Jump to content

Shimvolski

Members
  • Posts

    80
  • Joined

  • Last visited

1 Follower

About Shimvolski

  • Birthday 12/14/1976

Personal Information

  • Flight Simulators
    Dcs
  • Location
    Washington State
  • Interests
    Dcs

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. I feel your pain, I seriously think there is something in the code since the last update that is causing this. I have another thread on this. I have the day off and have already spent too much time seeing if I could fix it on my end. I give up, we need a hot fix.
  2. I ran a slow repair, erased metashaders and fxo again to see if anything changed. I had a crash after 5 minutes into a mission with the AH64D. I am attaching my dcs log again (no crash report). Also attaching DxDiag just in case it helps coders figure out what is causing the crash as I would like to be able to play the game again. I finally dcs.log-20250606-180325.zipgot a crash log! dcs.log
  3. I will wait. My machine went from running dcs crash free to randomly crashing right after the patch. I know about the log analyzer advice and have been following it for months. I don’t run mods.
  4. No crash log. I am seeing some other posts that crashing to desktop is occurring with others. Will wait to see if there is a fix.
  5. I have been trying to fly some missions on the ah64 with the latest patch but I keep crashing to desktop and no crash log is produced by dcs. This can be 5 minutes into a mission or 40. Completely random, not pushing any buttons, just flying straight and level. I have done the log analyzer and have been following all the advice given which I have pasted below. Is there anyone else out there having random crashes after this week's patch? I am running on nvidia driver 566.36. I have attached my log. Thank you! Game Mode disabled, Hardware accelerated GPU scheduling disabled, Core Isolation disabled dcs.log
  6. Great campaign! I am doing both campaigns using the chronology of events sheet and that has made it so fun. One question I had is I noticed the Toledo stinger skin for the f16 isn’t showing up when they are in the air at the same time as when I am flying the f18 missions. At least through mission 5 I haven’t seen it yet and I got close to them to check it out and then used f2 to confirm a couple times. Am I missing something or is this a bug?
  7. In the briefing, the LGB's were said to have code 1656 set up for the player. It appears that 1688 is currently set up as the laser code on the bombs for this mission. Thanks!
  8. I just started mission 5. In the briefing I noticed it said TPOD and Harm Pod are equipped. Looking at the armament screen the Harm Pod isn't equipped. I don't know if you intended it not to be equipped or if the briefing is incorrect.
  9. After the hotfix patch today I tried this mission again. I saw in the bug reporting that someone said the HAD bug went away for them after the patch so I was excited to try this again. The mission wasn't set up with JHMCS and I had been adding it through the ground crew EVERY time previously when the mission started. I tried the mission again today but forgot to add the JHMCS and in this one case the HAD worked like normal and I was able to lock targets in the HAD. I completed the mission as it was much easier to engage the ships and I also gave my wingmen extra fuel pods on their wings as well as 120 chaff/ 0 flares and some of them engaged the ships and one even engaged the bandits (they still went defensive way too much) but the extra fuel helped them not go bingo as fast. I tried the mission again with adding JHMCS in the mission planner and the HAD didn't work. I then tried adding it on the tarmac with the ground crew and again the HAD didn't work. I also turned off the JHMCS in flight and I still could not lock targets in the HAD. Having the JHMCS equipped might be tied to the HAD bug of targets not locking. I reported this potential discovery on the F-16 bug forum but if anyone was adding the JHMCS, try doing it without it and maybe your HAD will work correctly like it did for me. Also add the fuel and 120 Chaff to the wingmen as it made a difference (at least until SorelRo's updates come out in a patch).
  10. This is definitely not fixed, but I did some experimenting on mission 4 of Dragon's Fury and may have discovered something. The mission wasn't set up with JHMCS and I had been adding it through the ground crew when the mission started. I tried the mission again today but forgot to add the JHMCS and in this one case the HAD worked like normal and I was able to lock targets in the HAD. I completed the mission and then tried it again with adding JHMCS in the mission planner and the HAD didn't work. I then tried adding it on the tarmac with the ground crew and again the HAD didn't work. I also turned off the JHMCS in flight and I still could not lock targets in the HAD. Having the JHMCS equipped might be tied to this bug.
  11. I feel like even though there are 4 f15's & 8 f-16's, I am the only one who will engage anything. Everyone keeps going defensive 1/3 of the way to waypoint 3. They go bingo fuel and just hang back by waypoint 2 and never engage. The F-15's are useless. Getting the harms off with just using HAS is the only way to get them to work now due to some other DCS bug. Is there anything that can be done to script the other fighters to be useful? Can the engagement range of the ships be tweaked so my wingman and Uzi 2 get close enough to engage? Might help the F15's get involved as well. I am just going to have to skip this mission after about 15 tries because even though I launch all harms, and take out 3-4 J-11s, it isn't enough to get the B52's close enough to all launch their missles.
  12. On the HAD, I selected the threat table 5, which contains 409-411. I am trying to lock through the HAD screen in EOM mode. I will try not using the HAD anymore just to pass the mission. Will use the harm weapon screen with harm as sensor and set up the harms in RUK mode with those specific codes through the harm screen towards waypoint 3.
  13. I tried turning off the ecm as well. That unfortunately didn’t help lock up the ships.
  14. I am having this exact issue right now on the new Dragon's Fury campaign mission 4. My HAD can't lock onto anything more than a second. This has never been a problem before and I tried power cycling the HAD and it did not help.
  15. I don't know if I am doing something wrong here or if there is a better approach. I am using my ecm in mode 2, flying around 28-30 thousand feet. I have my had set for threat 5 to match up with the chinese ships. I can't get the had to lock on any of the red emitters. The only time I do I am way too close and the enemy ship is firing. I am on my 8th try and can't seem to do anything useful. I am burning tons of fuel evading incoming missles but can't even get off any harms. Please help.
×
×
  • Create New...