Hi, first time poster, long time lurker.
I have a question, I've been making skins for various flight sims and got pretty comfortable with the different technologies (alpha, specularity and so on). But outside photoshop I'm a little bit lost, especially in DCS :doh:
So here's the thing : I was finishing a skin for the Su-25A when the 2.5 came out, I was really happy and wanted to check the model via the openbeta model viewer and realised that the skin was way to much shinny, like it was bare metal all around the airplane. I made some skins for other airplanes in DCS before that were using specularity, so I tried to find those in an effort to tweak them to make the plane a little bit less bright, only to find that the Su-25 doesn't even have them... Finnally I heard of this new PBR rendrering thing, wich looks quite good, but couldn't for the life of me make it work for the Su-25. I tried everything, including removing the json file only to find the airplane even more shinnier :(
Before I continue does the fact that the Su-25 doesn't even have specularity files is the reason I can't get it to PBR ? Or is there a way to do this and I made something wrong ?