conflict that flares up in the Persian Gulf. It's not a campaign but does follow a story line that could be similar. I have uploaded the first mission: The Prelude that leads off the conflict based on an invasion of Iran and is linked here.. https://www.digitalcombatsimulator.com/en/files/3301669/ Almost finished with the second and third mission now and should be uploading them soon and have plans for several more. Some of you may have seen my recent upload CASE III Night Qualifications V2.0 Linked here: https://www.digitalcombatsimulator.com/en/files/3301552/ I did some missions for FSX@War and now I'm totally committed to flying DCS and am really enjoying the experience. I hope to learn from this forum and I appreciate any feedback and criticisms. Sincerely, Skyspin
  9. Hello Everybody, Thanks for the favorable mission comments and suggestions. As I stated before I have tried to make this mission as reasonably accurate to a real CASE 3 operation as possible under the Mission Editor's capabilities. But I will work on improvements and updates. mx22 said Yes, it is quite bright and I considered that it might be a distraction but if flying the correct profile and on course it would soon fade from view. That is a good suggestion to consider though. Not sure what you mean..With no Live ATC, in multiplayer it can be decided between the group as to when to "PUSH".. Single Player can just go from the Marshal point whenever or fly some holding legs..Out of the chocks the Marshal point is given off the ship's tacan but no instructions are triggered at Marshal. Maybe I can add something there. mx22, you obviously trapped ., so congratulations! Well, I do know that it takes 6 night traps to qualify so you could launch and fly an abbreviated pattern similar to the wave off pattern or go back to Marshal (although that would probably require some on deck refueling). Maybe some of the Real World Hornet drivers could weigh in here about their night quals back in the day... The flashlight in the Hornet is very, very good... majapahit wrote: I believe its taken that you must descend to 600 feet on the base leg. Remember also that in real life you would be under the approach control and be directed when to change heading and altitude ..etc Thanks again for suggestions and comments. I believe this mission can be improved and enjoyed and that is the purpose of flying DCS. Sincerely, Skyspin
  10. Hello Everybody, I have uploaded version 2.0 of the Case 3 Night Qualification mission that was originally posted on 08/03. In this version there are some minor fixes, additions to the briefing, and added enhancements. I have tried to make this mission as reasonably accurate to a real CASE 3 operation as possible under the Mission Editor's capabilities. It begins with a cold and dark start under night conditions at Al Dhafra AB and requires critical attention to the briefing and instructions. With over 250 downloads of the original release this latest version should improve the quality of the mission. Sincerely, Skyspin https://www.digitalcombatsimulator.com/en/files/3301552/
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