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markbakovic

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About markbakovic

  • Birthday May 1

Personal Information

  • Flight Simulators
    BMS/F4.0
    DCS (duh)
    EF2000 (yeah, really)
    X Plane 11
  • Location
    Straya
  • Interests
    photography, music, building spacecraft
  • Occupation
    undergraduate physics student
  1. No no, Gero, thank *you*. As someone who "flew" DID's EF2000 from release until well into the late 2000s and actually was a fanboy long before that^ (a highschool friend stayed with one of the EADS engineers for a few weeks in the 90s and got to see some highly classified* nosewheel retraction up close, so much froth... much jealous...) I can honestly say your announcement made the pretty ordinary time we're going through right now suddenly much, *much* more tolerable. There is still beauty in the world! (and it has all-flying canards with significant anhedral... und diese pornoese antriebschub ohne nachbrenner... und...) *ahem* Thank you. ^yes like before the EFA flew. * no of course it wasn't really classified.
  2. Yep. Sorry for the clickbait title, but after I scored what I thought was a sweet deal on a DK2 I googled "DCS DK2" and this thread came up near the top. As mentioned in the first reply it's safe to assume that Facebook will eventually pull support for DK2 in Oculus Home (which has to run in addition to DCS to pipe things in the right places) but, for now, it still works. I'll update this if that changes. Some details/hints for new (to VR) players: -The Oculus runtime v0.8bla is (currently) still available on the Oculus website, it fully supports the DK2 and the configuration utility lets you measure your IPD (or what it thinks your IPD is). I recommend using this to get set up and note down your (+ your significant others/kids/pets) IPD. -Now uninstall the v0.8bla runtime, it won't let you run the newer Oculus software. -Oculus Home (the current Rift software) is a download + web install that then becomes the hardware setup utility. At some point it tells you to connect your hardware; if you plug in your DK2 exactly as worked fine with runtime v0.8bla, you'll likely see a red "bad" cross for your sensor connection ("not connected to a USB 3 port", even if it is) and NOTHING for your HMD connections (just a 'loading' circle). Feel free to ignore this BS and "Skip Setup". You'll see the home screen and all the snazzy VR "experiences" you can buy. -Fire up DCS and select "Enable VR", after the restart (or a restart of Oculus, your 'puter or both: with VR enabled you just start DCS and it automatically starts Oculus), you should see a funky narrow viewport mirrored on your monitor. Pop the NerdGoggles on your head and marvel at your new Mig 29... and set "Force IPD" to the number you noted earlier. -don't look out along the wing and try a pylon turn around a boat unless you want to test yourself for sim sickness susceptibility... Some background (this is my first post in this forum + DK2, why bother?) -Hi, I'm Mark. I used to fly fake jets for the RAF in Norway in the late 90s, always wished I could do so in VR. I played that funky stand-in-cage-with-grenade-gun VR game back in the 80s once in the heyday of computers-as-spectacle. In RL I build astronomical instrumentation and (soon, hopefully) small satellites. I am a member of the Royal Aeronautical Society, which doesn't mean as much as it sounds like it does, but it does sound cool ;) -I hope Eagle Dynamics, Laminar and all the rest chuck a decent amount of pressure on FB to resist the urge to force obsolescence of Oculus legacy/Dev versions by canning them from Home support. VR has nowhere near saturated its potential market so DK1/2 etc. have huge value as gateway drugs... er... systems, and any continued support of eg sensors would ensure customers upgrade path is into current Oculus gear... In my case I'd never have ponied up >$400 Strayan to "try out" a used CV1 and never have bought the M2000C module (and preordered the Falcon, and bought XP11) had I not had working VR (not a good enough fake jet pilot to fly in a window AND read a keyboard chart AND have fun). -DK2 only requires 75Hz refreshes vs 90 for CV1 (i.e. 38FPS) and the resolution is lower. Yeah it doesn't look as nice, but my $200 GPU can handle it and the immersion makes all the difference to me, even if I do have to temporarily turn the framerate way down for the training missions that require reading unfamiliar instruments... I wouldn't want a CV1 or S because I can't fly what I can't afford (and I ain't buying a new PC that soon) so for me it's DK2 or no DCS. Simple as that. But holy moly it's fun to fly in VR! I can land a Mustang! I flew under power lines my first time up in the Mirage (ok by accident and panic)! Who cares if the trees appear quite close and it's hard to see the airfield on long final if you can manage regardless?
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