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39th_Bloke

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Posts posted by 39th_Bloke

  1. Thanks for putting this together. It was a blast, even though it felt a bit like a suicide mission for the MiGs today since we were small numbers. I'm really surprised to hear that we won! At least two of us blew ourselves up unintentionally by dropping bombs too low.

     

    Out of curiosity, how do you evaluate the score? Looking at a Tacview replay I can't see the targets so it's hard to tell who destroyed what or how many, except for the A2A kills.

     

    Sometimes the boldest attack goes furthest, even if it's a little high on the casualties :smilewink:

     

    I have a few people count up after the fact, checking this against replays and such sometimes, they've yet to have any discrepancy but I like to be sure.

  2. 'Red Star Revenge' Mission Results

     

    May 9th:

    The Communist air raid inflicted a heavy toll on UN aircraft and support vehicles, destroying 7 out of the required 8, making today a very narrow victory for the UN forces.

     

    May 10th:

    A smaller skirmish today saw unexpected results, four valiant MiGs inflicted 9 of the required 8 losses making them today's victors! Though many were destroyed themselves, their bravery will long be remembered in the annals of Soviet aviation!

     

    That once again leaves our sides with one victory each!

     

    'MiG Alley Missions' Roundup

     

    Thank you very much to everyone who took part in our six weekend missions over the past month, I will be making a roundup post tomorrow to summarize as well as officially announce the results above. As ever feel free to leave thoughts in the #event-feedback channel of our Discord.

     

    Thank you all for making Korea! 1952 what it is, I couldn't ask for better pilots to share these virtual skies with!

  3. RED_STAR_REVENGE3.jpg

     

    MigRecon2.jpg



    Today's mission sees the Communist forces conduct an air rade on a forward UN airbase close to the front lines. Their aim is to destroy enough aircraft and support vehicles stationed at this airbase to render it inoperable. Sabre combat air patrols fly regular missions in this area, interception of this strike is to be expected.

     

    Rules:

    • If you are shot down you may take off again, joining part way through is also allowed.
    • The above times are the time when the server will open, you may not take off until the scramble order is given after 15 minutes later, use this time to ensure all your hardware and settings are functioning.
    • MiGs may only destroy ground targets between the Scramble and RTB orders, any targets destroyed after the RTB order will not be counted.

     

    Timetables:

     

    May 9

    • 21:45: Flight Briefing (In Discord)
    • 22:00: Server Opens
    • 22:15: Scramble Order
    • 23:00: RTB Order

    May 10

    • 15:45: Flight Briefing (In Discord)
    • 16:00: Server Opens
    • 16:15: Scramble Order
    • 17:00: RTB Order

     

    Ensure to convert these UTC times to your own local timezone, remember also that many countries are currently observing daylight savings time.

     

    Mission Directions:

     

    UN Forces

    • Your patrol area is over the airfield of Sochi in EJ71 or 300 for 35 nautical miles from Gudata.
    • Any strike will likely ingress from the north. Proactive patrolling is recommended.

     

     

    Communist Forces

     

    • The target is the airfield of Sochi in EJ71 or 180 for 75 nautical miles from Maykop. This will be a long range strike, external fuel tanks are recommended.
    • The airfield's parking area is on the north side of the east/west runway, aim for an untouched group to have the most effect.
    • Loadout is at pilot's discretion though ample air to ground ordnance is recommended.

     

    Victory Conditions:

     

    Communist Forces must destroy 8 or more Aicraft or Trucks within their time limit to win.

  4. 'Bombs Over MiG Alley' Mission Results

    May 2nd:

    In a mass air battle the Sabres managed to just pull ahead, allowing 13 of their bombers to drop their payloads, making the UN forces our winners for today.

     

    May 3rd:

    Well organized MiGs took a heavy toll on the USAF bomber forces, allowing only 5 through to drop their bombs, making the Communists today's winners.

     

    This leaves both sides with two victories each, thank you all for taking part!

  5. How long will the Temporary Mission Place? I miss little bit the ATC..

    Shame didnt fly for so long Time Korea Server, was hell of fun again...Keep it up :D

     

     

    Little bit of advertising...Greetings MAD

     

     

     

    The person working on our new mission is very talented, but doesn't have much time to commit to it. Progress may be slow, but it is being made.

     

    Love the video! :thumbup:

  6. I don't understand. If a wounded bomber has aborted its attack without releasing its bombs why wouldn't that count? Seems like you are saying MiGs should not shoot down bombers who have aborted their attack.

     

    Apologies, allow me to reword that section.

