So, I decided to try something out today. I was really looking forward to getting the Rift S, even if it is just a minor step up from my trusty old Rift. Everyone is saying that the Rift S is based on exactly, or almost exactly the same panel and optics as the Oculus GO.
So I hooked up my GO to ALVR and cranked up the resolution/bandwidth settings to attempt to see if it improved my experience in my F-18 cockpit.
It didn't :(
For some reason, that I do not understand, the text on the screens and placards were not as readable as in the Rift. Maybe it was ALVR compression side effects? Yes, there was less screendoor, but I don't really notice that in the heat of battle. What I do notice is my distinct inability to identify ground targets and clearly read my MFDs. Just thought I would throw that out there.. for what it's worth. Maybe ALVR has more of an affect than I think or maybe the Rift S actually has a better panel than the GO? I'd shoot for the HP Reverb or something similar with lots more pixels, but I don't think my 1070 will be able to do it.. and I don't have $2000 (Canadian) for a kickass graphics card upgrade.