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Cyborg71

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Posts posted by Cyborg71

  1. If I missed this I apologise.

    Is it possible to swap virpil collectives without losing the control button binds?

    For this example I have a fully configured Ah64 collective, but occasionally may wish to swap back to the sharka50. 

    Does the virpil/dcs software recall the binds - or are they gone once the hardware is swapped.

    With thanks,

     

  2. On 4/4/2024 at 3:21 AM, Tom P said:

    I would like to have "messy" cockpit option. With my notebooks & checklist thrown on top of both sunshades, my water bottle tossed up there as well with my tablet. While the front seat has the same items tossed up causing a nice reflection in the canopy

    Your lack of order disgusts me.😉 

    Seriously though, having those other items around the 64 dash or stuffed into gaps would also be be very cool. 

    I've always thought the A10 was missing a dashboard top checklist, book or flag.

  3. I know it's not a "E" but having seen a plethora of in cockpit vids lately it would be nice to have a shiney new option where the framework and panels are all dark and new.

    Obviously a very, very low priority.

    • Like 1
  4. 1 hour ago, MAXsenna said:

    Well, the Kiowa won't have a pre-order, will release as directly as a full version and not into early Access. Has already been delivered to ED for release review, while HB are still coding away, which I am basing my theory on.😉

    I sincerely hope so. But I would've expected something recent from Barundas or Casmo maybe......

    • Like 2
  5. Mine arrived last Friday.

    I've not used it yet as I'm having to make considerable alterations to my "cockpit" to make it fit. The seat and all of my mounts are made bespoke from  MDF and I tend to over engineer them to reduce wobble. We'll see.....

    One of my original concerns was the leverage and weight the Apache collective would bring. Something that long is going to move around. It only has a single small pivot point. I'm amazed they didn't produce a cheaper "shorty" collective base (minus the throttle).  It would've solved that problem.

    I agree the plastics look and feel cheap. It does nicely resemble the real thing though. And I compliment Virpil for actually doing it and keeping the price reasonable.

    When it was revealed I was convinced it would be much more expensive.

    There are other companies producing a 64 collective and the prices easily exceed £1200. They certainly don't look better and are rarely reviewed by anyone.

    Once I've had a proper play I will update and post a photo.

    I originally used the Sharka 50. That always felt like a quality item.

     

     

     

    • Like 2
  6. 2 hours ago, Turd Ferguson said:

    Looks like these have landed in the UK. Just had my shipping confirmation so hopefully be here tomorrow.

    Same. Very excited.

    Sorry BigNewy. Hopefully you'll get it soon. I ordered on the 1st day of preorder at about 9am.....not quite as fast as Mr Ferguson here who was ready at 0730 allegedly. 

    • Thanks 1
  7. 52 minutes ago, Turd Ferguson said:

    Haha that made me chuckle, Aye call me Turd 😅.

    So I had a Warrhog and used it with a long gooseneck extension for helicopters which, after moving some springs about worked as a cyclic would, stayed in place when I let it go as was so smooth even around the centre.

    I upgraded my WH to a CM3 about 18 months ago and overall am happy with it. The clutches work well however out of the box it was a bit clunky around the centre. I stripped it down and applied Nyogel 767a to the clutches and that has pretty much eradicated the feel problems. 

    The customisation of the CM3 is a real benefit of it. I swap between a 20cm gooseneck for helicopters and a 10cm straight extension for fixed wing with a few turns of an hex key am set in a couple of minutes.

    I can't speak for the Warbird as I've never used one but once I got my CM3 setup how I wanted it I'd happily recommend it. I don't think the CM3 is overkill and due the the all metal construction, customisation options and Virpil's great customer support a very nice upgrade from the WH.

     

    Thank you for that detailed response. Knowing that swapping fixed to rotary is a straight forward task is very useful. I have nyogel, so all I need now is a Virpil valentines sale.

    Cheers

  8. 6 hours ago, Turd Ferguson said:

    The VFX works with the Warthog base. The axis for DLC functioned as button is the only limitation I found when I used it with my WH base. The twist axis may also work but I had that locked out so never tried it.

    Mr Ferguson, may I call you Turd?

    Your opinion please. Currently using a WH base and grip. Considering moving to a Virpil base. I use only the shortest of extensions (50mm) and have a set up that allows for stick between legs with wrist resting on thigh (heli style).

    I like some resistance. Don't want a limp feeling noodle. 

    Is the cm3 overkill or would the warbird d suffice.

    I understand that both can be totally dry clutched - but there have been 'feel' problems associated with that or so I understand?

    Are they leaps beyond WH?

    Cheers

     

  9. 5 hours ago, Turd Ferguson said:

    No probs, I messaged them this morning. They said they were busy responding to the same message from lots of us awaiting this grip🤣

    Not surprised. I early adopted the original Virpil Collective (the ka50) when that came out a few years back. I recall ordering it about 5 minutes after the pre order released. That seemed to take forever to turn up.

    Hopefully quicker this time.

     

  10. This is posted with the best intentions, so I apologise in advance of forum rules or etiquette are impinged in anyway.

    There's a guy (Steve) who runs a Podcast called '10 percent true'. He's an aviation author and may be known to E.D., Razbam and those here who preordered the f15e. A pdf format of Steves book concerning the f15e was bundled for free with that module. He also worked with Sedlo to produce the inherent resolve f15e mission

    His podcast is really good listening.  He has fascinating guests and allows them to speak uninterrupted.  He instinctively knows what to ask and when to say nothing.