     

    What it was meant to convey is that the the mission is scored purely on how many bombers manage to release their payload. MiGs are perfectly welcome to chase down wounded or fleeing bombers, I just wanted to make it clear that this will not add to their team's score.

  7. bombsovermigalleyFIX.jpg

     

    Today's mission sees a force of USAF bombers conduct a raid on the industrial district of a key city deep behind enemy lines. MiGs are on alert and interception is highly likely.

     

    Rules:

    • If you are shot down you may take off again, joining part way through is also allowed.
    • The timeable below indicates when the server will open, you may not take off until the scramble order is given after 15 minutes later, use this time to ensure all your hardware and settings are functioning.
    • MiGs may only engage bombers after they have arrived over dry land, use the time before this to set up a strong ambush position.

     

    Timetables:

     

    May 2nd

    • 21:45: Flight Briefing (In Discord)
    • 22:00: Server Opens
    • 22:15: Scramble Order
    • 22:30: Bombers Arrive
    • 23:05: All Bombs Released

     

    May 3rd

    • 15:45: Flight Briefing (In Discord)
    • 16:00: Server Opens
    • 16:15: Scramble Order
    • 16:30: Bombers Arrive
    • 17:05: All Bombs Released

    Ensure to convert these UTC times to your own local timezone, remember also that many countries are currently observing daylight savings time.

     

    Mission Directions:

     

    UN Forces

    • The bomber force will proceed over K-13 towards Maykop on a bearing of 340 at 27,000ft and 160kts in two waves ten minutes apart.
    • After releasing their payload the bomber force will depart to the southeast.

     

     

    Communist Forces

    • The bomber force will proceed over K-13 towards Maykop on a bearing of 340 at 8.2km and 300kph in two waves ten minutes apart.
    • Attacks from above or the front of the formations at high speed are reccomended to avoid defensive fire.

     

    Victory Conditions:

     

    Communist forces must prevent 13 or more of the 24 bombers from releasing their payloads to win. Bombers shot down after releasing their payload or having aborted their attack do not contribute any additional team score.

  8. Apologies, a mistake was made on the dates for the second two missions, I have updated the main post with the correct dates, but for clarity here they are as well:

     

    'Bombs Over MiG Alley'

    USAF bombers strike deep into enemy territory, intent on releasing their payload on crucial targets behind the lines, score is based on how many bombers succesfully strike the target.

    May 2: 22:00 UTC

    May 3: 16:00 UTC

     

     

    'Red Star Revenge'

    Set to keep the Sabres at bay, the MiGs launch an all out attack on a forward UN airbase, score is based on aircraft and fuel stores destroyed.

    May 9: 22:00 UTC

    May 10: 16:00 UTC

  9. 'Sabre Strike' Mission Results

     

    April 25th:

    In their valiant attack our brave Sabres were able to destroy only 6 of the communist force's fuel silos, meaning that the MiGs are our victors for today, well done!

     

    I'll revise the goal number down a little for tomorrow's mission, 25 may have been a bit ambitious. I will also be implementing a simulated or real GCI position to enable the MiGs to better make their intercepts. Thank you to everyone who took part!

     

    April 26th:

    In their second attack of the week the Sabres were much more succesful, destroying 12 fuel silos in their strike, making them our victors for today.

     

    This leaves both sides with one mission victory each, I hope to see many of you next weekend for our bomber escort mission!

  10. sabrestrike.jpg

     

    Today's mission is a strike on a well defended North Korean port facility deep into communist held territory. The aim of this attack is to destroy the port's fuel storage facilities and starve the enemy of vital strategic resources. MiGs regularly fly patrols in this area and air combat over the objective or interception of the strike is to be expected.

     

    Rules:

    • If you are shot down you may take off again, joining part way through is also allowed.
    • The below times are the time when the server will open, you may not take off until the scramble order is given after 15 minutes later, use this time to ensure all your hardware and settings are functioning.
    • Sabres may only destroy ground targets between the Scramble and RTB orders, any targets destroyed after the RTB order will not be count.

     

    Timetables:

     

    April 25

    • 21:45: Flight Briefing (In Discord)
    • 22:00: Server Opens
    • 22:15: Scramble Order
    • 23:00: RTB Order

     

    April 26

    • 15:45: Flight Briefing (In Discord)
    • 16:00: Server Opens
    • 16:15: Scramble Order
    • 17:00: RTB Order

     

    Ensure to convert these UTC times to your own local timezone, remember also that many countries are currently observing daylight savings time.

     

    Mission Directions:

     

    UN Forces

    • The target is the port of Novorossiysk in DK05 or 305 for 150 nautical miles from Gudata. This will be a long range strike, external fuel tanks are must.
    • The port's fuel bowsers are large cylindrical structures often bunched together in groups, aim for an untouched group to have the most effect.
    • Loadout is at pilot's discretion though ample air to ground ordnance is recommended.

