

stratman59
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Everything posted by stratman59
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I'm thinking of buying this but having set up some of my own basic scenarios I find the AI to be unplayable against. I see in Bunyap's notes that some alteration has been made to the AI AI now use the same G-effect model as human pilot and reduce G if blackout is near How are people finding it, are the AI planes still able to fly like UFO's and still fly with massive damage?
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As I've been learning to takeoff in the Spitfire I thought it would be a good idea watch replays of my meager efforts, trouble is when I do what I think is a reasonable effort and save the track what is played back to me is some previous track where I have crashed or something. I am naming the track individually and saving to my desktop. The track is there as I named it but it's not a recording of my last takeoff?
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Request regarding main compass
stratman59 replied to Talisman_VR 's topic in DCS: Spitfire L.F. Mk. IX
May I recommend VR, you can just lean in and take a look, as real as it gets! -
controls very sensitive, curves? TMWH MFG?
stratman59 replied to WildBillKelsoe's topic in DCS: Spitfire L.F. Mk. IX
Ron, I feel your pain. In truth it's probably way more than 15 hours for me too, I took out a lot of hours to allow for the time I spent messing about with curves in the controller settings. I can now at least get in the air and just like you, very much like a drunken albatross, usually sideways and touching the odd wingtip down. As for landing, I can get it down in a fashion, it's ugly and as yet not in one piece but it's great fun trying. I guess none of us can know if the model is a realistic representation but having read Cheif Instructors 'Sticky' he certainly seems to be of the opinion that it's pretty close and he does seem well qualified to endorse his opinion. Like you I've been on the threshold of giving up, the reason I keep going back and persevering is this:- as a 'baby boomer' I grew up making Airfix models of all my favorite WWII aircraft knowing that apart from the odd trip to Duxford that's as close I was ever going to get. Little did I know as a spotty youth, one day VR would be invented and I could sit in a Spitfire, a Mustang, a BF 109 or a 190 and as near as damn it, actually fly one. I don't know if you have VR Ron but honestly, even with the considerable expense and the faffing around required, it is simply a mind-blowing experience, one that will keep me coming back and crashing hundreds of planes as I try to get in the air. Once the devs sort out the optimization issues, Ai and damage issues with Normandy it's going to be incredible. You're not alone Ron and if you get a chance to experience DCS in VR, grab it. -
controls very sensitive, curves? TMWH MFG?
stratman59 replied to WildBillKelsoe's topic in DCS: Spitfire L.F. Mk. IX
Bloody hell Phil, that is the polar opposite of what I've been doing and blow me if I didn't get up the first time, very, very messy but in the air all the same, even managed to land with just one blade broken on the prop. stabby stabby kicky kick it is then, now to adjust the curves to that technique and another 16 hours of practice, if you're ever in Norfolk I'll buy you a pint, cheers. -
controls very sensitive, curves? TMWH MFG?
stratman59 replied to WildBillKelsoe's topic in DCS: Spitfire L.F. Mk. IX
Trackfile Attached track file, whatever that is? Take off.trk -
controls very sensitive, curves? TMWH MFG?
stratman59 replied to WildBillKelsoe's topic in DCS: Spitfire L.F. Mk. IX
No don't have a Warthog, wish I did. I have a Saitek X52 Pro setup with a Thrustmaster TF Rudder pedal setup. Of course, it could be lack of skill, I just tried the Spitfire in IL-2 BOK and it's a pretty similar story. I'd have thought that after 16 hours practice now I'd have at least made some progress? I'll try and make a video although I've no experience at doing anything like that. -
controls very sensitive, curves? TMWH MFG?
stratman59 replied to WildBillKelsoe's topic in DCS: Spitfire L.F. Mk. IX
Yes Art, definitely check those settings, I never like to have any kind of AI assistance in any sim. I just tried a few more attempts, what happens is if I veer a little to the right as soon as I do as much as a smidge of correction to the left the right wing drops and I spin off to the left. Same if I have to correct the other way, it feels like my pedals are hipper sensitive to any touch? jcomm, nope, I checked. Setting elevator trim to neutral or one notch nose down and rudder trim to the right as in most posts. -
controls very sensitive, curves? TMWH MFG?
