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demolspeed

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  1. Use a screen protector to avoid damaging it and double-sided tape. Only in the corners is enough
  2. Use a screen protector to avoid damaging the monitor and double-sided tape. Only in the corners is enough
  3. Hi everybody! I have a quest 2, and I have been experimeting the shuttering problem in cockpit. The problem is "caused" by the ASW from Meta. ASW locks frame rate to the half of Hz and generates an extra frame so you just need to get 45 FPS for getting 90 FPS. ASW is activated when the system can't achive the Hz configurated for the quest, for example if you configure the quest for 90Hz and (in real time) your system can't get 90 FPS, the the driver activates ASW and locks frame rate to 45. That is very good for the most of games, including race simulators. But... one of the problems with the ASW is with the traslation movements of the head. Rotating works good but traslating the head, can make shuttering, if you have an object near... and this object is the cockpit. We do need a perfect precision for manipuilating the aircraft systems. So if your are flying a simulator you can enjoy with the view going fast and rotating the head without any problem, but when you down the look and try to manipulate the instruments, all the cockpit is awfully shuttering . So we can conclude that ASW is not working with lateral head movements. And on the other hand, we have just a PERFORMANCE problem, that has been hided by ASW. We can read FPS with MSI and can see that we get just 45 FPS this is because ASW is activated. If we deactivate it, with Oculus Tray Tool, for example, the we can see the REAL FPS. FPS must be around 70/80 I mean, bellow 90, this is ther reason because ASW was activated, and now we can configure our system to get the REAL desired FPS. Other systems, except Oculus and Vive hasn't any software of this kind, This is the reason why with Reberb2 we don't experiment this problems. If we deactivete ASW Quest2 operate exactly like other hardware.
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