     

    Communist Forces

    • Your patrol area is over the port of Novorossiysk in DK05 or 265 for 95 nautical miles from Maykop.
    • Any strike will likely ingress from the southeast, along the coast. Proactive patrolling is reccomended.

     

    Victory Conditions:

     

    UN Forces must destroy 25 fuel bowsers or more within their time limit to win.

  11. eventsFIX.jpg

     

    It pleases me to announce Korea! 1952: MiG Alley Missions, a series of multiplayer PvP events on the Korea! 1952 server.



     

    These will all take place within the DCS Free For All month, so if you've ever wanted to fly the Sabre or MiG in some large scale multiplayer action now is your chance!

     

    Things To Know:

    • The server will be taken offline from its regular 24/7 rotation 30 minutes before each event begins.
       
    • Use of SRS is encouraged.
       
    • These events will require the WW2 Assets Pack (which is currently free!), however our normal 24/7 mission rotation will remain without it.
       
    • Double check how the below times convert to your local time, be aware that many countries are currently in daylight savings time.

     

    The Missions:

     

    'Sabre Strike'

    Sabres take to the air seeking to disable a well defended North Korea port facility, score is based on stocks of fuel and ammunition destroyed.

    • April 25: 22:00 UTC
    • April 26: 16:00 UTC

     

    'Bombs Over MiG Alley'

    USAF bombers strike deep into enemy territory, intent on releasing their payload on crucial targets behind the lines, score is based on how many bombers succesfully strike the target.

     

    • May 2: 22:00 UTC
    • May 3: 16:00 UTC

     

     

    'Red Star Revenge'

    Set to keep the Sabres at bay, the MiGs launch an all out attack on a forward UN airbase, score is based on aircraft and fuel stores destroyed.

    • May 9: 22:00 UTC
    • May 10: 16:00 UTC

     

    Rules & Additional Info:

    • If you are shot down you may take off again, joining part way through is also allowed.
       
    • The above times are the time when the server will open, you may not take off until the scramble order is given after 15 minutes later, use this time to ensure all your hardware and settings are functioning.
       
    • More information on the specifics of these missions including timetables, specific mission rules and kneeboards will be posted in the Discord's news channel and in this thread a few days before they begin, please be sure to check these.

     

    How To Take Part:

     

    Anyone is welcome to take part, alone or in a group, on comms or off, but cooperation is highly reccomended for the best experience.

     

    If you are interested in cooperating please join the assembly channel of your desired team in Discord at least 15 minutes before the mission begins.

     

    Links:

  12. I feel as though the following two hypothetical group options would go some way to alleviating this:

     

    Escape on Disadvantage

    Set a the ratio of friendlies to enemies detected by the group required for it to disengage, as well as a setting for if the group should escape, and then continue its task when no longer being pursued, or RTB.

     

    Escape on Casualties

    Set the percentage of aircraft in the group lost required for it to disengage, as well as a setting for if the group should escape, and then continue its task when no longer being pursued, or RTB.

     

    Just my two cents!

  13. When using the guncam in 2.5.5.38140 the two white bars at the bottom of the display are currently showing quite severe pixelation, which moves as the guncam functions, possibly the missing texture image.

     

    To illustrate here is how it used to look:

    ZFu9nZ6.jpg

     

    And how it looks today:

    vCWzdX1.jpg

     

    The other BST modules with guncams (MiG-15 and F-5) still function correctly.

    I understand the guncan isn't exactly a key feature, but I would be pleased to see this fixed, thank you.

  14. I rather prefer how the Tomcat looks without the stations 5 & 4 pylons, but when I tried to remove them I was unable to. After a little more testing I found they'll also be forced back on with any loadout change to a mission that doesn't have them at the beginning.

     

    Steps to reproduce:

     

    -Load Tomcat Caucuses cold start quick mission

     

    -Alter loadout in any way

     

    -5 & 4 Pylons will be added

     

    -Attempt to remove 5 & 4 pylons

     

    -This should be unsuccessful

     

    Hope to see this fixed soon, thank you for the fantastic module!

  15.  

    Thanks for updating the server. All of us from 77 (F) Sqn were happy to get back onto the server last night and we continue to fly our regular events on Saturdays at 2400 Zulu.

     

     

    Hey Speed, if you shoot me a message on Discord (39th_Bloke in the Korea server) we can discuss getting the 39th up at the same time.

    We've been shaking the rust off recently and it'd be cracking to get the squadron sorties going once more!

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