stratman59 replied to WildBillKelsoe's topic in DCS: Spitfire L.F. Mk. IX
Don't mean to hijack the post but I'm now into 15 plus hours and still unable to get a third the way down the runway in the Spit. I'm on full sim mode and using an X52 pro and Thustmaster TF Pedals. Basically, as soon as try any correction to a straight line deviation I spin off violently in whichever direction I correct too. I've read all the posts on here and I understand it's meant to be difficult but when I watch Youtube videos they seem to do far harsher corrections than I'm doing and yet don't suffer the same fate? I've also tried every conceivable curve and saturations settings on the rudder but to no avail. I'm in no way new to flight sims so I'm a bit baffled. I think I need to drastically reduce the sensitivity in my rudder but can't seem to find a setting that does that. -
I can mouse click everything else except the primer lock and hence I'm unable to pump the primer? I can assign a joystick key to it and it works fine but as I want to use the mouse for cockpit functions it's annoying to have this as an exception? Anyone else having this issue?
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Thanks all, I'm downloading 1.5.7, figured I'd learn in that then can fly in Normandy.
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Hi all, bought the Spitfire yesterday and learning the basics, I see on Youtube that some folks have training missions available, I have none? Flying in Normandy map in DCS world 2.
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Fantastic response, thanks. One thing I do remember from the old Flaming Cliffs days is how great the community is on DCS. Great replies from all and very much appreciated here. I think VR is very much down to personal taste, there is no 'one is better' than the other. For me, and I emphasize 'for me' I can no longer enjoy flying on a flat screen. It's like the difference between watching a ball game or going out and playing, some like to watch, some like to play! As for waiting for the next gen of VR then I can't see major advances in the near future, the technology and processing power just doesn't exist as yet. The IL-2 Kuban map looks stunning in VR and plays as smooth as butter, and for me, the VR (Rift) takes me from playing a 'game' to the feeling of almost being there. I do practice using my monitor but often I strap on the Rift for a quick game and end up still being there at 3 in morning, totally in the moment and absorbed. As for spotting enemies then I feel that the Rift is probably fairly realistic, sat in a WWII fighter looking through a canopy probably with oil, dust, cloud cover and light refraction I doubt you'd have spotted a 109 from 10 miles away, and you even have the goggle face just like real. It is astonishing how some say the experience with DCS is fine and others say it's a stutter fest. I'm an older guy and I'm not going to start whining if everything is less than perfect, I know what an 'Alpha' stage means. The only way to go is to try it myself. it's not like $110 is going to see me on the street. If I buy in the next few weeks then it's there and I've lost nothing and if it takes the devs 6 months or a year then so be it. I still have IL-2 which is 'as sweet as' right out of the box all be it without the DCS mission creator which I remember being fantastic. From what I've read, by the time I've learned to get the Spitfire in the air then the game will probably be all fixed up in any case!
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I'm just thinking of returning to DCS after about an 8 or 9 year absence, last time I had the AC-10 Warthog and flaming cliffs. I lost interest in jets and helicopters instead transferring my interests solely to WW11 aircraft. AS DCS didn't cater for that at the time I went to IL-2. I'm now looking at coming back and would like to buy several of the WW11 planes along with the Normandy map and asset pack. The thing is I now play almost entirely in VR (anyone who have experienced it will know you can never go back to 2d). Reading through the forums I get an impression that the developers may have pushed this era of the catalog to one side and any further development dropped? My questions before laying down the money are as follows. 1, Will the Ai be made workable, by that, I mean following the same flight model parameters as the human player? 2. Can anyone who plays in VR tell me how the Normandy map performs, my spec below. 3. Can I make my own single player user missions, for instance, create a convoy of trucks (using assets pack) running along a certain route as with flaming cliffs? 4. Will the new damage model be released sometime soon? I know...how long is a piece of string? 5. Supose I had the Spitfire, can I fly against Ai flying German aircraft if I don't own those planes? I'd love to lay some money down and I'm willing to be patient but only if there is a definite commitment from DCS to advancing this era of flight sims. My Specs Intel i7 7700K, Asus Z270-p MB, 16 gig DDR 4 Ram, MSI GTX1080 plus GPU.