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insego

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  1. No virusscanner at "VirusTotal.com" detects this file as a virus. I reported this to Microsoft as a false positive. Workaround at the moment is temporarily creating an exclusion in Microsoft Defender Antivirus for the file type (file extension) "652958c8d81280a6". This is the last part of the downloaded (file)name after the last dot. It's not nescessary to disable scanning of the complete DCS-folder. After the download is complete, the exclusion can be removed.
  2. Yes, having the same problem with a new (beta) install with the web installer. The beta installer tries updating and stops with the message that there might be a virus in the file "\DCS World OpenBeta\_downloads\Sounds.edc/23/23dfd88b13390df2b334ffa114afdd77f7f6cb86ed0848e55dccdfed69619031.downloading.652958c8d81280a6". Tried the regular installer next, it does not have this problem. Maybe we should report the file as a false positive.
  3. When I heard the interview, I thought this was an odd statement. This sounds like a good explanation. :-) May I ask about your opinion on the questions and answers of the previous posts in this thread? In particular the part about emulation vs simulation and the same procedures as "real pilots". What would be good enough?
  4. Thank you all for the insights in creating a DCS plane, especially the parts about emulation vs simulation. What's interesting to me is that it is sort of subjective if components are modelled/simulated correctly (good enough). Even being able to do things 'the same way "real pilots"' do them, leaves room for discussion. How can a developer deal with this? (Besides communicating vigorously with all users about implementations and limitations.)
  5. Both the abstraction-example and youtube-movie made me smile. Thnx.
  6. Thank you both for these replies and making this clearer. At first I thought the difference in modelling had something to do with the difference in age between those planes, but the A10 came before and set a high standard. I'm wondering, is there room for another subset/category between FC3 and those high standards? How does the current Mirage 2000 compare to those high standards?
  7. I've been flying sims for many years. Starting with F19 on a Commodore 128 and currently DCS World. From RAZBAM I own both the Mirage 2000 and the Harrier. I have a family so don't have much time to fly and when I do it's mostly singleplayer. I still have lots of fun. Compared to the flightsims from my youth, I'm grateful for all the features and realism that's available today in DCS. Because I'm interested in al aspects of DCS, I do follow discussions on forums and websites about DCS. These include the beta/multiplayer issues and, recently, the threads and post from Prowler about the move out of Early Access for the Harrier. It's very clear there are a lot of very demanding DCS customers/fans. I do understand everyone has the desire to receive a study level sim that's an exact replica of the real plane. I also see a developer that's saying they'll keep supporting and improving the aircraft. This is followed by both positive and negative reactions. I'm wondering, how realistic is it to expect such an exact replica for $69.99 or $79.99? Are some shortcuts or unimplemented features allowed? Which ones?
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