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Posts posted by Svend_Dellepude
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Mine also came off after a few month of use. Just took it out and didn't put in a replacement. That has been working for years. Never noticed any difference.
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There is a pic here:
https://www.amazon.com/Thrustmaster-HOTAS-Warthog-Dual-Throttles/dp/B00T5X3Z2S?th=1
@BuzzU Is this the one?
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While it doesn't directly answer your question, there is a 20 min video on YT that explains the FCS:
I personally doesn't expect it to be harder than the F-14. As with all old A/C you will have to trim a lot.
The FCS in the F-4 is the predecessor to the FCS in the F-15.
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On 8/15/2022 at 8:13 PM, crazyave said:
I noticed since an update to the F-5 a little while back my afterburner now randomly doesn't come on. The throttles show being all the way forward in the display, so not a controller thing. I try moving the throttles slow or fast, same thing. Seems like about 20-30% of the time they won't come on when the throttle is advanced to AB. If I go to idle and back they sometimes start working again. Interestingly enough, when I go full AB on the throttles and it's acting up my fuel flow still goes way up like they're on, but no sound of AB, no speed increase, and no flames out back. Any ideas? I did a full long DCS repair, no change.
It's an old issue. It happens if you don't pull the throttles back far enough after being in afterburner. Dunno why that is, but going from afterburner to MIL and back to afterburner can cause this. To avoid just retard the throttles a bit more after coming out of burner, and then back to MIL.
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I go idle on the power and extend speedbrake, when doing the first turn. At 250 i lower gear and by the end of the first turn I'm about 180 and then i extend flaps and avoid the worst balloning. After that you just trim to AoA and increase power as needed while descending to 600'.
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AFAIK not all modules are able to hide the stick.
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Starting to feel a bit dizzy.
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IIRC that falling leaf stall was corrected in later models of the Hornet. It's also mentioned in the Jetstream documentary.
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It's a bug, where CCIP solution seems to be tied to the ground instead of the A/C. So because of the INS drift that was introduced at some point during development, CCIP solution gets screwed with time.
There is a lengthy thread about it here:
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Old news!
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8 hours ago, Comrade Doge said:
Thank you for the replies. While I was aware about the "fly-by-wire" character of the jet, I was mislead a bit by that 78% stick travel, and I thought it was now reduced to 56%... Upon conducting further flight tests though, indeed the commanded G is different, and in flight, 78% of the total travel seems the limit of the actual G command. Setting the saturation to 78% will give better fine control over the whole G spectrum, however, a tad slower onset than setting to 100%...
If I'm not mistaken, the last 22% is there to make sure you can reach max G or max AoA with forward trim in the system. Might be wrong on this one, but that was my conclusion when i discovered this.
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It might have something to do with some centering functions in the real jet that has not been implemented properly yet. For instance you are able to control the elevation from the AZ/EL page. That would create some problems for an absolute axis where the scan area would either have to jump back to position of the hardware or get added as bias when you exit the AZ/EL. The latter would mean that you would not be able to center you scan area anymore. I have the elevation bound to buttons, I've gotten used to it and don't think much about it anymore.
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Delete the shader cache. If that doesn't do it, try a repair. I had the same issue and fixed it, but don't remember which of these that worked for me.
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There was a bug once that could get the wing fold handle stuck. Dunno if it was ever fixed, and dunno if that is the case here.
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If you have a force sensing stick you can also fiddle with the saturation to make the axis more responsive. It doesn't have to be 1:1. Not so with moving axis though. Personally I never got used to using an extension with the F-16, so i took it of and side mounted my Virpil, which was perfect.
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Try a repair to see if that does anything for you. Usually FM changes are mentioned in the changelog, so if there where none mentioned, there probably was no change.
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INS is not working correctly. Just stick with GPS when possible. There is already a lengthy thread in here about the issue. search for INS + CCIP.
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Speechless!
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SIL might keep track memory until timeout, while radar off probably won't. Just guessing.
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I didn't look at the mission, but they are probably server restricted.
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15 hours ago, Tholozor said:
If GPS is available, POS/INS should automatically transition to POS/AINS (Aided INS) when the INS knob is in the IFA position. GPS should not be used as the primary position-keeping source.
Yeah, IRL maybe. But INS screws up the bomb fall line which it shouldn't. Another benefit is that you all of a sudden have all your sensors working like they are supposed to. JDAM's will land where you intended, FLIR will point where you intended and so on.
So until they fix INS this is a solution.
2 hours ago, Knock-Knock said:I could kiss you right now. Thank you.
8 runs, 8 hits.My girlfriend might not like it, but ok.
Here is a lengthy thread about the issue:
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on the AMPCD select POS/GPS instead of POS/INS if GPS is available. That will fix the problem with the bomb fall line.
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There is already a thread about this.
HB expected a trello update to 2023?
in Heatblur Simulations
Posted · Edited by Svend_Dellepude
You could just ignore it.
....or you are joking