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Perseus

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Posts posted by Perseus

  1. Thanks for the replies, I found the solution at the VSN discord channel which was to load the F-15C (FC3) and exit, I had just done the latest DCS world update and they said sometimes that happens with new updates where the FC aircraft that the mod is using has to be initiated first.

    Adding the new line to the entry.lua was also a solution, DCS community is the best😎.

  2. Yes, that post you sent is exactly the problem that I was having, I never checked my log, it seems I resolved the problem by removing most of the carrier technicians that I originally added in the mission editor, once I did that, I haven't had any more crashes at the Sim PostStart loading point....................so far🤞.

    I have loaded the mission on different days without any problems, this looks like a Supercarrier module bug, am I right in saying that ?

    It seems that the DCS Super carrier module does not like having extra carrier technicians added by the users other than the ones that came with the module, just guessing ?

  3. Hi, is there a limit as to the number of static objects that you can add on the carrier with the mission editor, the reason why I ask is because when I add a lot of carrier technicians and save the mission, it eventually crashes all the time with DCS no response, I go ahead and remove most of the carrier techs and I solve the problem. is there a limit ?

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