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Becks

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Posts posted by Becks

  1. No Becks..... read the thread.

     

    You of course can change the affinity of a process in XP, but it just provides no benefit with regards to DCS-BS.

     

    It has already been explained that it has something to do with how Vista handles DX or some such thing.

     

    Ok I apologize.. It is highly likely that for xp32 you wont get any real multi-core-cappable DX-drivers.. I remember of hidden experimental driver switches..

     

    Becks, there is no real reason for them to fix it soon. Wombat has provided an excellent solution. But then again, there are lots of people who dont come to the forums to find these fixs.... I wonder if they would find the patch then?

     

    Sure they would (I highly guess).. normally every game (excuse me) gets one or more patches/updates.. it is a typical thing and everyone knows that..

     

    And like I said in my first post, I understand why ED decided to use single core considering the problems there was at first when dual cores were coming out. But that was fixed with a Windows patch as it was just a load balancing problem.

     

    So hopefully in the first patch it gets changed back.

     

    And maybe it wasnt just a load-balancing problem on OS-side?

     

    I've seen a lot of programs crashing or having poor performance on multi-core machines.. the main problems are mutual-exclusions and synchronisations in case of resource-accesses (like data-structures or APIs/drivers) and lack of "real" parallism.. its easy to create a new thread, but splitting up the big thing into pieces is quite difficult..

     

    Anyway, BS is running great on multiple cores.. :D

  2. Hi everyone,

     

    I am still trying to tweak the graphics.cfg and the options.lua files,

    but I didnt manage to figure out the meaning of all switches/options and their particular ranges, e.g. what are the following options doing?

     

    graphics.cfg:

    - EffectOptions

    - AdvancedEffect

    - RenderEffect

    - CivilianRoutes

    - ShadowLevel

    - LightsLevel

    - MirrorsLevel

    - TextureLevel

    - Exhaust

     

    Some parameters avail in options.lua seem to be doubled, which to use? e.g.:

    - effects

    - lights

    - water

    - heatBlr (==Exhaust?)

     

    And for the "views"->"cockpit", should I turn "mirror" and "reflections" on?

    Or may these not working correctly?

     

    What about Anti-Aliasing and Anisotropic-Filtering?

     

    Thanks a lot in advance! Great sim!

     

    Becks

  3. [..] Someone can correct me if I'm wrong about that, but I'm pretty sure you need Vista 64 for the multicore trick.

     

    no you dont need to..

    setting the processor affinity via task-manager is possible from xp-sp2 through xp64 up to vista

     

    btw. I am using xp64, but as for the others, there is no other way than waiting for DCS.exe to be spawned and then manually setting the proc-affinity to dual+ core.. I hope the programmers will fix this soon..

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