-
Posts
110 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Posts posted by Tornado_Pilot
-
-
Hopefully we get a more realistic Ejection Sequence in the near future... Would have saved many of my virtual lifes....
-
Yeah, always nice to know^^
There was a Simulator some years ago, i think it was something right from the "Strike Fighters" Family, where you were a soldier and had to pay everything... Never played this sim, but it sounded quite interesting,though i would think it would stress the simmers much more, if there was a cost aspect besides learning all those stuff re. A10C
But maybe, as a future mod, it would be quite interesting, just to see, how many billion dollars you just shot during the last mission.
greets
Chris
-
Hey folks.
Today i got my first Mav "Kill"... Ok, to be honest, I used slomo, and just got a Track on the last couple of seconds before i flew over the target, and killed him...
afterwards i tried to to it in realtime, but its quite hard, to keep the A/C stable, put the Mav Seeker on the Target, Ground Stabilize, Track and Kill him
I will keep trying
Greetings
Chris
-
Add one more vote...^^
Just to be a bit more original^^
-
Ok thanks so far, but how can i get rid of that pipper?
-
Hey folks.
Just installed the 1.1.0.9 patch, and did a ramp start.
How can i display the TVV in the HUD? For now, i just get this little "depressible pipper"
Greetings
Chris
-
Sobek, can you please explain the principle a bit closer...
-
I made it quite well after some training, and deploy the speedbrakes to around 30 to 50 percent. i dunno if its done like this in the real aircraft, but it helps me alot to keep the aircraft on a stable approach vector.
-
Will this also give us some performence boosts for the folks with a slower computer?
greetings
-
Didn't know the A10 hat VTOL capabilities.
Nice one..
-
Hey folks.
I practised a lot yesterday and the day before, and managed to get her back without tearing my gears apart.
This thing is just frickin' damn cool, even without flipping the master arm.
Thanks ED for this.
Greets
Chris
-
Set a small deadzone today, and the problem got slightly better.
I recently run the Free Flight missions, both Ramp Start and Runway Start. I expected them to be "as easy as possible" regarding weather etc.
-
Hey there.
I always have som silly yaw movement. It is ok when im on Ground, but once in flight i got a significant yaw to the right. i double checked my controller bindings but found nothing like a double - bind etc.
Is there any solution for the problem? all other axes work fine.
-
Wasn't there any performance fix around here for DCSW, like the one which existed for DCSBS, where you had do change some settings in the NVIDIA Control Panel?
-
Just used that program (thanks a lot delta) and it told me, that i would need to upgrade my ram from 3.2 up to 4gb (i.e getting a 64bit os)
all other parts should meet the requirements (since when does my graphics card have 2gb of memory???-.-)
greets
-
Ok thanks, Sinky...
Im planning to do a small upgrade this year, regarding my Cpu and Gpu... Due to my old Mainboard i will buy a Core 2 Quad and maybe a GF 470. And next year before my time at the university, im planning on getting a completely new Computer.
Do you think that only upgrading my GPU should work fine for DCSW? If so, i could at least save some money...
Greetings
Chris
-
Ok, many thanks for your support... I will have a look at the game soon.
-
Hey folks, just a quick overview over my specs:
Core 2 Duo @3ghz
Geforce 8800GT
4 Gig RAM
Win Vista 32 Bit Home Professional
22" Samsung SyncMaster 226BW
I think it isn't recommended to run DCSW on that system?
Greetings
Chris
-
What the Heck is an airburst fuze?
Does it mean that the Bomb explodes over Ground, so the fragments fly farther?
-
It happens when you call for a repair... Then those panels will automatically open.
-
There's an emergency release handle on the right hand side of the seat portion.
Just pull this, and the harness gets unlocked so you can jump out. But i don't know, if the survival kit is also effected by this... IIRC its not.
-
Maybe you have to lower the gear? Or be at or under a certain speed in order to deploy the flaps to 30 degrees.
-
For me... a more realistic ejection sequence.
I think, this one's pretty much on the bottom of the list, bit it would've saved my pilots life more often.
Pointing at my thread regarding the same topic, there were some charts postet, and some guys even tested actual situations with quite "catastrophic" results.
I recognised a lot of improvements regarding that topc in BS. After the last patch, the sequence was much faster and so seemed more realistic...and at last believable.
I think it wouldn't be that hard to use the charts posted in my thread, taking some points out of there, and then loosely calculate the graph to get a similar curve as the charts.
I know, this is not DCS:ACES II, but i think it's worth it.
-
This is Just Amazing.
Einfach nur geil, was du da zusammengebaut hast. So ziemlich der Königsklasse der Heimsimulatoren.
1.1.1.0 changelog
in DCS: A-10C Warthog
Posted
No, the actual ejection sequence was meant. Not the part with pressing some buttons, but the actual seat physics...
this topic has been discussed earlier and it would make a huge addition, because, a more realistic simulation on that one would've saved many of my virtual lifes.