    For the quality of guests I'm amazed it's not more popular.

    For those looking foward to the incoming Mig29a and Red air power there are episodes covering the use of migs by the usaf 'The red eagles'.

    There's a seperate website and a podcast channel. Just search 10 percent true.

    Best wishes.

     

    • Like 1
  11. 5 hours ago, Ghost79 said:

    What engine settings are you using? don't be afraid to up the power if needed.  The aircraft should be more than comfortable at RPM 2850 with manifold pressure up to say 50" to catch up.  This setting in level flight should see you fly in excess of 300mph, but keep an eye on engine guages, this isn't a continuous setting.

     

     

    1 hour ago, Reflected said:

    The ai flies at or below max continuous. So 46” and 2700. 
     

    the keyword is ‘appears’. Even at full power the closing in a warbird will be 10-20 knots and it takes time. It’s as simple as that. Especially in a climb it can take forever to catch up if you mess up, even at full throttle. 
     

    btw max continuous is just that. To catch up you need to add power. Even full power at times. 
     

    don’t judge the AI’s speed unless you’re flying wingtip to wingtip with them

    Sorry but I have no orher advice than ‘Straighten up and fly right’. Check out my Mustang tutorial and ‘How to fly with the AI’ to make sure you’re flying as you should. 

    PS: unless you’re running emergencu mixture. That’s a typical mistake  

     

     

    Ok, so oil and rad coolers wide open. Running at 3000rpm and 61 inches from take off through departure and climb, a short engine rest, plus a few more minutes at full power and I caught up.

    I'm amazed the engine did not blow up. 

    Thanks for the help.

     

  12. 55 minutes ago, Reflected said:

    The ai flies at or below max continuous. So 46” and 2700. 
     

    the keyword is ‘appears’. Even at full power the closing in a warbird will be 10-20 knots and it takes time. It’s as simple as that. Especially in a climb it can take forever to catch up if you mess up, even at full throttle. 
     

    btw max continuous is just that. To catch up you need to add power. Even full power at times. 
     

    don’t judge the AI’s speed unless you’re flying wingtip to wingtip with them

    Sorry but I have no orher advice than ‘Straighten up and fly right’. Check out my Mustang tutorial and ‘How to fly with the AI’ to make sure you’re flying as you should. 

    PS: unless you’re running emergencu mixture. That’s a typical mistake  

     

     

    Thank you for taking the time to reply. I appreciate 

    I was not expecting the AI to be at max continuous, which probably explains them getting away. 

    I am naturally trying to nurse the engine to and from the target. Not anticipating the need to use far higher power settings unless absolutely necessary.

    Will try as you and the other poster suggested and report back.

     

    Cheers.

    Amazing work by the way. The time you've put into the background materials is next level.

     

  13. 8 minutes ago, Ghost79 said:

    What engine settings are you using? don't be afraid to up the power if needed.  The aircraft should be more than comfortable at RPM 2850 with manifold pressure up to say 50" to catch up.  This setting in level flight should see you fly in excess of 300mph, but keep an eye on engine guages, this isn't a continuous setting.

     

    Thank you for responding. I don't think it's  a power problem. I'm running max continuous 2700 & 46. That's giving me 285mph. The difference in overtake speed is staggering. Seems like 80 + mph quicker.

    I've  watched a few YouTube vids from others playing mission 2 and they are able to catch up and fly in a loose formation at around 200mph. 

    It really is bizarre. I take off glued behind the flight lead. And quckly reach 250 mph. Within a matter of minutes the flight lead is a dot. He joins the already distant flight formation. Despite me running at full sustainable power (trimmed level  285mph), I'm then overtaken at significant extra speed by aicraft that are well hehind me.

    By the time I depart the english coast I'm pursuing a string of mustang dots that continue to pull away.

    I don't use mods. I've taken Reflected's advice for game settings to avoid bugs.

    Could this be a Multi-threading or DLSS thing?

     

  14. What am I doing wrong? Can't catch the formation.

    My airspeed 285 mph, the AI Mustangs fly away at what appears to be 50 mph or more than my top continuous speed. Climbing or level. Even those AI taking off after me come past at a speed unachievable by me. 

    Missions 1 and 2 show the same problem. 

    I am using suggested sim settings

    Any ideas?

     

  15. On 10/28/2023 at 12:56 PM, Vital061270 said:

    Deterioration of ATT-H performance in version 2.9 compared to the previous version (2.8) is related to the development and implementation of a mechanism for realistic speed data acquisition, i.e. the "connection" of new sensors that can give errors in determining values (closer to reality).
    Since 2.9 was made as a "mould" from the current state of the working version, we didn't keep track of the "working" materials and under-tested things got in there. Sorry. 
    PS and yes, ATT-H is now turning on, but there are a few roll/tilt oscillations immediately after turning on, and then SCAS takes over). Maybe not always "takes over", but usually yes.

    Thanks for the detailed response. I understand it must be beyond complicated.

    Keep hammeting away....

  16. Ok. So 2 seperate PCs both running latest update, but with different controllers.....same effect. 

    I agree - it does eventually stabilise (some of the time) but it's a wild ride getting there.

    Definitely no where near as pilot friendly since 2.9 dropped. I recall someone mentioned Wags was aware that the Att hold was a bit squirrelly. I thought the fix in the update was covering this. 

    There's another thread referring to  issues at other speed ranges - suggested as fixed?

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